2018-12-05 02:47:04 +08:00

66 lines
1023 B
Go

package Emulator
import (
"sync"
"github.com/cuu/LauncherGoDev/sysgo/UI"
)
type element struct {
data interface{}
next *element
}
type EmuStack struct {
lock *sync.Mutex
head *element
Size int
EmulatorConfig *ActionConfig
}
func (stk *EmuStack) Push(data interface{}) {
stk.lock.Lock()
element := new(element)
element.data = data
temp := stk.head
element.next = temp
stk.head = element
stk.Size++
stk.lock.Unlock()
}
func (stk *EmuStack) Pop() interface{} {
if stk.head == nil {
return nil
}
stk.lock.Lock()
r := stk.head.data
stk.head = stk.head.next
stk.Size--
stk.lock.Unlock()
return r
}
func (stk *EmuStack) Length() int {
return stk.Size
}
func (stk *EmuStack) Last() string {
idx := stk.Length() -1
if idx < 0 {
return stk.EmulatorConfig.ROM
}else {
return stk.head.data.(string)
}
}
func NewEmuStack() *EmuStack {
stk := new(EmuStack)
stk.lock = &sync.Mutex{}
return stk
}