Fixed a part of the data dump part. Changed the line of perl script from / usr / bin / perl to / usr / local / bin / perl. (On FreeBSD, Japanese perl is in / usr / local / bin) For disp.c, libwwc.c, a function for reading and acquiring bitmap data of characters, The type of bitmap data is not unsigned char *, but instead of short int *, long int * It was modified to an appropriate type. Let the bitmap of the WWCharacter class be union of uchar, ushort, ulong, By accessing with an appropriate type in WWCharacter_GetPixel () The endian dependence of bitmap data is eliminated. (i386, confirmed by SPARC) Fixed how to get the value of WWCharacter_GetPixel () in 16 PACKED color mode. (The bug that the character was displayed inverted horizontally was resolved) Stop for 10 seconds at F11, forcibly end with Ctrl-c or F12, Added iconization with Ctrl-i. (It was a function that was originally, but I forgot that, We modified it somewhat to make it formal support) Move display / non-display change key from p to F10. Manual correction. XDisplay.c: generated with XColorGC_CreateFromRGB () with XDisplay_DrawLCDWindow () Since we did not Destroy () the XColorGC object, we made a bug that caused memory flow Fix. (XColorGC_Destroy (x_color_gc) addition) Add wonx_include / fcntl.h. The contents are / usr / include / fcntl.h, Just include /usr/include/sys/fcntl.h. Format change of serial output message (output to serial port:). (I tried to enclose it with "".) etc.c: wonx_print_character () Fixed. (Add \ ", \ \ and others) Fix sout2str.pl. (Add \ ", \ \ etc .... The above message for serial output It was modified according to format change) Added int2sint.pl, filters.pl, challsrc.sh. Change sys2wonx.pl. in wonx_include / types.h typedef unsigned short WORD; typedef unsigned long DWORD; To typedef unsigned short int WORD; typedef unsigned long int DWORD; change to. Fixed README. Version 2.1 - from wonx-2.1.tar.gz
1307 lines
34 KiB
C
1307 lines
34 KiB
C
/*****************************************************************************/
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/* ここから */
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/*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include "wonx_include/disp.h"
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#include "WonX.h"
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/*****************************************************************************/
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/* 互換関数の定義 */
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/*****************************************************************************/
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/*
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* void * でデータを渡す関数は,型を間違えるバグが入る可能性があるので,
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* void * を適切な型に置き換えてある.
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*/
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/*
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* Xサーバとの同期の整合性がとれなくなるなどの問題が考えられるので,
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* 互換関数の内部は UNIXTimer_Pause(), UNIXTimer_Unpause() でくくり,
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* タイマ割り込みを一時停止して処理を行う.また,unpause するまえに,
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* かならず sync するようにする.
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*/
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/*
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* タイマの一時停止の2重解除の問題が出てくるので,
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* 互換関数から互換関数を呼んではいけない.
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* (一時停止はネストされるが,いちおう)
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* 似たような処理をする関数の場合は,必ず static な別関数に処理をまとめ,
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* そっちを呼び出すようにすること.
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* 引数の表示の問題もあるしね.
