mirror of
https://github.com/clockworkpi/LauncherGoDev.git
synced 2025-12-12 07:58:51 +01:00
start to add Languages in Settings
This commit is contained in:
parent
8ee8d42cb5
commit
078d0279ed
153
Menu/GameShell/10_Settings/Languages/languages_page.go
Normal file
153
Menu/GameShell/10_Settings/Languages/languages_page.go
Normal file
@ -0,0 +1,153 @@
|
||||
package Languages
|
||||
|
||||
import (
|
||||
"github.com/cuu/gogame/draw"
|
||||
"github.com/cuu/gogame/rect"
|
||||
|
||||
"github.com/cuu/LauncherGoDev/sysgo/UI"
|
||||
|
||||
)
|
||||
|
||||
type ListPageSelector struct {
|
||||
UI.InfoPageSelector
|
||||
}
|
||||
|
||||
func NewListPageSelector() *ListPageSelector {
|
||||
|
||||
p := &ListPageSelector{}
|
||||
|
||||
p.Width = UI.Width
|
||||
p.BackgroundColor = &color.Color{131,199,219,255} //SkinManager().GiveColor('Front')
|
||||
|
||||
return p
|
||||
|
||||
}
|
||||
|
||||
|
||||
func (self *ListPageSelector) Draw() {
|
||||
|
||||
idx := self.Parent.GetPsIndex()
|
||||
mylist := self.Parent.GetMyList()
|
||||
|
||||
if idx < len(mylist) {
|
||||
x,y := mylist[idx].Coord()
|
||||
_,h := mylist[idx].Size()
|
||||
|
||||
self.PosX = x+2
|
||||
self.PosY = y+1
|
||||
self.Height = h-3
|
||||
|
||||
canvas_ := self.Parent.GetCanvasHWND()
|
||||
rect_ := rect.Rect(self.PosX,self.PosY,self.Width-4, self.Height)
|
||||
|
||||
draw.AARoundRect(canvas_,&rect_,self.BackgroundColor,4,0,self.BackgroundColor)
|
||||
}
|
||||
}
|
||||
|
||||
type PageListItem struct {
|
||||
UI.InfoPageListItem
|
||||
|
||||
Active bool
|
||||
|
||||
}
|
||||
|
||||
|
||||
func NewPageListItem() *PageListItem {
|
||||
|
||||
p := &PageListItem{}
|
||||
p.Height = UI.DefaultInfoPageListItemHeight
|
||||
p.ReadOnly = false
|
||||
p.Labels = make(map[string]LabelInterface)
|
||||
p.Icons = make( map[string]IconItemInterface)
|
||||
p.Fonts = make(map[string]*ttf.Font)
|
||||
|
||||
return p
|
||||
}
|
||||
|
||||
|
||||
func (self *PageListItem) Draw() {
|
||||
|
||||
x,_ := self.Labels["Text"].Coord()
|
||||
w,h := self.Labels["Text"].Size()
|
||||
|
||||
self.Labels["Text"].NewCoord( x, self.PosY + (self.Height - h)/2 )
|
||||
|
||||
|
||||
if self.Active == true {
|
||||
self.Parent.(*LanguagesPage).Icons["done"].NewCoord(self.Parent.(*LanguagesPage).Width-30,self.PosY+5)
|
||||
self.Parent.(*LanguagesPage).Icons["done"].Draw()
|
||||
}
|
||||
|
||||
self.Labels["Text"].SetBold(self.Active)
|
||||
self.Labels["Text"].Draw()
|
||||
|
||||
|
||||
|
||||
if _, ok := self.Labels["Small"]; ok {
|
||||
x,_ = self.Labels["Small"].Coord()
|
||||
w,h = self.Labels["Small"].Size()
|
||||
|
||||
self.Labels["Small"].NewCoord( self.Width - w - 10 , self.PosY + (self.Height - h)/2 )
|
||||
self.Labels["Small"].Draw()
|
||||
|
||||
}
|
||||
|
||||
canvas_ := self.Parent.GetCanvasHWND()
|
||||
draw.Line(canvas_, &color.Color{169,169,169,255},
|
||||
self.PosX, self.PosY+self.Height -1,
|
||||
self.PosX + self.Width, self.PosY+self.Height -1 ,1)
|
||||
|
||||
}
|
||||
|
||||
type LanguagesPage struct {
|
||||
UI.Page
|
||||
|
||||
ListFont *ttf.Font
|
||||
|
||||
BGwidth int
|
||||
BGheight int
|
||||
|
||||
DrawOnce bool
|
||||
|
||||
Scroller *UI.ListScroller
|
||||
|
||||
Icons map[string]UI.IconItemInterface
|
||||
}
|
||||
|
||||
|
||||
func NewLanguagesPage() *LanguagesPage {
|
||||
p := &LanguagesPage{}
|
||||
|
||||
p.ListFont = UI.Fonts["notosanscjk15"]
|
||||
p.FootMsg = [5]string{"Nav","","","Back","Select"}
|
||||
|
||||
p.BGwidth = UI.Width
|
||||
p.BGheight = UI.Height - 24 - 20
|
||||
|
||||
