Changed to create Wonx class and manage all resources with Wonx class. (See Wonx.x WonxP.h) When p is pressed to switch display / non-display of the screen, redraw the LCD panel Improvement. Added -Wall to compile option. We have summarized the processing part of the function which is duplicated processing in disp.c. Version 0.1 beta - from wonx-b01.tar.gz
126 lines
2.3 KiB
C
126 lines
2.3 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <sys/key.h>
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#include "Wonx.h"
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int key_press_check(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_press_check() : "); fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(Wonx_GetWonxDisplay());
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_hit_check(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_hit_check() : "); fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(Wonx_GetWonxDisplay());
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_wait(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_wait() : "); fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(Wonx_GetWonxDisplay());
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ret = 0;
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do {
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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} while (ret == 0);
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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void key_set_repeat(int rate, int delay)
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{
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printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
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fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = none\n"); fflush(stdout);
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return;
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}
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int key_get_repeat(void)
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{
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int ret;
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printf("call : key_get_repeat() : "); fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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ret = 0;
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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int key_hit_check_with_repeat(void)
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{
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XDisplay x_display;
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int ret;
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printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
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if (!Wonx_IsCreated()) Wonx_Create();
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x_display = WonxDisplay_GetXDisplay(Wonx_GetWonxDisplay());
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XDisplay_Sync(x_display);
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ret = XDisplay_GetKeyPress(x_display);
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WonxDisplay_Sync(Wonx_GetWonxDisplay());
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printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
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return (ret);
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}
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