Corresponding to colorization, transparent (transparent color) judgment processing from the WWPalette class
I moved to the WWDisplay class.
Changed the pixel of WWLCDPanel to unsigned short int *. (Color correspondence)
Change the storage format of text fonts. (WWTextFonts.c)
In text display, when displaying WWDisplay_GetForegroundColor (),
Fix to copy by looking at WWDisplay_GetBackgroundColor (). (WWText.c)
(It is no longer necessary to reserve an array of WWCharacter in the WWText class,
Which to delete)
Added palette of border color to WWDisplay class.
We made correspondence to colorization, and added other various corrections.
(Character data storage method, text display, border color processing etc)
With display_control (), display_status (), the bit shift of the border color
Fixed a bug that was 7. (Fixed to 8)
Key input such as F1 is also accepted during loop waiting for interrupt in while (1) {/ * none * /}
Fixed as. (WonXSystem.c's timer interrupt callback function
Add WonXDisplay_PrintData () to WonXTimer_Callback ())
Added fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h.
(Just include the contents or include appropriate files)
In wonx_configure.h,
Fixed a bug that was supposed to be.
Version 2.0 - from wonx-2.0.tar.gz
In the explanation of screen 2 _ set _ window () of the manual, "width and height of the display area"
Although it is written, in fact it operates with "horizontal width of display area + 1 and vertical width + 1"
want to see? (Unconfirmed), do not you have to do -1?
Or, in actual operation in WonderWitch,
ex = sx + WWScreen_GetDrawWidth (screen);
Not
ex = WWScreen_GetDrawWidth (screen);
It may be.
Implemented sprite enable / disable.
LCD color map, palette, character, sprite data dump function implemented.
Improve display message when calling function.
Version 0.0.3 alpha - from wonx-a03.tar.gz