LauncherGoDev/sysgo/UI/above_all_patch.go
2018-12-26 07:00:37 +00:00

77 lines
1.7 KiB
Go

package UI
import(
"github.com/veandco/go-sdl2/sdl"
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/draw"
"github.com/cuu/gogame/rect"
"github.com/cuu/gogame/color"
)
type AboveAllPatch struct {
Widget
Text string
FontObj *ttf.Font
Color *color.Color
ValColor *color.Color
CanvasHWND *sdl.Surface
Icons map[string]IconItemInterface
Value int
}
func NewAboveAllPatch() *AboveAllPatch {
p := &AboveAllPatch{}
p.PosX = Width /2
p.PosY = Height /2
p.Width = 50
p.Height = 120
p.FontObj = Fonts["veramono20"]
p.Color = MySkinManager.GiveColor("Text")
p.ValColor = MySkinManager.GiveColor("URL")
p.Icons = make( map[string]IconItemInterface )
p.Value = 0
return p
}
func (self *AboveAllPatch) SetCanvasHWND( _canvashwnd *sdl.Surface) {
self.CanvasHWND = _canvashwnd
}
func (self *AboveAllPatch) Draw() {
start_rect := draw.MidRect(self.PosX,self.PosY,self.Width,self.Height,Width,Height)
draw.AARoundRect(self.CanvasHWND,start_rect,self.Color,3,0,self.Color)
if self.Value > 10 {
vol_height := int(float64(self.Height) * (float64(self.Value)/100.0))
dheight := self.Height - vol_height
vol_rect := rect.Rect(self.PosX - self.Width/2,self.PosY - self.Height/2+dheight,self.Width,vol_height)
draw.AARoundRect(self.CanvasHWND,&vol_rect,self.ValColor,3,0,self.ValColor)
}else {
vol_height := 10
dheight := self.Height - vol_height
vol_rect := rect.Rect(self.PosX - self.Width/2,self.PosY - self.Height/2+dheight,self.Width,vol_height)
draw.AARoundRect(self.CanvasHWND,&vol_rect,self.ValColor,3,0,self.ValColor)
}
}