In the explanation of screen 2 _ set _ window () of the manual, "width and height of the display area" Although it is written, in fact it operates with "horizontal width of display area + 1 and vertical width + 1" want to see? (Unconfirmed), do not you have to do -1? Or, in actual operation in WonderWitch, ex = sx + WWScreen_GetDrawWidth (screen); Not ex = WWScreen_GetDrawWidth (screen); It may be. Implemented sprite enable / disable. LCD color map, palette, character, sprite data dump function implemented. Improve display message when calling function. Version 0.0.3 alpha - from wonx-a03.tar.gz
114 lines
2.1 KiB
C
114 lines
2.1 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <sys/key.h>
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#include "wonx.h"
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#include "WonxDisplay.h"
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int key_press_check(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_press_check() : "); fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(wonx_display);
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_hit_check(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_hit_check() : "); fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(wonx_display);
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_wait(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_wait() : "); fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(wonx_display);
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ret = 0;
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do {
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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} while (ret == 0);
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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void key_set_repeat(int rate, int delay)
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{
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printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
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fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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printf("return value = none\n"); fflush(stdout);
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}
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int key_get_repeat(void)
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{
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int ret;
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printf("call : key_get_repeat() : "); fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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ret = 0;
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_hit_check_with_repeat(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
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if (wonx_display == NULL) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(wonx_display);
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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