p.Icons = make(map[string]UI.IconItemInterface)
|
||||
|
||||
return p
|
||||
}
|
||||
|
||||
func (self *LanguagesPage) GenList() {
|
||||
|
||||
self.MyList = nil
|
||||
|
||||
start_x := 0
|
||||
start_y := 0
|
||||
last_height := 0
|
||||
|
||||
file_paths,err := filepath.Glob("sysgo/langs/*.ini")//sorted
|
||||
|
||||
if err == nil {
|
||||
for i,u := range file_paths {
|
||||
li := NewPageListItem()
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
39
Menu/GameShell/10_Settings/Languages/plugin_init.go
Normal file
39
Menu/GameShell/10_Settings/Languages/plugin_init.go
Normal file
@ -0,0 +1,39 @@
|
||||
package Languages
|
||||
|
||||
import (
|
||||
/*
|
||||
"github.com/veandco/go-sdl2/ttf"
|
||||
|
||||
"github.com/cuu/gogame/surface"
|
||||
"github.com/cuu/gogame/event"
|
||||
"github.com/cuu/gogame/rect"
|
||||
"github.com/cuu/gogame/color"
|
||||
*/
|
||||
"github.com/cuu/LauncherGoDev/sysgo/UI"
|
||||
//"github.com/cuu/LauncherGoDev/sysgo/DBUS"
|
||||
)
|
||||
|
||||
/******************************************************************************/
|
||||
type LanguagesPlugin struct {
|
||||
UI.Plugin
|
||||
LanguagesPage *LanguagesPage
|
||||
}
|
||||
|
||||
|
||||
func (self *LanguagesPlugin) Init( main_screen *UI.MainScreen ) {
|
||||
self.LanguagesPage = NewLanguagesPage()
|
||||
self.LanguagesPage.SetScreen( main_screen)
|
||||
self.LanguagesPage.SetName("Languages")
|
||||
self.LanguagesPage.Init()
|
||||
}
|
||||
|
||||
func (self *LanguagesPlugin) Run( main_screen *UI.MainScreen ) {
|
||||
if main_screen != nil {
|
||||
main_screen.PushCurPage()
|
||||
main_screen.SetCurPage(self.LanguagesPage)
|
||||
main_screen.Draw()
|
||||
main_screen.SwapAndShow()
|
||||
}
|
||||
}
|
||||
|
||||
var APIOBJ LanguagesPlugin
|
||||
@ -85,4 +85,10 @@ func init() {
|
||||
if MyIconPool == nil {
|
||||
MyIconPool = NewIconPool()
|
||||
}
|
||||
if MyLangManager == nil {
|
||||
|
||||
MyLangManager = NewLangManager()
|
||||
MyLangManager.Init()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -17,7 +17,7 @@ type InfoPageListItem struct {
|
||||
|
||||
func NewInfoPageListItem() *InfoPageListItem {
|
||||
p := &InfoPageListItem{}
|
||||
p.Height = 30
|
||||
p.Height = DefaultInfoPageListItemHeight
|
||||
p.ReadOnly = false
|
||||
p.Labels = make(map[string]LabelInterface)
|
||||
p.Icons = make( map[string]IconItemInterface)
|
||||
|
||||
@ -25,6 +25,7 @@ type LabelInterface interface {
|
||||
SetText(text string)
|
||||
Draw()
|
||||
DrawCenter(bold bool)
|
||||
SetBold(b bool)
|
||||
}
|
||||
|
||||
type Label struct {
|
||||
@ -33,12 +34,14 @@ type Label struct {
|
||||
FontObj *ttf.Font
|
||||
Color *color.Color
|
||||
CanvasHWND *sdl.Surface
|
||||
Bold bool
|
||||
// TextSurf *sdl.Surface
|
||||
}
|
||||
|
||||
func NewLabel() *Label {
|
||||
l := &Label{}
|
||||
l.Color = &color.Color{83,83,83,255}
|
||||
l.Bold = false
|
||||
return l
|
||||
}
|
||||
|
||||
@ -90,6 +93,10 @@ func (self *Label) SetText(text string) {
|
||||
self.Width,self.Height = font.Size(self.FontObj, self.Text)
|
||||
}
|
||||
|
||||
func (self *Label) SetBold(b bool) {
|
||||
self.Bold = b
|
||||
}
|
||||
|
||||
func (self *Label) DrawCenter(bold bool) { // default bold is false
|
||||
font.SetBold(self.FontObj,bold)
|
||||
my_text := font.Render(self.FontObj,self.Text, true, self.Color, nil)
|
||||
@ -100,7 +107,7 @@ func (self *Label) DrawCenter(bold bool) { // default bold is false
|
||||
}
|
||||
|
||||
func (self *Label) Draw() {
|
||||
font.SetBold(self.FontObj,false) // avoing same font tangling set_bold to others
|
||||
