3 Commits

Author SHA1 Message Date
Hiroaki Sakai
95d1135996 WWLCDPanel has two bitmap data, and the bitmap once drawn is
Fixed not to draw.  Reduced the load on the X server.
(Improvements related to WWLCDPanel and XDisplay_DrawLCDWindow () of XDisplay.c)
(XDisplay_DrawLCDWindow () in XDisplay.c has useless malloc ()
Improvement is necessary of that)

In WWDisplay.c (WWDisplay_DrawScreen ()) of wonx-a 05 and wonx-a 06
As a result of trying both, wonx - a 05 was faster, so wonx - a 05 was better
I decided to use it.

Version 0.0.7 alpha - from wonx-a07.tar.gz
2000-10-05 12:00:00 +09:00
Hiroaki Sakai
aa38e7adab Improved the display routines in XDisplay.c and rendered somewhat faster.
Changed method of storing WWLCDPanel data.
(I made 1 byte allocated with 1 pixel as 1 byte with 2 pixels)
(For speeding up, thought about future color correspondence (241 colors?))

Added WonxDisplay_Sync ().  Reduced wasteful drawing in functions of get type.

Implement sprite window function.  (Not tested)

Implement time related functions.  (timer.c)

Fix sprite priority.  (I modified "Priority is given to younger one")

Version 0.0.4 alpha - from wonx-a04.tar.gz
2000-09-30 12:00:00 +09:00
Hiroaki Sakai
3c624a304e Initial version
Version 0.0.1 alpha - from wonx-a01.tar.gz
2000-09-26 12:00:00 +09:00