Corresponding to colorization, transparent (transparent color) judgment processing from the WWPalette class
I moved to the WWDisplay class.
Changed the pixel of WWLCDPanel to unsigned short int *. (Color correspondence)
Change the storage format of text fonts. (WWTextFonts.c)
In text display, when displaying WWDisplay_GetForegroundColor (),
Fix to copy by looking at WWDisplay_GetBackgroundColor (). (WWText.c)
(It is no longer necessary to reserve an array of WWCharacter in the WWText class,
Which to delete)
Added palette of border color to WWDisplay class.
We made correspondence to colorization, and added other various corrections.
(Character data storage method, text display, border color processing etc)
With display_control (), display_status (), the bit shift of the border color
Fixed a bug that was 7. (Fixed to 8)
Key input such as F1 is also accepted during loop waiting for interrupt in while (1) {/ * none * /}
Fixed as. (WonXSystem.c's timer interrupt callback function
Add WonXDisplay_PrintData () to WonXTimer_Callback ())
Added fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h.
(Just include the contents or include appropriate files)
In wonx_configure.h,
Fixed a bug that was supposed to be.
Version 2.0 - from wonx-2.0.tar.gz
Set FP_OFF (), FP_SEG() for the callback function at interrupt setting in WonderWitch
Adjust appropriately according to the setting method. (Fit to wwterm)
UNIXTimer.c: UNIXTimer_Unpause()
((unix_timer -> pause == 1) && (unix_timer -> interrupt_in_pause == 0))
Fixed a bug that was not unix_timer-> pause--; when it was.
(It was not unposted when interrupt was not applied during pause)
Serial receive interrupt, keyboard interrupt added. (corresponding to wwterm, operation confirmed)
Added UNIXSerialPort class.
With this, at WonderWitch,
com_intvector.callback = (void (near *) ()) FP_OFF (com_handler);
com_intvector.cs = _ asm_inline ("\tmov \tax, cs");
com_intvector.ds = _ asm_inline ("\tmov \tax, ds");
sys_interrupt_set_hook (SYS_INT_RECEIVEREADY,
& com_intvector, & com_last_intvector);
Interrupt setting like that shown in Fig.
For warning, add WonX_Warning ().
Move WonX_Error () to WonX.c.
comm_send_string (), text_put_string (), text_put_substring () When executed
Fix output message.
Implement cursor display function. (Add WWCursor class) (Do not blink. Display only)
When displaying the cursor, text information inside WWDisplay_DrawLCDPanel ()
Since we need to be able to read it, we will discontinue the WonXText class and add the WWText class
I moved to a member of the WWDisplay class.
In palette_get_color (), transparent color is displayed when executing WWPalette_GetMappedColors ()
Since it was not considered to be returned as -1, palette_get_color ()
Fixed a bug where return value was wrong value.
Character color palette, LCD color palette initial value, with WonderWitch
It was made to coincide with the initial value.
As a sample, add wwterm - b 05. (Add wwterm target to Makefile)
Version 1.1 - from wonx-1.1.tar.gz
Changed to create Wonx class and manage all resources with Wonx class.
(See Wonx.x WonxP.h)
When p is pressed to switch display / non-display of the screen, redraw the LCD panel
Improvement.
Added -Wall to compile option.
We have summarized the processing part of the function which is duplicated processing in disp.c.
Version 0.1 beta - from wonx-b01.tar.gz