font.SetBold(self.FontObj,self.Bold) // avoing same font tangling set_bold to others
|
||||
|
||||
my_text := font.Render(self.FontObj,self.Text, true, self.Color, nil)
|
||||
|
||||
|
||||
173
sysgo/UI/lang_manager.go
Normal file
173
sysgo/UI/lang_manager.go
Normal file
@ -0,0 +1,173 @@
|
||||
package UI
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
"io/ioutil"
|
||||
"path/filepath"
|
||||
"github.com/veandco/go-sdl2/ttf"
|
||||
"github.com/go-ini/ini"
|
||||
|
||||
)
|
||||
|
||||
|
||||
func sliceToInt(s []int) int {
|
||||
res := 0
|
||||
op := 1
|
||||
for i := len(s) - 1; i >= 0; i-- {
|
||||
res += s[i] * op
|
||||
op *= 10
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
|
||||
func ParseNum(s string) []int {
|
||||
nLen := 0
|
||||
for i := 0; i < len(s); i++ {
|
||||
if b := s[i]; '0' <= b && b <= '9' {
|
||||
nLen++
|
||||
}
|
||||
}
|
||||
var n = make([]int, 0, nLen)
|
||||
for i := 0; i < len(s); i++ {
|
||||
if b := s[i]; '0' <= b && b <= '9' {
|
||||
n = append(n, int(b)-'0')
|
||||
}
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
func GetNumberFromString(s string) int {
|
||||
is := ParseNum(s)
|
||||
|
||||
return sliceToInt(is)
|
||||
|
||||
}
|
||||
|
||||
type LangManager struct {
|
||||
|
||||
Langs map[string]string
|
||||
ConfigFilename string
|
||||
|
||||
CJKMode bool
|
||||
}
|
||||
|
||||
func NewLangManager() *LangManager {
|
||||
p := &LangManager{}
|
||||
|
||||
p.ConfigFilename = "00_English.ini"
|
||||
p.CJKMode = false
|
||||
|
||||
return p
|
||||
}
|
||||
|
||||
func (self *LangManager) Init() {
|
||||
if self.Langs == nil {
|
||||
self.SetLangs()
|
||||
}
|
||||
}
|
||||
|
||||
func (self *LangManager) UpdateLang() {
|
||||
|
||||
self.Langs = nil
|
||||
self.SetLangs()
|
||||
|
||||
}
|
||||
|
||||
func (self *LangManager) IsCJKMode() bool {
|
||||
var latins = [1]string{"English"}
|
||||
|
||||
self.CJKMode= false
|
||||
|
||||
for _,v := range latins {
|
||||
if strings.HasPrefix(self.ConfigFilename,v) {
|
||||
self.CJKMode = false
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
return self.CJKMode
|
||||
}
|
||||
|
||||
func (self *LangManager) SetLangs() {
|
||||
|
||||
self.Langs = make(map[string]string)
|
||||
fname := "sysgo/.lang"
|
||||
|
||||
load_opts := ini.LoadOptions{
|
||||
IgnoreInlineComment:true,
|
||||
}
|
||||
|
||||
if FileExists(fname) {
|
||||
config_bytes,err := ioutil.ReadFile(fname)
|
||||
if err == nil {
|
||||
self.ConfigFilename = strings.Trim(string(config_bytes),"\r\n ")
|
||||
if len(self.ConfigFilename) < 3 {
|
||||
self.ConfigFilename = "00_English.ini"
|
||||
}
|
||||
}
|
||||
}else {
|
||||
System("touch " + fname)
|
||||
}
|
||||
|
||||
config_file_relative_path := filepath.Join("sysgo","langs",self.ConfigFilename)
|
||||
|
||||
if FileExists(config_file_relative_path) == false {
|
||||
return
|
||||
}
|
||||
|
||||
//no matter what ,we must have 00_English.ini
|
||||
cfg, err := ini.LoadSources(load_opts, config_file_relative_path)
|
||||
if err != nil {
|
||||
fmt.Printf("Fail to read file: %v\n", err)
|
||||
return
|
||||
}
|
||||
|
||||
section := cfg.Section("Langs")
|
||||
if section != nil {
|
||||
opts := section.KeyStrings()
|
||||
for _,v := range opts {
|
||||
self.Langs[v] = section.Key(v).String()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (self *LangManager) Tr(english_key_str string) string {
|
||||
|
||||
if self.Langs == nil {
|
||||
return english_key_str
|
||||
}
|
||||
|
||||
if len(self.Langs) == 0 {
|
||||
return english_key_str
|
||||
}
|
||||
|
||||
