mirror of
https://github.com/clockworkpi/LauncherGoDev.git
synced 2025-12-12 07:58:51 +01:00
add 99_PowerOFF
This commit is contained in:
parent
78a5412b0d
commit
c6a915a7f5
@ -186,8 +186,8 @@ func (self *SoundSlider) StepBack() {
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if self.Value < 0 {
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self.Value = 0
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}
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vol := self.snd_segs[self.Value][0]
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vol := self.snd_segs[self.Value][0] + (self.snd_segs[self.Value][1]-self.snd_segs[self.Value][0])/2
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if self.OnChangeCB != nil {
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self.OnChangeCB(vol)
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5
Menu/GameShell/99_PowerOFF/plugin.json
Normal file
5
Menu/GameShell/99_PowerOFF/plugin.json
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@ -0,0 +1,5 @@
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{
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"SO_FILE":"",
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"NAME":"PowerOFF"
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}
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39
Menu/GameShell/99_PowerOFF/plugin_init.go
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39
Menu/GameShell/99_PowerOFF/plugin_init.go
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@ -0,0 +1,39 @@
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package PowerOFF
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import (
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/*
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/event"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/gogame/color"
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*/
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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//"github.com/cuu/LauncherGoDev/sysgo/DBUS"
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)
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/******************************************************************************/
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type PowerOFFPlugin struct {
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UI.Plugin
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PowerOFFPage *PowerOFFConfirmPage
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}
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func (self *PowerOFFPlugin) Init( main_screen *UI.MainScreen ) {
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self.PowerOFFPage = NewPowerOFFConfirmPage()
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self.PowerOFFPage.SetScreen( main_screen)
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self.PowerOFFPage.SetName("PowerOFF")
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self.PowerOFFPage.Init()
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}
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func (self *PowerOFFPlugin) Run( main_screen *UI.MainScreen ) {
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if main_screen != nil {
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main_screen.PushCurPage()
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main_screen.SetCurPage(self.PowerOFFPage)
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main_screen.Draw()
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main_screen.SwapAndShow()
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}
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}
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var APIOBJ PowerOFFPlugin
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64
Menu/GameShell/99_PowerOFF/poweroff_confirm_page.go
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64
Menu/GameShell/99_PowerOFF/poweroff_confirm_page.go
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@ -0,0 +1,64 @@
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package PowerOFF
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import (
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"github.com/cuu/gogame/event"
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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)
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type PowerOFFConfirmPage struct {
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UI.ConfirmPage
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}
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func NewPowerOFFConfirmPage() *PowerOFFConfirmPage {
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p := &PowerOFFConfirmPage{}
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p.ListFont = UI.Fonts["veramono20"]
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p.ConfirmText = "Awaiting Input"
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p.FootMsg = [5]string{ "Nav","Reboot","","Cancel","Shutdown" }
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p.ConfirmPage.ConfirmText = p.ConfirmText
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p.ConfirmPage.FootMsg = p.FootMsg
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p.ConfirmPage.ListFont = p.ListFont
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return p
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}
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func (self *PowerOFFConfirmPage) KeyDown(ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["Menu"] || ev.Data["Key"] == UI.CurKeys["A"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["B"] {
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cmdpath := ""
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if UI.CheckBattery() < 20 {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/gameover.png;"
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}else {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/seeyou.png;"
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}
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cmdpath = cmdpath + "sleep 3;"
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cmdpath = cmdpath + "sudo halt -p"
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event.Post(UI.RUNSYS,cmdpath)
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}
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if ev.Data["Key"] == UI.CurKeys["X"] {
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cmdpath := "feh --bg-center gameshell/wallpaper/seeyou.png;"
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cmdpath += "sleep 3;"
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cmdpath += "sudo reboot"
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event.Post(UI.RUNSYS,cmdpath)
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}
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}
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31
main.go
31
main.go
@ -187,13 +187,16 @@ func InspectionTeam(main_screen *UI.MainScreen) {
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fmt.Println("Power Off counting down")
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main_screen.CounterScreen.Draw()
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main_screen.CounterScreen.SwapAndShow()
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main_screen.CounterScreen.StartCounter()
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if UI.FileExists(sysgo.BackLight) {
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d := []byte(fmt.Sprintf("%d",last_brt))
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ioutil.WriteFile(sysgo.BackLight,d,0644)
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main_screen.CounterScreen.Draw()
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main_screen.CounterScreen.SwapAndShow()
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main_screen.CounterScreen.StartCounter()
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}
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main_screen.TitleBar.InLowBackLight = 0
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@ -268,10 +271,11 @@ func run() int {
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UI.SwapAndShow()
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//fmt.Println(main_screen)
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event.AllocEvents(3)
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event.AllocEvents(4)
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event.AddCustomEvent(UI.RUNEVT)
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event.AddCustomEvent(UI.RUNSH)
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event.AddCustomEvent(UI.RUNSYS)
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go FlashLed1(main_screen)
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go InspectionTeam(main_screen)
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@ -307,7 +311,22 @@ func run() int {
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fmt.Println(err)
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}
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os.Exit(0)
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case UI.RUNSYS:
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main_screen.OnExitCb()
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gogame.Quit()
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exec_app_cmd := ev.Data["Msg"]
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cmd := exec.Command("/bin/sh","-c",exec_app_cmd)
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err := cmd.Start()
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if err != nil {
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fmt.Println(err)
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}
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err = cmd.Process.Release()
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if err != nil {
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fmt.Println(err)
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}
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os.Exit(0)
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case UI.RUNSH:
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main_screen.OnExitCb()
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gogame.Quit()
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@ -19,11 +19,13 @@ import (
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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"github.com/cuu/LauncherGoDev/sysgo/UI/Emulator"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/99_PowerOFF"
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)
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var (
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UIPluginList = []*UI.UIPlugin {
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&UI.UIPlugin{1,"", "Menu/GameShell/10_Settings", "Settings", &Settings.APIOBJ},
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&UI.UIPlugin{1,"", "Menu/GameShell/99_PowerOFF", "PowerOFF", &PowerOFF.APIOBJ},
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}
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)
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@ -5,4 +5,6 @@ const (
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RUNEVT=1
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RESTARTUI=2
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RUNSH=3
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RUNSYS=4
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)
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