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start to add Languages in Settings
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39
Menu/GameShell/10_Settings/Languages/plugin_init.go
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39
Menu/GameShell/10_Settings/Languages/plugin_init.go
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package Languages
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import (
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/*
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/event"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/gogame/color"
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*/
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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//"github.com/cuu/LauncherGoDev/sysgo/DBUS"
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)
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/******************************************************************************/
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type LanguagesPlugin struct {
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UI.Plugin
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LanguagesPage *LanguagesPage
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}
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func (self *LanguagesPlugin) Init( main_screen *UI.MainScreen ) {
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self.LanguagesPage = NewLanguagesPage()
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self.LanguagesPage.SetScreen( main_screen)
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self.LanguagesPage.SetName("Languages")
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self.LanguagesPage.Init()
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}
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func (self *LanguagesPlugin) Run( main_screen *UI.MainScreen ) {
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if main_screen != nil {
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main_screen.PushCurPage()
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main_screen.SetCurPage(self.LanguagesPage)
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main_screen.Draw()
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main_screen.SwapAndShow()
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}
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}
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var APIOBJ LanguagesPlugin
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