if v,ok := self.Langs[english_key_str]; ok {
|
||||
|
||||
return v
|
||||
}
|
||||
return english_key_str
|
||||
}
|
||||
|
||||
func (self *LangManager) TrFont(orig_font_str string) *ttf.Font {
|
||||
|
||||
font_size_number := GetNumberFromString(orig_font_str)
|
||||
if font_size_number > 120 {
|
||||
panic("font string format error")
|
||||
}
|
||||
|
||||
if strings.Contains(self.ConfigFilename,"English.ini") {
|
||||
return Fonts[orig_font_str]
|
||||
}else {
|
||||
if font_size_number > 28 {
|
||||
panic("cjk font size over 28")
|
||||
}
|
||||
}
|
||||
|
||||
return Fonts[ fmt.Sprintf("notosanscjk%d",font_size_number) ]
|
||||
|
||||
}
|
||||
|
||||
var MyLangManager *LangManager
|
||||
@ -21,6 +21,7 @@ type MultiLabel struct {
|
||||
CanvasHWND *sdl.Surface
|
||||
//TextSurf *sdl.Surface
|
||||
MaxWidth int
|
||||
Bold bool
|
||||
}
|
||||
|
||||
func NewMultiLabel() *MultiLabel{
|
||||
@ -28,7 +29,7 @@ func NewMultiLabel() *MultiLabel{
|
||||
l.Color = &color.Color{83,83,83,255}
|
||||
l.Width = 135
|
||||
l.Height = 100
|
||||
|
||||
l.Bold = false
|
||||
return l
|
||||
}
|
||||
|
||||
@ -66,12 +67,17 @@ func (self *MultiLabel) SetText(text string) {
|
||||
|
||||
}
|
||||
|
||||
func (self *MultiLabel) SetBold(b bool) {
|
||||
self.Bold = b
|
||||
|
||||
}
|
||||
|
||||
func (self *MultiLabel) DrawCenter(bold bool) {
|
||||
|
||||
}
|
||||
|
||||
func (self *MultiLabel) Draw() {
|
||||
font.SetBold(self.FontObj,false) // avoing same font tangling set_bold to others
|
||||
font.SetBold(self.FontObj,self.Bold) // avoing same font tangling set_bold to others
|
||||
self.blit_text(self.CanvasHWND, self.Text,self.PosX,self.PosY,self.FontObj)
|
||||
}
|
||||
|
||||
|
||||
@ -174,6 +174,9 @@ type PageInterface interface {
|
||||
GetAlign() int
|
||||
SetAlign(al int)
|
||||
|
||||
ScrollUp()
|
||||
ScrollDown()
|
||||
|
||||
|
||||
SetIconIndex(idx int)
|
||||
GetIconIndex() int
|
||||
@ -1013,3 +1016,52 @@ func (self *Page) GetAlign() int {
|
||||
return self.Align
|
||||
}
|
||||
|
||||
func (self *Page) ScrollUp() {
|
||||
if len(self.MyList) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
self.PsIndex -=1
|
||||
|
||||
if self.PsIndex < 0 {
|
||||
self.PsIndex = 0
|
||||
}
|
||||
|
||||
cur_li := self.MyList[self.PsIndex]
|
||||
x,y := cur_li.Coord()
|
||||
_,h := cur_li.Size()
|
||||
if y < 0 {
|
||||
for i,_ := range self.MyList{
|
||||
x,y = self.MyList[i].Coord()
|
||||
_, h = self.MyList[i].Size()
|
||||
self.MyList[i].NewCoord(x,y + h)
|
||||
}
|
||||
|
||||
//self.Scrolled +=1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (self *Page) ScrollDown() {
|
||||
if len(self.MyList) == 0 {
|
||||
return
|
||||
}
|
||||
self.PsIndex +=1
|
||||
|
||||
if self.PsIndex >= len(self.MyList) {
|
||||
self.PsIndex = len(self.MyList) - 1
|
||||
}
|
||||
|
||||
cur_li := self.MyList[self.PsIndex]
|
||||
x,y := cur_li.Coord()
|
||||
_,h := cur_li.Size()
|
||||
|
||||
if y+ h > self.Height {
|
||||
for i,_ := range self.MyList{
|
||||
x,y = self.MyList[i].Coord()
|
||||
_, h = self.MyList[i].Size()
|
||||
self.MyList[i].NewCoord(x,y - h)
|
||||
}
|
||||
// self.Scrolled -=1
|
||||
}
|
||||
}
|
||||
|
||||
107
sysgo/langs/00_English.ini
Normal file
107
sysgo/langs/00_English.ini
Normal file
@ -0,0 +1,107 @@
|
||||
[Langs]
|
||||
Settings=Settings
|
||||
Retro Games=Retro Games
|
||||
Music Player=Music Player
|
||||
TinyCloud=Tiny Cloud
|
||||
PowerOFF=PowerOFF
|
||||
Reload UI=Reload UI
|
||||
freeDM=freeDM
|
||||
CaveStory=CaveStory
|
||||
RetroArch=RetroArch
|
||||
Launching=Launching....
