Files
meta-openembedded/meta-multimedia/recipes-multimedia
Andreas Müller da778f933c fluidsynth: performance improvements
* Use floats instead of double for sound calculations. This improves
  performance notable and was default for version 1.1.6 using autotools.
* Fix buffer overrun when using floats
* Make use of ARM NEON for multithreading enabled

Performance and sound correctnes was tested with qtractor and a reworked
version of fluidsynth-dssi [1-2]. Tests were performed for single- and
multithreading enabled.

[1] bad09c6f5c
[2] https://github.com/schnitzeltony/meta-qt5-extra/blob/master/recipes-misc/recipes-multimedia/fluidsynth/fluidsynth-dssi_1.0.0.bb

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Armin Kuster <akuster808@gmail.com>
2017-12-11 07:58:56 -08:00
..
2017-08-28 11:04:13 +02:00
2016-11-23 15:24:01 +01:00
2017-07-14 23:44:32 +02:00
2017-09-18 10:18:11 +02:00
2017-05-23 15:49:34 +02:00
2015-11-06 17:53:57 +01:00
2015-10-23 12:53:25 +02:00
2015-10-13 12:27:52 +02:00
2015-10-23 12:53:25 +02:00
2016-08-22 15:56:28 +02:00
2017-09-13 11:13:19 +02:00
2017-02-13 18:43:20 +01:00
2017-09-13 11:13:19 +02:00