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*/
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void display_control(unsigned int flags)
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{
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WWDisplay ww_display;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : display_control() : flags = 0x%04x\n", (int)flags);
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fflush(stdout);
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ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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WWScreen_SetEnable(WWDisplay_GetScreen(ww_display, SCREEN1),
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(flags & DCM_SCR1) ? 1 : 0);
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WWScreen_SetEnable(WWDisplay_GetScreen(ww_display, SCREEN2),
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(flags & DCM_SCR2) ? 1 : 0);
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WWDisplay_SetSpriteEnable(ww_display, (flags & DCM_SPR) ? 1 : 0);
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WWDisplay_SetSpriteWindowEnable(ww_display, (flags & DCM_SPR_WIN) ? 1 : 0);
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if ((flags & 0x0030) == DCM_SCR2_WIN_INSIDE)
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WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
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WW_SCREEN_INSIDE_ONLY);
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else if ((flags & 0x0030) == DCM_SCR2_WIN_OUTSIDE)
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WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
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WW_SCREEN_OUTSIDE_ONLY);
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WWDisplay_SetBorderPalette(ww_display,
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WWDisplay_GetPalette(ww_display,
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(flags & 0xf000) >> 12));
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#if 0
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WWDisplay_SetBorderColor(ww_display, (flags & DCM_BORDER_COLOR) >> 8);
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#else /* カラー対応で,ボーダーカラーは4ビットに変更された */
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WWDisplay_SetBorderColor(ww_display, (flags & 0x0f00) >> 8);
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#endif
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WonXDisplay_Flush(WonX_GetWonXDisplay());
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printf("call : display_control() : return value = none\n"); fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return;
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}
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unsigned int display_status(void)
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{
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WWDisplay ww_display;
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unsigned short int ret;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : display_status() : \n"); fflush(stdout);
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ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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ret = 0;
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if (WWScreen_GetEnable(WWDisplay_GetScreen(ww_display, SCREEN1)))
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ret |= DCM_SCR1;
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if (WWScreen_GetEnable(WWDisplay_GetScreen(ww_display, SCREEN2)))
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ret |= DCM_SCR2;
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if (WWDisplay_GetSpriteEnable(ww_display))
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ret |= DCM_SPR;
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if (WWDisplay_GetSpriteWindowEnable(ww_display))
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ret |= DCM_SPR_WIN;
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switch (WWScreen_GetMode(WWDisplay_GetScreen(ww_display, SCREEN2))) {
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case WW_SCREEN_INSIDE_ONLY:
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ret |= DCM_SCR2_WIN_INSIDE;
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break;
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case WW_SCREEN_OUTSIDE_ONLY:
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ret |= DCM_SCR2_WIN_OUTSIDE;
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break;
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default:
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}
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ret |= (unsigned short int)WWPalette_GetNumber(WWDisplay_GetBorderPalette(ww_display)) << 12;
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ret |= (unsigned short int)WWDisplay_GetBorderColor(ww_display) << 8;
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WonXDisplay_Sync(WonX_GetWonXDisplay());
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printf("call : display_status() : return value = %u\n", (int)ret);
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fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return (ret);
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}
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/*
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* data は char × 8 で 8 バイト.
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*/
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void font_set_monodata(unsigned int number, unsigned int count,
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unsigned char * data)
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{
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WWCharacter ww_character;
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WWDisplay ww_display;
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int i, j, k, n;
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int f, b;
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unsigned short int pixel;
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unsigned short int bitmap;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : font_set_monodata() : number = %u, count = %u, data = %p\n",
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(int)number, (int)count, (void *)data);
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fflush(stdout);
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ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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f = WWDisplay_GetForegroundColor(ww_display);
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b = WWDisplay_GetBackgroundColor(ww_display);
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n = 0;
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for (i = 0; i < count; i++) {
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ww_character = WWDisplay_GetCharacter(ww_display, number + i);
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for (j = 0; j < 8; j++) {
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bitmap = 0;
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for (k = 0; k < 8; k++) {
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pixel = (data[n] & (1 << k)) ? f : b;
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bitmap |= ( pixel & 1) << k;
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bitmap |= ((pixel >> 1) & 1) << (k + 8);
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}
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WWCharacter_SetBitmapAsShortInt(ww_character, j, bitmap);
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n++;
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}
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}
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WonXDisplay_Flush(WonX_GetWonXDisplay());
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printf("call : font_set_monodata() : return value = none\n");
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fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return;
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}
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/*
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* data は short int × 8 で 16 バイト.
