2018-06-06 20:49:46 +08:00

20 lines
390 B
Go

package draw
import (
// "math"
"github.com/veandco/go-sdl2/sdl"
"../color"
)
func Rect(surf *sdl.Surface,color color.Color, _rect *sdl.Rect, border_width int) {
l := int(_rect.X)
r := int(_rect.X + _rect.W - 1)
t := int(_rect.Y)
b := int(_rect.Y + _rect.H - 1)
points := [][]int{ []int{l,t}, []int{r,t}, []int{r,b},[]int{l,b} }
Polygon(surf, color, points, border_width)
}