wonx/WonxDisplay.c
Hiroaki Sakai eb06f7f4f8 Added text display function. (Only 0 to 127 ASCII characters, kanji is not supported)
Changed to create Wonx class and manage all resources with Wonx class.
(See Wonx.x WonxP.h)

When p is pressed to switch display / non-display of the screen, redraw the LCD panel
Improvement.

Added -Wall to compile option.

We have summarized the processing part of the function which is duplicated processing in disp.c.

Version 0.1 beta - from wonx-b01.tar.gz
2018-03-07 23:05:40 +00:00

115 lines
3.7 KiB
C

/*****************************************************************************/
/* ここから */
/*****************************************************************************/
#include "WonxDisplayP.h"
#include "etc.h"
/*****************************************************************************/
/* メンバ関数の定義 */
/*****************************************************************************/
XDisplay WonxDisplay_GetXDisplay(WonxDisplay wonx_display)
{ return (wonx_display->x_display); }
WWDisplay WonxDisplay_GetWWDisplay(WonxDisplay wonx_display)
{ return (wonx_display->ww_display); }
static XDisplay WonxDisplay_SetXDisplay(WonxDisplay wonx_d, XDisplay xd)
{ return (wonx_d->x_display = xd); }
static WWDisplay WonxDisplay_SetWWDisplay(WonxDisplay wonx_d, WWDisplay wd)
{ return (wonx_d->ww_display = wd); }
WonxDisplay WonxDisplay_Create(int x_width, int x_height,
int ww_lcd_panel_width, int ww_lcd_panel_height,
int ww_screen_width, int ww_screen_height)
{
WonxDisplay wonx_display;
WWDisplay ww_display;
XDisplay x_display;
wonx_display = (WonxDisplay)malloc(sizeof(_WonxDisplay));
if (wonx_display == NULL)
Error("WonxDisplay_Create", "Cannot allocate memory.");
ww_display = WWDisplay_Create(ww_lcd_panel_width, ww_lcd_panel_height,
ww_screen_width, ww_screen_height);
if (ww_display == NULL)
Error("WonxDisplay_Create", "Cannot create WonderWitch display.");
WonxDisplay_SetWWDisplay(wonx_display, ww_display);
x_display = XDisplay_Create(x_width, x_height);
if (x_display == NULL)
Error("WonxDisplay_Create", "Cannot create X display.");
WonxDisplay_SetXDisplay(wonx_display, x_display);
return (wonx_display);
}
int WonxDisplay_Sync(WonxDisplay wonx_display)
{
int i;
XDisplay x_display;
WWDisplay ww_display;
x_display = WonxDisplay_GetXDisplay(wonx_display);
ww_display = WonxDisplay_GetWWDisplay(wonx_display);
if (XDisplay_GetColorMapPrint(x_display)) {
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
XDisplay_SetColorMapPrint(x_display, 0);
}
if (XDisplay_GetPalettePrint(x_display)) {
for (i = 0; i < 16; i++) {
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
}
XDisplay_SetPalettePrint(x_display, 0);
}
if (XDisplay_GetCharacterPrint(x_display)) {
for (i = 0; i < 512; i++) {
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
}
XDisplay_SetCharacterPrint(x_display, 0);
}
if (XDisplay_GetSpritePrint(x_display)) {
for (i = 0; i < 128; i++) {
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
}
XDisplay_SetSpritePrint(x_display, 0);
}
XDisplay_Sync(x_display);
return (0);
}
int WonxDisplay_Flush(WonxDisplay wonx_display)
{
XDisplay x_display;
WWDisplay ww_display;
WWLCDPanel ww_lcd_panel;
x_display = WonxDisplay_GetXDisplay(wonx_display);
ww_display = WonxDisplay_GetWWDisplay(wonx_display);
if (XDisplay_GetLCDDraw(x_display)) {
WWDisplay_DrawLCDPanel(ww_display);
ww_lcd_panel = WWDisplay_GetLCDPanel(ww_display);
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
}
WonxDisplay_Sync(wonx_display);
return (0);
}
/*****************************************************************************/
/* ここまで */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/