first commit

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cpi 2019-07-02 03:32:09 +00:00
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ROM=/home/cpi/games/MAME
ROM_SO=/home/cpi/apps/emulators/mame2003_plus_libretro.so
EXT=zip
LAUNCHER=retroarch -L
TITLE=MAME Roms
EXCLUDE=neogeo.zip
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/mame2003_plus_libretro.so.zip

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ROM=/home/cpi/games/NESTOPIA
ROM_SO=/home/cpi/apps/emulators/nestopia_libretro.so
EXT=zip,nes
LAUNCHER=retroarch -L
TITLE=NESTOPIA Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/nestopia_libretro.so.zip

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ROM=/home/cpi/games/SFC9X
ROM_SO=/home/cpi/apps/emulators/snes9x2005_plus_libretro.so
EXT=sfc,zip
LAUNCHER=retroarch -L
TITLE=SFC9X Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/snes9x2005_plus_libretro.so.zip

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ROM=/home/cpi/games/PocketSNES
ROM_SO=/home/cpi/apps/emulators/PocketSNES
EXT=sfc,zip
LAUNCHER=
TITLE=PocketSNES Roms
SO_URL=https://github.com/cuu/emulators/raw/master/PocketSNES.zip

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ROM=/home/cpi/games/MGBA
ROM_SO=/home/cpi/apps/emulators/mgba_libretro.so
EXT=gb,gbc,gba,gbx
LAUNCHER=retroarch -L
TITLE=MGBA Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/mgba_libretro.so.zip

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ROM=/home/cpi/games/MGBA
ROM_SO=/home/cpi/apps/emulators/gpsp_libretro.so
EXT=gb,gbc,gba,gbx
LAUNCHER=retroarch -L
TITLE=GPSP Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/gpsp_libretro.so.zip

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ROM=/home/cpi/games/MGBA
ROM_SO=/home/cpi/apps/emulators/gpsp
EXT=gba,bin,zip
LAUNCHER=
TITLE=GPSP Roms
SO_URL=https://github.com/cuu/emulators/raw/master/gpsp.zip

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ROM=/home/cpi/games/PicoDrive
ROM_SO=/home/cpi/apps/emulators/picodrive_libretro_gameshell_v1.92.so
EXT=bin,zip,gen,32x,smd,iso
LAUNCHER=retroarch -L
TITLE=PicoDrive Roms
SO_URL=https://github.com/cuu/picodrive/releases/download/v1.92-gameshell/picodrive_libretro_gameshell_v1.92.zip

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ROM=/home/cpi/games/GGEAR
ROM_SO=/home/cpi/apps/emulators/gearsystem_libretro.so
EXT=md,gg
LAUNCHER=retroarch -L
TITLE=GGEAR Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/gearsystem_libretro.so.zip

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ROM=/home/cpi/games/COLECO
ROM_SO=/home/cpi/apps/emulators/bluemsx_libretro.so
EXT=col,COL
LAUNCHER=retroarch -L
TITLE=COLECO Roms
SO_URL=https://http://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/bluemsx_libretro.so.zip

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ROM=/home/cpi/games/LYNX
ROM_SO=/home/cpi/apps/emulators/handy_libretro.so
EXT=lnx
LAUNCHER=retroarch -L
TITLE=LYNX Roms
SO_URL=https://buildbot.libretro.com/nightly/linux/armhf/latest/handy_libretro.so.zip

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ROM=/home/cpi/games/mupen64
ROM_SO=/home/cpi/apps/emulators/mupen64plus --gfx mupen64plus-video-rice --fullscreen
EXT=z64
LAUNCHER=
TITLE=mupen64 Roms
SO_URL=https://raw.githubusercontent.com/cuu/emulators/master/mupen64plus.zip

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ROM=/home/cpi/games/Fuse
ROM_SO=/home/cpi/apps/emulators/fuse_libretro.so
EXT=tzx,tap,z80,rzx,scl,trd
LAUNCHER=retroarch -L
TITLE=Fuse Roms
SO_URL=http://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/fuse_libretro.so.zip

