// Copyright 2019 Google LLC. #ifndef TextStyle_DEFINED #define TextStyle_DEFINED #include #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontMetrics.h" #include "include/core/SkFontStyle.h" #include "include/core/SkPaint.h" #include "modules/skparagraph/include/DartTypes.h" #include "modules/skparagraph/include/TextShadow.h" // TODO: Make it external so the other platforms (Android) could use it #define DEFAULT_FONT_FAMILY "sans-serif" namespace skia { namespace textlayout { // Multiple decorations can be applied at once. Ex: Underline and overline is // (0x1 | 0x2) enum TextDecoration { kNoDecoration = 0x0, kUnderline = 0x1, kOverline = 0x2, kLineThrough = 0x4, }; constexpr TextDecoration AllTextDecorations[] = { kNoDecoration, kUnderline, kOverline, kLineThrough, }; enum TextDecorationStyle { kSolid, kDouble, kDotted, kDashed, kWavy }; enum StyleType { kAllAttributes, kFont, kForeground, kBackground, kShadow, kDecorations, kLetterSpacing, kWordSpacing }; struct Decoration { TextDecoration fType; SkColor fColor; TextDecorationStyle fStyle; SkScalar fThicknessMultiplier; bool operator==(const Decoration& other) const { return this->fType == other.fType && this->fColor == other.fColor && this->fStyle == other.fStyle && this->fThicknessMultiplier == other.fThicknessMultiplier; } }; class TextStyle { public: TextStyle(); ~TextStyle() = default; bool equals(const TextStyle& other) const; bool matchOneAttribute(StyleType styleType, const TextStyle& other) const; bool operator==(const TextStyle& rhs) const { return this->equals(rhs); } // Colors SkColor getColor() const { return fColor; } void setColor(SkColor color) { fColor = color; } bool hasForeground() const { return fHasForeground; } SkPaint getForeground() const { return fForeground; } void setForegroundColor(SkPaint paint) { fHasForeground = true; fForeground = std::move(paint); } void clearForegroundColor() { fHasForeground = false; } bool hasBackground() const { return fHasBackground; } SkPaint getBackground() const { return fBackground; } void setBackgroundColor(SkPaint paint) { fHasBackground = true; fBackground = std::move(paint); } void clearBackgroundColor() { fHasBackground = false; } // Decorations Decoration getDecoration() const { return fDecoration; } TextDecoration getDecorationType() const { return fDecoration.fType; } SkColor getDecorationColor() const { return fDecoration.fColor; } TextDecorationStyle getDecorationStyle() const { return fDecoration.fStyle; } SkScalar getDecorationThicknessMultiplier() const { return fDecoration.fThicknessMultiplier; } void setDecoration(TextDecoration decoration) { fDecoration.fType = decoration; } void setDecorationStyle(TextDecorationStyle style) { fDecoration.fStyle = style; } void setDecorationColor(SkColor color) { fDecoration.fColor = color; } void setDecorationThicknessMultiplier(SkScalar m) { fDecoration.fThicknessMultiplier = m; } // Weight/Width/Slant SkFontStyle getFontStyle() const { return fFontStyle; } void setFontStyle(SkFontStyle fontStyle) { fFontStyle = fontStyle; } // Shadows size_t getShadowNumber() const { return fTextShadows.size(); } std::vector getShadows() const { return fTextShadows; } void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); } void resetShadows() { fTextShadows.clear(); } SkScalar getFontSize() const { return fFontSize; } void setFontSize(SkScalar size) { fFontSize = size; } const std::vector& getFontFamilies() const { return fFontFamilies; } void setFontFamilies(std::vector families) { fFontFamilies = std::move(families); } void setHeight(SkScalar height) { fHeight = height; } SkScalar getHeight() const { return fHeight; } void setLetterSpacing(SkScalar letterSpacing) { fLetterSpacing = letterSpacing; } SkScalar getLetterSpacing() const { return fLetterSpacing; } void setWordSpacing(SkScalar wordSpacing) { fWordSpacing = wordSpacing; } SkScalar getWordSpacing() const { return fWordSpacing; } SkTypeface* getTypeface() const { return fTypeface.get(); } sk_sp refTypeface() const { return fTypeface; } void setTypeface(sk_sp typeface) { fTypeface = std::move(typeface); } SkString getLocale() const { return fLocale; } void setLocale(const SkString& locale) { fLocale = locale; } TextBaseline getTextBaseline() const { return fTextBaseline; } void setTextBaseline(TextBaseline baseline) { fTextBaseline = baseline; } // TODO: Not to use SkFontMetrics class (it has different purpose and meaning) void getFontMetrics(SkFontMetrics* metrics) const { SkFont font(fTypeface, fFontSize); font.getMetrics(metrics); metrics->fAscent = (metrics->fAscent - metrics->fLeading / 2) * (fHeight == 0 ? 1 : fHeight); metrics->fDescent = (metrics->fDescent + metrics->fLeading / 2) * (fHeight == 0 ? 1 : fHeight); } private: Decoration fDecoration; SkFontStyle fFontStyle; std::vector fFontFamilies; SkScalar fFontSize; SkScalar fHeight; SkString fLocale; SkScalar fLetterSpacing; SkScalar fWordSpacing; TextBaseline fTextBaseline; SkColor fColor; bool fHasBackground; SkPaint fBackground; bool fHasForeground; SkPaint fForeground; std::vector fTextShadows; sk_sp fTypeface; }; typedef size_t TextIndex; typedef SkRange TextRange; const SkRange EMPTY_TEXT = EMPTY_RANGE; struct Block { Block() : fRange(EMPTY_RANGE), fStyle() { } Block(size_t start, size_t end, const TextStyle& style) : fRange(start, end), fStyle(style) {} Block(TextRange textRange, const TextStyle& style) : fRange(textRange), fStyle(style) {} void add(TextRange tail) { SkASSERT(fRange.end == tail.start); fRange = TextRange(fRange.start, fRange.start + fRange.width() + tail.width()); } TextRange fRange; TextStyle fStyle; }; } // namespace textlayout } // namespace skia #endif // TextStyle_DEFINED