|
||||
Nav=Nav
|
||||
Scan=Scan
|
||||
Back=Back
|
||||
Enter=Enter
|
||||
Remove=Remove
|
||||
Backspace=Backspace
|
||||
Done=Done
|
||||
Run=Run
|
||||
AddToPlayList=Add to Playlist
|
||||
Add to Playlist=Add to Playlist
|
||||
DownloadConfirm=Download Confirm
|
||||
MyFavGames=my favorite games
|
||||
Deleting=Deleting...
|
||||
AddFav=Add Fav
|
||||
ADdFavList=Add to favourite list
|
||||
Del=Del
|
||||
Please upload data over Wi-Fi=Please upload data over Wi-Fi
|
||||
ConfirmDeleteQ=Confirm Delete ?
|
||||
AlreadyExisted=Already existed
|
||||
Cancel=Cancel
|
||||
Yes=Yes
|
||||
ConfirmQ=Confirm?
|
||||
Disconnecting=Disconnecting...
|
||||
ConfirmUpdateToFQ=Confirm Update to %%s ?
|
||||
UpdateToFQ=Update to %%s ?
|
||||
SetupGameEngineAutoQ=Do you want to setup this game engine automatically?
|
||||
Downloading=Downloading...
|
||||
BATOver5Pct=Battery must over 5%%
|
||||
DeleteConfirm=Delete Confirm
|
||||
FavouriteGames=Favourite Games
|
||||
ConfirmForgetQ=Confirm Forget?
|
||||
ConfirmForget=Confirm Forget
|
||||
Disconnect=Disconnect
|
||||
ConfirmDisconnectQ=Confirm Disconnect ?
|
||||
Confirm Disconnect=Confirm Disconnect
|
||||
Forget=Forget
|
||||
Forgeting=Forgeting...
|
||||
Info=Info
|
||||
TryConnect=TryConnect
|
||||
Bluetooth Info=Bluetooth info
|
||||
Connecting=Connecting
|
||||
BluetoothScanning=Bluetooth scanning...
|
||||
Scanning=Scanning..
|
||||
ShutDownConnecting=ShutDownConnecting...
|
||||
Select=Select
|
||||
Detail=Detail
|
||||
Applying=Applying...
|
||||
DownloadFailed=Download failed
|
||||
LauncherIsUpToDate=Launcher is up to date
|
||||
CheckWifiConnection=Please Check your Wi-Fi connection
|
||||
TurningOn=Turning On
|
||||
TurningOff=Turning Off
|
||||
Invalid=Invalid
|
||||
CheckingUpdate=Checking update...
|
||||
CheckingUpdateFailed=Checking update failed
|
||||
Update=Update
|
||||
Toggle=Toggle
|
||||
Rescue=Rescue
|
||||
Airplane Mode=Airplane Mode
|
||||
minutes=minutes
|
||||
seconds=seconds
|
||||
second=second
|
||||
minute=minute
|
||||
Never=Never
|
||||
Power Options=Power Options
|
||||
Languages=Languages
|
||||
Notify=Notify
|
||||
Setting List=Setting List
|
||||
Wi-Fi=Wi-Fi
|
||||
Bluetooth=Bluetooth
|
||||
Sound Volume=Sound Volume
|
||||
Sound Volume=Sound volume
|
||||
Brightness=Brightness
|
||||
BackLight Brightness=BackLight Brightness
|
||||
Storage=Storage
|
||||
Timezone=Timezone
|
||||
Timezone Selection=Timezone Selection
|
||||
Notification=Notification
|
||||
About=About
|
||||
Power off=Power off
|
||||
Buttons Layout=Buttons Layout
|
||||
UpdateRetroArch=UpdateRetroArch
|
||||
Wifi scanning=Wifi scanning...
|
||||
Power option detail=Power option detail
|
||||
Screen dimming=Screen dimming
|
||||
Screen OFF=Screen OFF
|
||||
Power OFF=Power OFF
|
||||
Power saving=Power saving
|
||||
Balanced=Balanced
|
||||
Server=Server
|
||||
Performance=Performance
|
||||
Confirm Power OFF?=Confirm Power OFF?
