168 lines
5.7 KiB
C
168 lines
5.7 KiB
C
/*****************************************************************************/
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/* ここから */
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/*****************************************************************************/
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#include "WWTextP.h"
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#include "etc.h"
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/* フォントのビットマップデータ */
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#include "WWTextFonts.c"
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/*****************************************************************************/
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/* メンバ関数の定義 */
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/*****************************************************************************/
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/*===========================================================================*/
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/* メンバの取得 */
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/*===========================================================================*/
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WWScreen WWText_GetScreen(WWText t) { return (t->screen); }
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int WWText_GetX(WWText t) { return (t->x); }
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int WWText_GetY(WWText t) { return (t->y); }
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int WWText_GetWidth( WWText t) { return (t->width ); }
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int WWText_GetHeight(WWText t) { return (t->height); }
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int WWText_GetBase(WWText t) { return (t->base); }
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WWPalette WWText_GetPalette(WWText t) { return (t->palette); }
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static WWCharacter WWText_GetFont(WWText t, int n) { return (t->font[n]); }
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/*===========================================================================*/
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/* メンバの設定 */
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/*===========================================================================*/
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WWScreen WWText_SetScreen(WWText t, WWScreen s) { return (t->screen = s); }
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int WWText_SetX(WWText t, int n) { return (t->x = n); }
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int WWText_SetY(WWText t, int n) { return (t->y = n); }
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int WWText_SetWidth( WWText t, int n) { return (t->width = n); }
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int WWText_SetHeight(WWText t, int n) { return (t->height = n); }
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int WWText_SetBase(WWText t, int n) { return (t->base = n); }
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WWPalette WWText_SetPalette(WWText t, WWPalette p) { return (t->palette = p); }
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static WWCharacter WWText_SetFont(WWText t, int n, WWCharacter c)
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{ return (t->font[n] = c); }
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int WWText_SetTextWindow(WWText ww_text, int x, int y,
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int width, int height, int base,
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WWDisplay ww_display)
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{
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int tx, ty, c;
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WWCharacter ww_character;
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WWText_SetX(ww_text, x);
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WWText_SetY(ww_text, y);
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WWText_SetWidth(ww_text, width);
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WWText_SetHeight(ww_text, height);
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WWText_SetBase(ww_text, base);
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c = WWText_GetBase(ww_text);
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for (ty = 0; ty < WWText_GetHeight(ww_text); ty++) {
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for (tx = 0; tx < WWText_GetWidth(ww_text); tx++) {
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if (c >= 512) WonX_Error("WWText_SetTextWindow", "Over character.");
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ww_character = WWDisplay_GetCharacter(ww_display, c);
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WWCharacter_SetBitmap(ww_character, NULL);
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WWScreen_SetCharacter(WWText_GetScreen(ww_text),
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WWText_GetX(ww_text) + tx,
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WWText_GetY(ww_text) + ty,
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ww_character);
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c++;
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}
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}
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return (0);
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}
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int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
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WWDisplay ww_display)
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{
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WWCharacter ww_character;
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if ((character < 0) || (character > 127)) {
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printf("warning : WWText_PutCharacter() : Character number is out of range.\n");
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fflush(stdout);
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return (-1);
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}
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/*
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* テキスト表示は,text_window_init() で指定したテキストウインドウの
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* 座標系で行う(らしい).(ウインドウ内の左上が(0,0)になる)
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*/
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if ( (x < 0) || (x > WWText_GetWidth( ww_text) - 1) ||
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(y < 0) || (y > WWText_GetHeight(ww_text) - 1) ) {
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printf("warning : WWText_PutCharacter() : Position is out of range.\n");
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fflush(stdout);
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return (-1);
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}
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#if 0
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n = WWText_GetBase(ww_text) +
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(x - WWText_GetX(ww_text)) +
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(y - WWText_GetY(ww_text)) * WWText_GetWidth(ww_text);
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ww_character = WWDisplay_GetCharacter(ww_display, n);
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#else
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ww_character = WWScreen_GetCharacter(WWText_GetScreen(ww_text),
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WWText_GetX(ww_text) + x,
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WWText_GetY(ww_text) + y);
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#endif
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WWCharacter_CopyBitmap(ww_character, WWText_GetFont(ww_text, character));
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/* 表示時にパレットを設定するのでいいのか? 不明 */
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WWScreen_SetPalette(WWText_GetScreen(ww_text),
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WWText_GetX(ww_text) + x,
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WWText_GetY(ww_text) + y,
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WWText_GetPalette(ww_text));
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return (character);
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}
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/*===========================================================================*/
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/* オブジェクトの生成と消去 */
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/*===========================================================================*/
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WWText WWText_Create(WWScreen screen,
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int x, int y, int width, int height,
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WWPalette palette)
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{
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WWText ww_text;
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int i;
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ww_text = (WWText)malloc(sizeof(_WWText));
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if (ww_text == NULL) WonX_Error("WWText_Create", "Cannot allocate memory.");
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WWText_SetScreen(ww_text, screen);
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WWText_SetX(ww_text, 0);
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WWText_SetY(ww_text, 0);
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WWText_SetWidth( ww_text, width );
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WWText_SetHeight(ww_text, height);
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WWText_SetPalette(ww_text, palette);
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for (i = 0; i < 128; i++) {
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WWText_SetFont(ww_text, i, WWCharacter_Create(i, &(fonts[i * 16])));
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}
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return (ww_text);
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}
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WWText WWText_Destroy(WWText ww_text)
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{
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int i;
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if (ww_text == NULL) WonX_Error("WWText_Destroy", "Object is not created.");
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for (i = 0; i < 128; i++) {
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if (WWText_GetFont(ww_text, i))
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WWText_SetFont(ww_text, i,
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WWCharacter_Destroy(WWText_GetFont(ww_text, i)));
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}
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free(ww_text);
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return (NULL);
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}
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/*****************************************************************************/
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/* ここまで */
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/*****************************************************************************/
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/*****************************************************************************/
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/* End of File. */
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/*****************************************************************************/
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