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*/
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void font_set_colordata(unsigned int number, unsigned int count,
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unsigned short int * data)
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{
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WWCharacter ww_character;
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WWDisplay ww_display;
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int i, j, n;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : font_set_colordata() : number = %u, count = %u, data = %p\n",
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(int)number, (int)count, (void *)data);
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fflush(stdout);
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ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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n = 0;
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for (i = 0; i < count; i++) {
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ww_character = WWDisplay_GetCharacter(ww_display, number + i);
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for (j = 0; j < 8; j++) {
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WWCharacter_SetBitmapAsShortInt(ww_character, j, data[n]);
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n++;
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}
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}
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WonXDisplay_Flush(WonX_GetWonXDisplay());
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printf("call : font_set_colordata() : return value = none\n");
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fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return;
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}
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/*
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* data は short int × 8 で 16 バイト.
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*/
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void font_get_data(unsigned int number, unsigned int count,
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unsigned short int * data)
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{
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/* 関数の仕様がわからんので適当に書くぞ */
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WWCharacter ww_character;
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WWDisplay ww_display;
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int i, j, n;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : font_get_data() : number = %u, count = %u, data = %p\n",
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(int)number, (int)count, (void *)data);
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fflush(stdout);
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ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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n = 0;
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for (i = 0; i < count; i++) {
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ww_character = WWDisplay_GetCharacter(ww_display, number + i);
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for (j = 0; j < 8; j++) {
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data[n] = WWCharacter_GetBitmapAsShortInt(ww_character, j);
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n++;
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}
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}
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WonXDisplay_Sync(WonX_GetWonXDisplay());
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printf("call : font_get_data() : return value = none\n");
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fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return;
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}
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void font_set_color(unsigned int colors)
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{
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WWDisplay dis;
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if (!WonX_IsCreated()) WonX_Create();
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/* タイマを一時停止する */
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : font_set_color() : colors = 0x%04x\n", (int)colors);
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fflush(stdout);
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dis = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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WWDisplay_SetForegroundColor(dis, colors & 0x03);
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WWDisplay_SetBackgroundColor(dis, (colors >> 2) & 0x03);
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WonXDisplay_Flush(WonX_GetWonXDisplay());
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printf("call : font_set_color() : return value = none\n"); fflush(stdout);
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/* タイマをもとに戻す */
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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return;
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}
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unsigned int font_get_color(void)
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{
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unsigned short int ret;
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WWDisplay dis;
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|
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if (!WonX_IsCreated()) WonX_Create();
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|
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/* タイマを一時停止する */
|
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UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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printf("call : font_get_color() : \n"); fflush(stdout);
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dis = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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ret = 0;
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ret |= WWDisplay_GetForegroundColor(dis);
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ret |= WWDisplay_GetBackgroundColor(dis) << 2;
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WonXDisplay_Sync(WonX_GetWonXDisplay());
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printf("call : font_get_color() : return value = 0x%04x\n", (int)ret);
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fflush(stdout);
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/* タイマをもとに戻す */
|
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UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
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|
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return (ret);
|
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}
|
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|
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static void _screen_set_char1(int screen, int x, int y,
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unsigned short int data)
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{
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int horizontal; /* 横方向反転フラグ */
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int vertical; /* 縦方向反転フラグ */
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int palette_num; /* パレット番号 */
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int character_num; /* 表示キャラクタ */
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WWDisplay display;
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WWScreen s;
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WWPalette p;
|
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WWCharacter c;
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|
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display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
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|
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s = WWDisplay_GetScreen(display, screen);
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horizontal = (data & (1 << 15)) ? 1 : 0;
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vertical = (data & (1 << 14)) ? 1 : 0;
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palette_num = (data >> 9) & 0x0f;
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character_num = data & 0x1ff;
|
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|
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p = WWDisplay_GetPalette(display, palette_num);
|
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c = WWDisplay_GetCharacter(display, character_num);
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|
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WWScreen_SetHorizontal(s, x, y, horizontal);
|
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WWScreen_SetVertical( s, x, y, vertical);
|
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WWScreen_SetPalette( s, x, y, p);
|
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WWScreen_SetCharacter( s, x, y, c);
|
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|
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return;
|
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}
|
||
|
||
/*
|
||
* void * data だと,まちがって int * でデータを指定するようなバグが
|
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* 入る可能性があるので,unsigned short int * data にした.