|
||||
Reboot=Reboot
|
||||
Shutdown=Shutdown
|
||||
my favorite music=my favorite music
|
||||
Check Update=Check Update
|
||||
110
sysgo/langs/01_日本語.ini
Normal file
110
sysgo/langs/01_日本語.ini
Normal file
@ -0,0 +1,110 @@
|
||||
[Langs]
|
||||
Settings=設定
|
||||
Retro Games=Retro Games
|
||||
Music Player=音楽プレーヤー
|
||||
TinyCloud=Tiny Cloud
|
||||
PowerOFF=電源オフ
|
||||
Reload UI=リロードUI
|
||||
freeDM=デュークニューケム
|
||||
CaveStory=洞窟物語
|
||||
RetroArch=RetroArch
|
||||
Launching=起動中...
|
||||
Nav=ナビ
|
||||
Scan=スキャン
|
||||
Back=後ろ
|
||||
Enter=エンター
|
||||
Remove=削除
|
||||
Backspace=後退
|
||||
Done=完了
|
||||
Run=起動
|
||||
AddToPlayList=再生リストに追加
|
||||
Add to Playlist=再生リストに追加
|
||||
DownloadConfirm=ダウンロード確認
|
||||
MyFavGames=お気に入りのゲーム
|
||||
Deleting=削除
|
||||
AddFav=お気に入りに追加
|
||||
ADdFavList=お気に入りリストに登録
|
||||
Del=削除
|
||||
Please upload data over Wi-Fi=Wi-Fiでデータ転送
|
||||
ConfirmDeleteQ=削除しますか?
|
||||
AlreadyExisted=既に存在している
|
||||
Cancel=取り消す
|
||||
Yes=はい
|
||||
ConfirmQ=確認?
|
||||
Disconnecting=接続を切断
|
||||
ConfirmUpdateToFQ=%%sにアップデートしますか?
|
||||
UpdateToFQ=%%sにアップデート?
|
||||
SetupGameEngineAutoQ=ゲームエンジンの自動セットアップを希望しますか?
|
||||
Downloading=ダウンロード中
|
||||
BATOver5Pct=バッテリーは5%%以上が必要
|
||||
DeleteConfirm=削除の確認
|
||||
FavouriteGames=お気に入りのゲーム
|
||||
ConfirmForgetQ=無視しますか?
|
||||
ConfirmForget=無視しますか
|
||||
Disconnect=接続を切断
|
||||
ConfirmDisconnectQ=接続を切りますか?
|
||||
Confirm Disconnect=接続を切りますか
|
||||
Forget=無視
|
||||
Forgeting=無視中
|
||||
Info=情報
|
||||
TryConnect=接続を試みる
|
||||
Bluetooth Info=ブルートゥース情報
|
||||
Connecting=接続中
|
||||
BluetoothScanning=ブルートゥーススキャン中
|
||||
Scanning=スキャン中
|
||||
ShutDownConnecting=接続を切断
|
||||
Select=選択
|
||||
Detail=詳細
|
||||
Applying=応用中
|
||||
DownloadFailed=ダウンロード失敗
|
||||
LauncherIsUpToDate=Launcher更新済み
|
||||
CheckWifiConnection=wifi接続をチェックしてください
|
||||
TurningOn=開けている
|
||||
TurningOff=閉じている
|
||||
Invalid=無効
|
||||
CheckingUpdate=アップデート確認中
|
||||
CheckingUpdateFailed=アップデート確認失敗
|
||||
Update=更新
|
||||
Toggle=切り替え
|
||||
Rescue=救う
|
||||
Airplane Mode=機内モード
|
||||
minutes=分
|
||||
seconds=秒
|
||||
second=秒
|
||||
minute=分
|
||||
Never=決してしない
|
||||
Power Options=電源オプション
|
||||
Languages=言語
|
||||
Notify=通知ウィジェット
|
||||
Setting List=設定リスト
|
||||
Wi-Fi=Wi-Fi
|
||||
Bluetooth=ブルートゥース
|
||||
Sound Volume=音量
|
||||
Sound Volume=音量
|
||||
Brightness=明るさ
|
||||
BackLight Brightness=バックライトの明るさ
|
||||
Storage=ストレージ
|
||||
Timezone=時地
|
||||
Timezone Selection=タイムゾーン選択
|
||||
Notification=注意を通知する
|
||||
About=について
|
||||
Power off=電源オフ
|
||||
Buttons Layout=ボタンの配置
|
||||
UpdateRetroArch=RetroArchを更新
|
||||
Wifi scanning=wifiスキャン中
|
||||
Power option detail=電源オプション
|
||||
Screen dimming=画面が暗くなる
|
||||
Screen OFF=スクリーンオフ
|
||||
Power OFF=電源オフ
|
||||
Power saving=省エネルギー
|
||||
Balanced=バランス
|
||||
Server=サーバ
|
||||
Performance=性能
|
||||
Confirm Power OFF?=電源オフしますか?
