wonx/WWLCDPanel.c
Hiroaki Sakai 5e1a9795b7 Create your own header file. It became compilable with only Wonx.
Since there is a possibility that the Error () function will collide with libwonx.a when linking,
It changed to Wonx_Error ().
Added bios_exit ().
sprite_set_char, sprite_get_char, palette number minus 8
Fixed bug that was not specified.
font_set_monodata (), font_set_colordata (), font_get_data (), disp.c,
The arguments of screen_set_char (), screen_get_char (), sprite_set_data ()
Changed from void * to appropriate type.
Sample program and attached SpeedMac.
I added a document.

Version 0.3 beta - from wonx-b03.tar.gz
2018-03-07 23:06:08 +00:00

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/*****************************************************************************/
/* ここから */
/*****************************************************************************/
#include "WWLCDPanelP.h"
#include "etc.h"
/*****************************************************************************/
/* メンバ関数の定義 */
/*****************************************************************************/
int WWLCDPanel_GetWidth( WWLCDPanel p) { return (p->width ); }
int WWLCDPanel_GetHeight(WWLCDPanel p) { return (p->height); }
int WWLCDPanel_SetWidth( WWLCDPanel p, int n) { return (p->width = n); }
int WWLCDPanel_SetHeight(WWLCDPanel p, int n) { return (p->height = n); }
int WWLCDPanel_ResetCurrent(WWLCDPanel p)
{
return (p->current = 0);
}
int WWLCDPanel_ReverseCurrent(WWLCDPanel p)
{
return (p->current = 1 - p->current);
}
int WWLCDPanel_ResetAllDraw(WWLCDPanel p) { return (p->all_draw = 0); }
int WWLCDPanel_SetAllDraw(WWLCDPanel p) { return (p->all_draw = 1); }
int WWLCDPanel_IsAllDraw(WWLCDPanel p) { return (p->all_draw); }
unsigned char * WWLCDPanel_GetPixelMap(WWLCDPanel p)
{
return (p->pixel[p->current]);
}
/* LCDはピクセル16色(4ビット必要) */
static int WWLCDPanel_GetPixelByCurrent(WWLCDPanel lcd_panel, int current,
int x, int y)
{
unsigned char pixel;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
pixel = lcd_panel->pixel[current][y * WWLCDPanel_GetWidth(lcd_panel) + x];
pixel &= 0x0f;
return ((int)pixel);
}
static int WWLCDPanel_GetOldPixel(WWLCDPanel lcd_panel, int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, 1 - lcd_panel->current, x, y));
}
int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, lcd_panel->current, x, y));
}
int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y, int pixel)
{
unsigned char p;
int n;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
p = ((unsigned char)pixel) & 0x0f;
n = y * WWLCDPanel_GetWidth(lcd_panel) + x;
lcd_panel->pixel[lcd_panel->current][n] = p;
return (pixel);
}
int WWLCDPanel_IsPixelChanged(WWLCDPanel lcd_panel, int x, int y)
{
int old_pixel;
int current_pixel;
if (WWLCDPanel_IsAllDraw(lcd_panel)) return (1);
old_pixel = WWLCDPanel_GetOldPixel(lcd_panel, x, y);
current_pixel = WWLCDPanel_GetPixel(lcd_panel, x, y);
return (!(old_pixel == current_pixel));
}
WWLCDPanel WWLCDPanel_Create(int width, int height)
{
WWLCDPanel lcd_panel;
int x, y, i;
lcd_panel = (WWLCDPanel)malloc(sizeof(_WWLCDPanel));
if (lcd_panel == NULL)
Wonx_Error("WWLCDPanel_Create", "Cannot allocate memory.");
WWLCDPanel_SetWidth( lcd_panel, width);
WWLCDPanel_SetHeight(lcd_panel, height);
for (i = 0; i < 2; i++) {
lcd_panel->pixel[i] =
(unsigned char *)malloc(sizeof(unsigned char) *
WWLCDPanel_GetWidth(lcd_panel) *
WWLCDPanel_GetHeight(lcd_panel));
}
for (y = 0; y < lcd_panel->height; y++) {
for (x = 0; x < lcd_panel->width / 2; x++) {
WWLCDPanel_SetPixel(lcd_panel, x, y, 0x00);
}
}
WWLCDPanel_ResetCurrent(lcd_panel);
WWLCDPanel_SetAllDraw(lcd_panel); /* 初回は全画面を描画する */
return (lcd_panel);
}
WWLCDPanel WWLCDPanel_Destroy(WWLCDPanel lcd_panel)
{
int i;
if (lcd_panel == NULL) return (NULL);
for (i = 0; i < 2; i++) {
if (lcd_panel->pixel[i]) free(lcd_panel->pixel[i]);
}
free(lcd_panel);
return (NULL);
}
/*****************************************************************************/
/* ここまで */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/