|
||
*/
|
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void screen_set_char(int screen, int x, int y, int w, int h,
|
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unsigned short int * data)
|
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{
|
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int i, j;
|
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|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
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|
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printf("call : screen_set_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p\n",
|
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screen, x, y, w, h, (void *)data);
|
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fflush(stdout);
|
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|
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for (j = 0; j < h; j++) {
|
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for (i = 0; i < w; i++) {
|
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_screen_set_char1(screen, x + i, y + j, *data);
|
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data++;
|
||
}
|
||
}
|
||
|
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WonXDisplay_Flush(WonX_GetWonXDisplay());
|
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|
||
printf("call : screen_set_char() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
static unsigned int _screen_get_char1(int screen, int x, int y)
|
||
{
|
||
int horizontal; /* 横方向反転フラグ */
|
||
int vertical; /* 縦方向反転フラグ */
|
||
int palette_num; /* パレット番号 */
|
||
int character_num; /* 表示キャラクタ */
|
||
WWScreen s;
|
||
WWPalette p;
|
||
WWCharacter c;
|
||
unsigned short int ret;
|
||
|
||
s = WWDisplay_GetScreen(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
screen);
|
||
|
||
horizontal = WWScreen_GetHorizontal(s, x, y);
|
||
vertical = WWScreen_GetVertical( s, x, y);
|
||
p = WWScreen_GetPalette( s, x, y);
|
||
c = WWScreen_GetCharacter( s, x, y);
|
||
palette_num = WWPalette_GetNumber(p);
|
||
character_num = WWCharacter_GetNumber(c);
|
||
|
||
ret = 0;
|
||
ret |= horizontal << 15;
|
||
ret |= vertical << 14;
|
||
ret |= palette_num << 9;
|
||
ret |= character_num;
|
||
|
||
return (ret);
|
||
}
|
||
|
||
/*
|
||
* void * data だと,まちがって int * でデータを指定するようなバグが
|
||
* 入る可能性があるので,unsigned short int * data にした.
|
||
*/
|
||
void screen_get_char(int screen, int x, int y, int w, int h,
|
||
unsigned short int * data)
|
||
{
|
||
int i, j;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_get_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p\n",
|
||
screen, x, y, w, h, (void *)data);
|
||
fflush(stdout);
|
||
|
||
for (j = 0; j < h; j++) {
|
||
for (i = 0; i < w; i++) {
|
||
*data = _screen_get_char1(screen, x, y);
|
||
data++;
|
||
}
|
||
}
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_get_char() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned int screen_get_char1(int screen, int x, int y)
|
||
{
|
||
unsigned short int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_get_char1() : screen = %d, x = %d, y = %d\n",
|
||
screen, x, y);
|
||
fflush(stdout);
|
||
|
||
ret = _screen_get_char1(screen, x, y);
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_get_char1() : return value = 0x%04x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void screen_fill_char(int screen, int x, int y, int w, int h,
|
||
unsigned int data)
|
||
{
|
||
int i, j;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_fill_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x\n",
|
||
screen, x, y, w, h, (int)data);
|
||
fflush(stdout);
|
||
|
||
for (j = 0; j < h; j++) {
|
||
for (i = 0; i < w; i++) {
|
||
_screen_set_char1(screen, x + i, y + j, data);
|
||
}
|
||
}
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_fill_char() : return value = none\n"); fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
void screen_fill_attr(int screen, int x, int y, int w, int h,
|
||