|
||||
Reboot=再起動
|
||||
Shutdown=シャットダウン
|
||||
Play List=プレイリスト
|
||||
Music Library=ミュージックライブラリ
|
||||
Play/Pause=再生/停止
|
||||
my favorite music=お気に入り
|
||||
Check Update=アップデートをチェック
|
||||
108
sysgo/langs/03_简体中文.ini
Normal file
108
sysgo/langs/03_简体中文.ini
Normal file
@ -0,0 +1,108 @@
|
||||
[Langs]
|
||||
Settings=设置
|
||||
Retro Games=Retro Games
|
||||
Music Player=音乐播放器
|
||||
TinyCloud=Tiny Cloud
|
||||
PowerOFF=关机
|
||||
Reload UI=重载菜单
|
||||
freeDM=freeDM
|
||||
CaveStory=洞窟物语
|
||||
Launching=正在启动...
|
||||
Nav=导航
|
||||
Scan=扫描
|
||||
Back=返回
|
||||
Enter=进入
|
||||
Remove=删除
|
||||
Backspace=退格
|
||||
Done=完成
|
||||
Run=运行
|
||||
AddToPlayList=添加到播放列表
|
||||
Add to Playlist=添加到播放列表
|
||||
DownloadConfirm=下载确认
|
||||
MyFavGames=加星游戏列表
|
||||
Deleting=删除中...
|
||||
AddFav=加星
|
||||
Del=删
|
||||
Please upload data over Wi-Fi=请通过无线Wifi上传数据
|
||||
ConfirmDeleteQ=确认删除?
|
||||
AlreadyExisted=已存在
|
||||
Cancel=取消
|
||||
Yes=是
|
||||
ConfirmQ=确认?
|
||||
Disconnecting=断开连接...
|
||||
ConfirmUpdateToFQ=确认升级至 %%s ?
|
||||
UpdateToFQ=更新至 %%s ?
|
||||
SetupGameEngineAutoQ=你希望自动安装游戏引擎部件吗?
|
||||
Downloading=下载中...
|
||||
BATOver5Pct=电量必须多余5%%
|
||||
DeleteConfirm=删除确认
|
||||
FavouriteGames=偏好游戏
|
||||
ConfirmForgetQ=确认忽略?
|
||||
ConfirmForget=确认忽略
|
||||
Disconnect=断开
|
||||
ConfirmDisconnectQ=确认断开?
|
||||
Confirm Disconnect=确认断开
|
||||
Forget=忽略
|
||||
Forgeting=忽略中...
|
||||
Info=属性
|
||||
TryConnect=试连接
|
||||
Bluetooth Info=蓝牙属性
|
||||
Connecting=连接中
|
||||
BluetoothScanning=蓝牙搜索中...
|
||||
Scanning=搜索中..
|
||||
ShutDownConnecting=断开连接...
|
||||
Select=选择
|
||||
Detail=详细
|
||||
Applying=设置中...
|
||||
DownloadFailed=下载失败
|
||||
LauncherIsUpToDate=Launcher已是最新
|
||||
CheckWifiConnection=请检查 Wi-Fi 连接
|
||||
TurningOn=打开
|
||||
TurningOff=关闭
|
||||
Invalid=非法
|
||||
CheckingUpdate=检查更新...
|
||||
CheckingUpdateFailed=检查更新失败
|
||||
Update=更新
|
||||
Toggle=切换
|
||||
Rescue=拯救
|
||||
Airplane Mode=飞行模式
|
||||
minutes=分
|
||||
seconds=秒
|
||||
second=秒
|
||||
minute=分
|
||||
Never=永不
|
||||
Power Options=电源选项
|
||||
Languages=语言
|
||||
Notify=提醒
|
||||
Setting List=设置列表
|
||||
Wi-Fi=Wi-Fi
|
||||
Bluetooth=蓝牙
|
||||
Sound Volume=音量
|
||||
Sound volume=音量
|
||||
Brightness=亮度
|
||||
BackLight Brightness=背光亮度
|
||||
Storage=存储空间
|
||||
Timezone=时区
|
||||
Timezone Selection=时区选择
|
||||
Notification=提醒控件
|
||||
About=关于GameShell
|
||||
Power off=关机
|
||||
Buttons Layout=按纽布局
|
||||
UpdateRetroArch=更新RetroArch
|
||||
Wifi scanning=WiFi扫描中
|
||||
Power option detail=电源选项
|
||||
Screen dimming=屏幕变暗
|
||||
Screen OFF=关闭屏幕
|
||||
Power OFF=关机
|
||||
Power saving=节能
|
||||
Balanced=平衡
|
||||
Server=服务器
|
||||
Performance=性能
|
||||
Confirm Power OFF?=确认关机?