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ROM=/home/cpi/games/UAE
ROM_SO=/home/cpi/apps/emulators/uae4arm
EXT=uae
LAUNCHER=
TITLE=UAE Roms
SO_URL=https://github.com/cuu/emulators/raw/master/uae4arm-gs.zip

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ROM=/home/cpi/games/PCSX
ROM_SO=/home/cpi/apps/emulators/pcsx -cdfile
EXT=bin,cue,img,mdf,pbp,toc,cbn,m3u,ccd
LAUNCHER=
TITLE=Pcsx Roms
SO_URL=https://github.com/cuu/Pcsx/raw/master/pcsx.zip

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#!/bin/bash
./planet_busters

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cd OpenTyrian
./opentyrian .

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
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5. You are not required to accept this License, since you have not
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prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
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infringement or for any other reason (not limited to patent issues),
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distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
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either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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The OpenTyrian Development Team
================================================================================
Carl W. Reinke <mindless2112\100gmail\056com> (Mindless)
Yuri K. Schlesner <yuriks@yuriks.net> (yuriks)
Casey A. McCann <syntaxglitch@gmail.com> (syntaxglitch)
== Contributors ================================================================
awoodland patch that fixed 64-bit support
simx added Mac OS X support
filmor updated Mac OS X support
Tony Vroon patch that made Makefile more packager-friendly
jeff250 patch that fixed a buffer overflow
a.h.vandijk patch that fixed a buffer overflow,
patch that fixed an input handling bug,
patch that fixed some handling of unprintable characters
ECA Destruct rewrite
spudd86.2 patch that fixed an audio bug
Jan "heftig" Steffens clean-up patches
== Further Thanks ==============================================================
Jason Emery
* Tyrian source code
DOSBox
* FM Sythesis emulator code
AdPlug
* Loudness player code

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OpenTyrian
================================================================================
OpenTyrian is an open-source port of the DOS game Tyrian.
Tyrian is an arcade-style vertical scrolling shooter. The story is set
in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed
to fight MicroSol and save the galaxy.
Tyrian features a story mode, one- and two-player arcade modes, and networked
multiplayer.
== Additional Necessary Files ==================================================
Tyrian 2.1 data files which have been released as freeware:
http://camanis.net/tyrian/tyrian21.zip
== Keyboard Controls ===========================================================
ctrl-backspace -- kill OpenTyrian
alt-enter -- fullscreen
ctrl-f10 -- ungrab mouse
arrow keys -- ship movement
space -- fire weapons
enter -- toggle rear weapon mode
ctrl/alt -- fire left/right sidekick
== Network Multiplayer =========================================================
Currently OpenTyrian does not have an arena; as such, networked games must be
initiated manually via the command line simultaniously by both players.
syntax:
opentyrian --net HOSTNAME --net-player-name NAME --net-player-number NUMBER
where HOSTNAME is the IP address of your opponent, NUMBER is either 1 or 2
depending on which ship you intend to pilot, and NAME is your alias
OpenTyrian uses UDP port 1333 for multiplayer, but in most cases players will
not need to open any ports because OpenTyrian makes use of UDP hole punching.
== Links =======================================================================
project: https://bitbucket.org/opentyrian/opentyrian/
irc: irc://irc.freenode.net/#tyrian
forums: http://tyrian2k.proboards.com/index.cgi?board=opentyriangeneral
README: AshTR