unsigned int data, unsigned int mask)
|
||
{
|
||
int i, j;
|
||
unsigned short int c;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_fill_attr() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, mask = 0x%04x\n",
|
||
screen, x, y, w, h, (int)data, (int)mask); fflush(stdout);
|
||
|
||
for (j = 0; j < h; j++) {
|
||
for (i = 0; i < w; i++) {
|
||
c = _screen_get_char1(screen, x + i, y + j);
|
||
c &= mask;
|
||
c |= data;
|
||
_screen_set_char1(screen, x + i, y + j, c);
|
||
}
|
||
}
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_fill_attr() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
void sprite_set_range(unsigned int start, unsigned int number)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_range() : start = %u, number = %u\n",
|
||
(int)start, (int)number); fflush(stdout);
|
||
|
||
WWDisplay_SetSpriteStart(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
start);
|
||
WWDisplay_SetSpriteCount(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
number);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_range() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
static void _sprite_set_char(unsigned int sprite_num, unsigned int data)
|
||
{
|
||
WWSprite s;
|
||
WWPalette p;
|
||
WWCharacter c;
|
||
|
||
s = WWDisplay_GetSprite(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
sprite_num);
|
||
|
||
WWSprite_SetHorizontal(s, (data >> 15) ? 1 : 0);
|
||
WWSprite_SetVertical( s, (data >> 14) ? 1 : 0);
|
||
WWSprite_SetPriority( s, (data >> 13) ? 1 : 0);
|
||
WWSprite_SetClipping( s, (data >> 12) ? 1 : 0);
|
||
|
||
/* 8を引いた値でパレット番号が指定されるので,8を足してやる */
|
||
p = WWDisplay_GetPalette(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
((data >> 9) & 0x07) + 8);
|
||
|
||
c = WWDisplay_GetCharacter(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
data & 0x1ff);
|
||
|
||
WWSprite_SetPalette(s, p);
|
||
WWSprite_SetCharacter(s, c);
|
||
|
||
return;
|
||
}
|
||
|
||
void sprite_set_char(unsigned int sprite_num, unsigned int data)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_char() : number = %u, data = 0x%04x\n",
|
||
(int)sprite_num, (int)data); fflush(stdout);
|
||
|
||
_sprite_set_char(sprite_num, data);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_char() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
static unsigned int _sprite_get_char(unsigned int sprite_num)
|
||
{
|
||
WWSprite s;
|
||
WWPalette p;
|
||
WWCharacter c;
|
||
unsigned short int ret;
|
||
|
||
s = WWDisplay_GetSprite(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
sprite_num);
|
||
|
||
ret = 0;
|
||
|
||
ret |= (WWSprite_GetHorizontal(s) ? 1 : 0) << 15;
|
||
ret |= (WWSprite_GetVertical( s) ? 1 : 0) << 14;
|
||
ret |= (WWSprite_GetPriority( s) ? 1 : 0) << 13;
|
||
ret |= (WWSprite_GetClipping( s) ? 1 : 0) << 12;
|
||
|
||
p = WWSprite_GetPalette(s);
|
||
c = WWSprite_GetCharacter(s);
|
||
|
||
/* 8を引いた値でパレット番号が指定されるので,8を引いてやる */
|
||
ret |= ((WWPalette_GetNumber(p) - 8) & 0x07) << 9;
|
||
ret |= WWCharacter_GetNumber(c);
|
||
|
||
return (ret);
|
||
}
|
||
|
||
unsigned int sprite_get_char(unsigned int sprite_num)
|
||
{
|
||
unsigned short int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_get_char() : number = %u\n", (int)sprite_num);
|
||
fflush(stdout);
|
||
|
||
ret = _sprite_get_char(sprite_num);
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_get_char() : return value = 0x%04x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
static void _sprite_set_location(unsigned int sprite_num, int x, int y)
|
||
{
|
||
WWSprite s;
|
||
|
||
s = WWDisplay_GetSprite(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
sprite_num);
|
||
WWSprite_SetPosition(s, x, y);
|
||
|
||
return;
|
||
}
|
||
|
||
void sprite_set_location(unsigned int sprite_num, int x, int y)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_location() : number = %u, x = %d, y = %d\n",
|
||
(int)sprite_num, x, y);
|
||
fflush(stdout);
|
||
|
||
