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https://github.com/clockworkpi/LauncherGoDev.git
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add 99_PowerOFF
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64
Menu/GameShell/99_PowerOFF/poweroff_confirm_page.go
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64
Menu/GameShell/99_PowerOFF/poweroff_confirm_page.go
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package PowerOFF
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import (
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"github.com/cuu/gogame/event"
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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)
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type PowerOFFConfirmPage struct {
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UI.ConfirmPage
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}
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func NewPowerOFFConfirmPage() *PowerOFFConfirmPage {
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p := &PowerOFFConfirmPage{}
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p.ListFont = UI.Fonts["veramono20"]
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p.ConfirmText = "Awaiting Input"
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p.FootMsg = [5]string{ "Nav","Reboot","","Cancel","Shutdown" }
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p.ConfirmPage.ConfirmText = p.ConfirmText
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p.ConfirmPage.FootMsg = p.FootMsg
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p.ConfirmPage.ListFont = p.ListFont
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return p
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}
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func (self *PowerOFFConfirmPage) KeyDown(ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["Menu"] || ev.Data["Key"] == UI.CurKeys["A"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["B"] {
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cmdpath := ""
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if UI.CheckBattery() < 20 {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/gameover.png;"
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}else {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/seeyou.png;"
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}
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cmdpath = cmdpath + "sleep 3;"
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cmdpath = cmdpath + "sudo halt -p"
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event.Post(UI.RUNSYS,cmdpath)
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}
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if ev.Data["Key"] == UI.CurKeys["X"] {
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cmdpath := "feh --bg-center gameshell/wallpaper/seeyou.png;"
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cmdpath += "sleep 3;"
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cmdpath += "sudo reboot"
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event.Post(UI.RUNSYS,cmdpath)
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}
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}
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