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                                                                                ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ÚÙ                           Thank you for playing                            À¿³                            ÄÄ ÄÄ ÄÄ T y r i a n ÄÄÄ ÄÄ Ä                              ³ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´³       This game is NOT shareware. Please enjoy it but don't copy it.         ³³                                                                              ³³  If you want to see more great games from Epic MegaGames, visit us Online.   ³³                                                                              ³³ If you have a CompuServe account just GO EPIC at any CompuServe Prompt.      ³³ Here, you can get all of Epic's Shareware games, receive technical support,  ³³ or engage in casual conversation about any Epic product with other           ³³ CompuServe users.                                                            ³³                                                                              ³³ For all the latest Epic News, and links to Epic Distribution sites, visit    ³³ our World Wide Web site at http://www.epicgames.com                          ³ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄH o w Ät o Äo r d e r ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´³                                                                              ³³  W r i t e t o :                C a l l u s :                 V i s i t u s o n l i n e :          ³³  E p i c M e g a G a m e s           8 0 0 - 9 7 2 - 7 4 3 4 ( O r d e r s ) C o m p u S e r v e : G O E P I C       ³³  1 0 4 0 6 H o l b r o o k D r i v e     3 0 1 - 9 8 3 - 9 7 7 1 ( S u p p o r t ) B B S : 4 1 4 - 7 8 9 - 4 2 1 0         ³³  P o t o m a c , M D 2 0 8 5 4 U S A + 4 4 - 1 7 6 7 - 2 6 0 - 9 0 3 ( U K )    I n t e r n e t :                 ³³   0 - 4 0 8 9 9 6 8 4 - 0 ( G D R )      o r d e r s @ e p i c g a m e s . c o m ³ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ                                                                                

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---==This program is NOT shareware.==---
All copying, distribution, and uploading
is prohibited. If you find this file on
a BBS, please notify the sysop that it
is commercial software. Report any
violations to Epic MegaGames at
800-972-7434. Thank you.
---==================================---