|
||||
Reboot=重启
|
||||
Shutdown=关闭
|
||||
Play List=播放列表
|
||||
Music Library=乐库
|
||||
Play/Pause=播放/暂停
|
||||
my favorite music=我的音乐库
|
||||
Check Update=检查更新
|
||||
108
sysgo/langs/04_繁体中文.ini
Normal file
108
sysgo/langs/04_繁体中文.ini
Normal file
@ -0,0 +1,108 @@
|
||||
[Langs]
|
||||
Settings=設置
|
||||
Retro Games=Retro Games
|
||||
Music Player=音樂播放器
|
||||
TinyCloud=Tiny Cloud
|
||||
PowerOFF=關機
|
||||
Reload UI=重載菜單
|
||||
freeDM=freeDM
|
||||
CaveStory=洞窟物語
|
||||
Launching=正在啟動...
|
||||
Nav=導航
|
||||
Scan=掃描
|
||||
Back=返回
|
||||
Enter=進入
|
||||
Remove=刪除
|
||||
Backspace=退格
|
||||
Done=完成
|
||||
Run=運行
|
||||
AddToPlayList=添加到播放列表
|
||||
Add to Playlist=添加到播放列表
|
||||
DownloadConfirm=下載確認
|
||||
MyFavGames=加星遊戲列表
|
||||
Deleting=刪除中...
|
||||
AddFav=加星
|
||||
Del=刪
|
||||
Please upload data over Wi-Fi=請通過無線Wifi上傳數據
|
||||
ConfirmDeleteQ=確認刪除?
|
||||
AlreadyExisted=已存在
|
||||
Cancel=取消
|
||||
Yes=是
|
||||
ConfirmQ=確認?
|
||||
Disconnecting=斷開連接...
|
||||
ConfirmUpdateToFQ=確認升級至 %%s ?
|
||||
UpdateToFQ=更新至 %%s ?
|
||||
SetupGameEngineAutoQ=你希望自動安裝遊戲引擎部件嗎?
|
||||
Downloading=下載中...
|
||||
BATOver5Pct=電量必須多余5%%
|
||||
DeleteConfirm=刪除確認
|
||||
FavouriteGames=偏好遊戲
|
||||
ConfirmForgetQ=確認忽略?
|
||||
ConfirmForget=確認忽略
|
||||
Disconnect=斷開
|
||||
ConfirmDisconnectQ=確認斷開?
|
||||
Confirm Disconnect=確認斷開
|
||||
Forget=忽略
|
||||
Forgeting=忽略中...
|
||||
Info=屬性
|
||||
TryConnect=試連接
|
||||
Bluetooth Info=藍牙屬性
|
||||
Connecting=連接中
|
||||
BluetoothScanning=藍牙搜索中...
|
||||
Scanning=搜索中..
|
||||
ShutDownConnecting=斷開連接...
|
||||
Select=選擇
|
||||
Detail=詳細
|
||||
Applying=設置中...
|
||||
DownloadFailed=下載失敗
|
||||
LauncherIsUpToDate=Launcher已是最新
|
||||
CheckWifiConnection=請檢查 Wi-Fi 連接
|
||||
TurningOn=打開
|
||||
TurningOff=關閉
|
||||
Invalid=非法
|
||||
CheckingUpdate=檢查更新...
|
||||
CheckingUpdateFailed=檢查更新失敗
|
||||
Update=更新
|
||||
Toggle=切換
|
||||
Rescue=拯救
|
||||
Airplane Mode=飛行模式
|
||||
minutes=分
|
||||
seconds=秒
|
||||
second=秒
|
||||
minute=分
|
||||
Never=永不
|
||||
Power Options=電源選項
|
||||
Languages=語言
|
||||
Notify=提醒
|
||||
Setting List=設置列表
|
||||
Wi-Fi=Wi-Fi
|
||||
Bluetooth=藍牙
|
||||
Sound Volume=音量
|
||||
Sound volume=音量
|
||||
Brightness=亮度
|
||||
BackLight Brightness=背光亮度
|
||||
Storage=存儲空間
|
||||
Timezone=時區
|
||||
Timezone Selection=時區選擇
|
||||
Notification=提醒控件
|
||||
About=關於GameShell
|
||||
Power off=關機
|
||||
Buttons Layout=按紐布局
|
||||
UpdateRetroArch=更新RetroArch
|
||||
Wifi scanning=WiFi掃描中
|
||||
Power option detail=電源選項
|
||||
Screen dimming=屏幕變暗
|
||||
Screen OFF=關閉屏幕
|
||||
Power OFF=關機
|
||||
Power saving=節能
|
||||
Balanced=平衡
|
||||
Server=服務器
|
||||
Performance=性能
|
||||
Confirm Power OFF?=確認關機?
|
||||
Reboot=重啟
|
||||
Shutdown=關閉
|
||||
Play List=播放列表
|
||||
Music Library=樂庫
|
||||
Play/Pause=播放/暫停
|
||||
my favorite music=我的音樂庫
|
||||
Check Update=檢查更新
|
||||
Loading…
x
Reference in New Issue
Block a user