_sprite_set_location(sprite_num, x, y);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_location() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
static unsigned int _sprite_get_location(unsigned int sprite_num)
|
||
{
|
||
WWSprite s;
|
||
unsigned short int ret;
|
||
|
||
s = WWDisplay_GetSprite(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
sprite_num);
|
||
|
||
ret = (WWSprite_GetY(s) << 8) | WWSprite_GetX(s);
|
||
|
||
return (ret);
|
||
}
|
||
|
||
unsigned int sprite_get_location(unsigned int sprite_num)
|
||
{
|
||
unsigned short int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_get_location() : number = %u\n", (int)sprite_num);
|
||
fflush(stdout);
|
||
|
||
ret = _sprite_get_location(sprite_num);
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_get_location() : return value = 0x%04x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
static void _sprite_set_char_location(unsigned int sprite_num,
|
||
unsigned int data, int x, int y)
|
||
{
|
||
_sprite_set_char(sprite_num, data);
|
||
_sprite_set_location(sprite_num, x, y);
|
||
|
||
return;
|
||
}
|
||
|
||
void sprite_set_char_location(unsigned int sprite_num,
|
||
unsigned int data, int x, int y)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_char_location() : number = %u, data = 0x%04x, x = %d, y = %d\n",
|
||
(int)sprite_num, (int)data, x, y);
|
||
fflush(stdout);
|
||
|
||
_sprite_set_char_location(sprite_num, data, x, y);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_char_location() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned long int sprite_get_char_location(unsigned int sprite_num)
|
||
{
|
||
unsigned long int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_get_char_location() : number = %u\n", (int)sprite_num);
|
||
fflush(stdout);
|
||
|
||
ret = 0;
|
||
ret |= ((unsigned long int)_sprite_get_char(sprite_num));
|
||
ret |= (unsigned long int)_sprite_get_location(sprite_num) << 16;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_get_char_location() : return value = 0x%08x\n",
|
||
(int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
/*
|
||
* void * data だと,まちがって int * でデータを指定するようなバグが
|
||
* 入る可能性があるので,unsigned long int * data にした.
|
||
*/
|
||
void sprite_set_data(unsigned int sprite_num, unsigned int count,
|
||
unsigned long int * data)
|
||
{
|
||
int i;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_data() : number = %u, count = %u, data = %p\n",
|
||
(int)sprite_num, (int)count, (void *)data);
|
||
fflush(stdout);
|
||
|
||
for (i = 0; i < count; i++) {
|
||
_sprite_set_char_location(sprite_num + i,
|
||
data[i] >> 16,
|
||
(data[i] >> 8) & 0xff,
|
||
data[i] & 0xff);
|
||
}
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_data() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
void screen_set_scroll(int screen, int x, int y)
|
||
{
|
||
WWScreen s;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_set_scroll() : screen = %d, x = %d, y = %d\n",
|
||
screen, x, y);
|
||
fflush(stdout);
|
||
|
||
s = WWDisplay_GetScreen(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
screen);
|
||
WWScreen_SetRollX(s, x);
|
||
WWScreen_SetRollY(s, y);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_set_scroll() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned int screen_get_scroll(int screen)
|
||
{
|
||
unsigned short int ret;
|
||
WWScreen s;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen_get_scroll() : screen = %d\n", screen); fflush(stdout);
|
||
|
||
s = WWDisplay_GetScreen(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
screen);
|
||
|
||
ret = 0;
|
||
ret |= WWScreen_GetRollX(s);
|
||
ret |= WWScreen_GetRollY(s) << 8;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen_get_scroll() : return value = %u\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void screen2_set_window(int x, int y, int w, int h)
|
||
{
|
||
WWScreen s;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen2_set_window() : x = %d, y = %d, width = %d, height = %d\n",
|
||
x, y, w, h); fflush(stdout);
|
||
|
||
s = WWDisplay_GetScreen(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
SCREEN2);
|
||
WWScreen_SetDrawX(s, x);
|
||
WWScreen_SetDrawY(s, y);
|
||
WWScreen_SetDrawWidth( s, w);
|
||
WWScreen_SetDrawHeight(s, h);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen2_set_window() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned long int screen2_get_window(void)
|
||
{
|
||
WWScreen s;
|
||
unsigned short int xy;
|
||
unsigned short int wh;
|
||
unsigned long int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : screen2_get_window() : \n"); fflush(stdout);
|
||
|
||
s = WWDisplay_GetScreen(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
SCREEN2);
|
||
|
||
xy =
|
||
(((unsigned short int)WWScreen_GetDrawY(s) << 8) & 0xff00) |
|
||
((unsigned short int)WWScreen_GetDrawX(s) & 0x00ff);
|
||
wh =
|
||
(((unsigned short int)WWScreen_GetDrawHeight(s) << 8) & 0xff00) |
|
||
((unsigned short int)WWScreen_GetDrawWidth(s) & 0x00ff);
|
||
ret = ((unsigned long int)wh) << 16 | xy;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : screen2_get_window() : return value = 0x%08x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void sprite_set_window(int x, int y, int w, int h)
|
||
{
|
||
WWDisplay d;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_set_window() : x = %d, y = %d, w = %d, h = %d\n",
|
||
x, y, w, h);
|
||
fflush(stdout);
|
||
|
||
d = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
|
||
|
||
WWDisplay_SetSpriteWindowX(d, x);
|
||
WWDisplay_SetSpriteWindowY(d, y);
|
||
WWDisplay_SetSpriteWindowWidth(d, w);
|
||
WWDisplay_SetSpriteWindowHeight(d, h);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_set_window() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned long int sprite_get_window(void)
|
||
{
|
||
WWDisplay d;
|
||
unsigned short int xy;
|
||
unsigned short int wh;
|
||
unsigned long int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : sprite_get_window() : \n");
|
||
fflush(stdout);
|
||
|
||
d = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
|
||
|
||
xy =
|
||
(((unsigned short int)WWDisplay_GetSpriteWindowY(d) << 8) & 0xff00) |
|
||
((unsigned short int)WWDisplay_GetSpriteWindowX(d) & 0x00ff);
|
||
wh =
|
||
(((unsigned short int)WWDisplay_GetSpriteWindowHeight(d) << 8) & 0xff00) |
|
||
((unsigned short int)WWDisplay_GetSpriteWindowWidth(d) & 0x00ff);
|
||
ret = ((unsigned long int)wh) << 16 | xy;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : sprite_get_window() : return value = 0x%08x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void palette_set_color(unsigned int palette_num, unsigned int colors)
|
||
{
|
||
int mapped_colors[4];
|
||
WWPalette palette;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : palette_set_color() : number = %u, colors = 0x%04x\n",
|
||
(int)palette_num, (int)colors); fflush(stdout);
|
||
|
||
mapped_colors[0] = colors & 0x07;
|
||
mapped_colors[1] = (colors >> 4) & 0x07;
|
||
mapped_colors[2] = (colors >> 8) & 0x07;
|
||
mapped_colors[3] = (colors >> 12) & 0x07;
|
||
|
||
palette =
|
||
WWDisplay_GetPalette(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
palette_num);
|
||
|
||
WWPalette_SetMappedColors(palette, mapped_colors);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : palette_set_color() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned int palette_get_color(unsigned int palette_num)
|
||
{
|
||
int mapped_colors[4];
|
||
WWPalette palette;
|
||
unsigned short int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : palette_get_color() : number = %u\n", (int)palette_num);
|
||
fflush(stdout);
|
||
|
||
palette =
|
||
WWDisplay_GetPalette(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
|
||
palette_num);
|
||
|
||
/* WonX-2.0 以前では,透明色は -1 で返されていたので注意が必要だった */
|
||
WWPalette_GetMappedColors(palette, mapped_colors);
|
||
|
||
#if 0 /* WonX-2.0 以前では,透明色の処理が必要だった.一応コードを残しておく */
|
||
/* 透明色は -1 で表されるので,0にする */
|
||
for (i = 0; i < 4; i++)
|
||
if (mapped_colors[i] == -1) mapped_colors[i] = 0;
|
||
#endif
|
||
|
||
ret = 0;
|
||
ret |= mapped_colors[0] & 0x07;
|
||
ret |= (mapped_colors[1] & 0x07) << 4;
|
||
ret |= (mapped_colors[2] & 0x07) << 8;
|
||
ret |= (mapped_colors[3] & 0x07) << 12;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : palette_get_color() : return value = 0x%04x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void lcd_set_color(unsigned int colors0, unsigned int colors1)
|
||
{
|
||
WWColorMap color_map;
|
||
int lcd_colors[8];
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : lcd_set_color() : colors0 = 0x%04x, colors1 = 0x%04x\n",
|
||
(int)colors0, (int)colors1); fflush(stdout);
|
||
|
||
lcd_colors[0] = colors0 & 0x0f;
|
||
lcd_colors[1] = (colors0 >> 4) & 0x0f;
|
||
lcd_colors[2] = (colors0 >> 8) & 0x0f;
|
||
lcd_colors[3] = (colors0 >> 12) & 0x0f;
|
||
lcd_colors[4] = colors1 & 0x0f;
|
||
lcd_colors[5] = (colors1 >> 4) & 0x0f;
|
||
lcd_colors[6] = (colors1 >> 8) & 0x0f;
|
||
lcd_colors[7] = (colors1 >> 12) & 0x0f;
|
||
|
||
color_map =
|
||
WWDisplay_GetColorMap(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()));
|
||
WWColorMap_SetLCDColors(color_map, lcd_colors);
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
printf("call : lcd_set_color() : return value = none\n");
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned long int lcd_get_color(void)
|
||
{
|
||
WWColorMap color_map;
|
||
int lcd_colors[8];
|
||
unsigned long int ret;
|
||
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
printf("call : lcd_get_color() : \n"); fflush(stdout);
|
||
|
||
color_map =
|
||
WWDisplay_GetColorMap(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()));
|
||
WWColorMap_GetLCDColors(color_map, lcd_colors);
|
||
|
||
ret = 0;
|
||
ret |= (unsigned long int)lcd_colors[0] & 0x0f;
|
||
ret |= ((unsigned long int)lcd_colors[1] & 0x0f) << 4;
|
||
ret |= ((unsigned long int)lcd_colors[2] & 0x0f) << 8;
|
||
ret |= ((unsigned long int)lcd_colors[3] & 0x0f) << 12;
|
||
ret |= ((unsigned long int)lcd_colors[4] & 0x0f) << 16;
|
||
ret |= ((unsigned long int)lcd_colors[5] & 0x0f) << 20;
|
||
ret |= ((unsigned long int)lcd_colors[6] & 0x0f) << 24;
|
||
ret |= ((unsigned long int)lcd_colors[7] & 0x0f) << 28;
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
printf("call : lcd_get_color() : return value = 0x%08x\n", (int)ret);
|
||
fflush(stdout);
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (ret);
|
||
}
|
||
|
||
void lcd_set_segments(unsigned int segments)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* セグメント表示は未サポートか? */
|
||
|
||
WonXDisplay_Flush(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned int lcd_get_segments(void)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* セグメント表示は未サポートか? */
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (0);
|
||
}
|
||
|
||
void lcd_set_sleep(unsigned int slp)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* ? */
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
unsigned int lcd_get_sleep(void)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* ? */
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return (0);
|
||
}
|
||
|
||
void screen_set_vram(int screen, int location_id)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* 未サポート */
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
void sprite_set_vram(int location_id)
|
||
{
|
||
if (!WonX_IsCreated()) WonX_Create();
|
||
|
||
/* タイマを一時停止する */
|
||
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
/* 未サポート */
|
||
|
||
WonXDisplay_Sync(WonX_GetWonXDisplay());
|
||
|
||
/* タイマをもとに戻す */
|
||
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
|
||
|
||
return;
|
||
}
|
||
|
||
/*****************************************************************************/
|
||
/* ここまで */
|
||
/*****************************************************************************/
|
||
|
||
/*****************************************************************************/
|
||
/* End of File. */
|
||
/*****************************************************************************/
|