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=============================================================================
Tyrian v2.0
Registered Version
Copyright (c) 1995 Epic MegaGames Inc. and Eclipse Software
=============================================================================
* Instructions/Troubleshooting Info *
=============================================================================
Requires:
þ A 386 or faster IBM-compatible PC
þ VGA graphics
þ Hard disk
þ 4 Megabytes of RAM
Also supports:
þ AdLib, Sound Blaster, Sound Blaster Pro, Sound Blaster 16,
Sound Blaster AWE, Gravis Ultrasound, and 100% compatible music cards.
þ General Midi
þ Joystick or Mouse
þ Enhanced Pentium mode for ultra-cool detail
Recommended hardware:
þ 486/66 or faster CPU for smooth play at high detail.
þ Sound Blaster
þ Mouse
To start Tyrian
---------------
1. Switch to the drive where the game is installed (C:)
2. Switch to the subdirectory where the game is installed (CD \TYRIAN)
3. Before running Tyrian for the first time, you should run SETUP.EXE to
configure the sound and music settings.
Note: If you have a Pentium processor, make sure you choose "Pentium"
in the Detail menu section to get added graphical effects.
4. After configuring your sound card, exit the setup program, then type
TYRIAN to begin the game.
=============================================================================
Common problems and solutions
=============================================================================
Running with Windows
---------------------
Tyrian's network mode will not work with the Win95 IPX system. Please
run multiplayer network games in DOS mode with the appropriate DOS
IPX drivers loaded.
Tyrian does not work reliably under Windows 3.xx with sound on. Please run
SETUP from DOS and select "No Music" and "No Effects" under setup if you
need to run Tyrian from Windows. If you still have problems, exit Windows
and run Tyrian from DOS.
Tyrian should work under Windows 95 on most computers. However, if you
have any problems running under Windows 95, you'll have to run Tyrian from
MS-DOS Mode instead.
If you are running TYRIAN through Windows, make sure you change the keyboard
configuration in the options menu, so the ALT key will not be used. Windows
has specific uses for the ALT key that may interfere with the game.
Running with OS/2
-----------------
Though Tyrian may work reliably under OS/2 on some computers, we
don't recommend this because it might result in the game locking up.
Please run Tyrian through DOS, instead.
=============================================================================
HOW TO BOOT YOUR COMPUTER CLEAN
=============================================================================
If you're having problems running Tyrian, you might be able to get it
up and running by "Booting your computer clean." By this, we mean starting
your computer without loading all of the memory managers and device drivers
that might interfere with the game. It's a relatively simple process, so
please bear with us.
If you have DOS 5.0
-------------------
Please skip this section if you have DOS 6.0 or later!
You need to create a "boot disk" to allow you to start your computer
without loading all the TSR's and memory managers that take away
memory. Here's how.
A. Put a blank disk in your A: drive and format it as a DOS disk. (Don't
do this in your B: drive - it won't work!) To do this, type the
following command:
FORMAT A: /S
B. Wait while your computer formats the disk.
C. Label the disk "Boot Disk" and keep it handy. You'll need this
disk whenever you want to start TYRIAN.
Now, you can reboot your computer and play Tyrian:
A. Put the boot disk in your A: drive.
B. Restart your computer, either by pressing CTRL-ALT-DELETE, by
hitting your reset button, or by turning it on.
C. Wait while your computer boots from the boot disk.
D. After a little while, your computer will stop and give you the A>
prompt.
E. Now change to your hard disk by typing "C:".
F. Go into the Tyrian directory by typing "CD \TYRIAN".
G. Begin by typing "TYRIAN".
If you have DOS 6.0 or later
----------------------------
Reboot your computer by pressing RESET or Ctrl-Alt-Del. Wait for the
message "Starting MS-DOS..." to come up. Now press the [F5] key.
This will cause DOS 6.0 to bypass all of your TSR's, memory managers,
and other programs which normally occupy main memory.
Now change into the TYRIAN directory and begin the game.
=============================================================================
GENERAL QUESTIONS & ANSWERS
=============================================================================
Q: When I run Tyrian, the game refuses to start and gives
me the message "You do not have enough free memory."
A: To run Tyrian, you'll need:
* At least 220K(360K modem/network game) of free conventional memory
* At least 2.5 Megs of other memory.
Here's what you need to do:
1. Make sure you have at least 4 megabytes of memory installed in your
computer! You'll need this much in order to have 2.5 Megs free.
2. If you are trying to run Tyrian from Windows, completely exit
Windows and try running it from DOS.
3. If you are trying to run Tyrian from "DOSSHELL" or any other menu
program, please exit from the menu program. Then, run Tyrian from the
DOS prompt. Menu programs often occupy enough memory that there won't
be enough left for the game.
4. If none of the above help, you can solve this problem quickly by
"Booting your computer clean". See above for details!
Q: When I run Tyrian, the computer locks up or reboots.
A: Run SETUP and verify that your settings are correct. If you are
not using a sound card, make sure that SETUP is set for "No Sound Card".
If you are using a sound card, verify that your sound card has no
address, IRQ, or DMA conflicts with other peripherals in your system.
If your sound card works properly with other games, you can assume that
there are no conflicts. However, if your sound card does not work with
other games, you have a conflict. See your sound card manual for details
on fixing this.
Q: Tyrian runs slowly on my 386 or 486 computer. What can I do?
A: Your computer or VGA card isn't as fast as the game would like.
You can speed up the game by running SETUP and changing the Detail
setting to a lower value.
Q: While playing, I get dumped back to DOS with an error message.
A: This means that either (1) Tyrian is conflicting with your memory
managers and TSR's, or (2) you need more free memory to run Tyrian.
Try booting clean and running Tyrian.
Q: I can't seem to get ANYTHING on the screen. I type Tyrian and the system
"hangs". What now?
A: Make sure you have the system requirements mentioned earlier in the
manual. If you do, you may have TSR's that conflict with Tyrian. Remove
the TSR's and try running Tyrian with a "clean boot" from a DOS
diskette.
=============================================================================
SOUND CARD NOTES
=============================================================================
Since new models of sound cards are always being manufactured and revised,
sometimes a new sound card will come out that's not compatible with
Tyrian. To determine whether you are having a sound-related conflict,
try setting up Tyrian for "No Music" and "No Effects." If Tyrian works
without sound, but locks up with sound on, chances are that you are
having a sound-related conflict.
Here's how to contact the top sound card makers for information about
sound card problems and obtaining the latest driver files.
Company Sound Card Phone BBS CompuServe GO
------------- ------------------ ------------ ------------ -------------
Media Vision Pro Audio Spectrum 800-638-2807 510-770-0527 MultiVen (12)
Creative Labs Sound Blaster 405-742-6622 405-742-6660 Blaster
Gravis Ultrasound 604-431-1708 604-431-5927 PcVenB (14)
=============================================================================
TWO PLAYER MODEM/NETWORK GAME
=============================================================================
Advanced Setup Options
----------------------
For Modem, Network, BBS, or serial games, you can specify advanced setup
options where necessary. Just choose the method of play you wish and choose
"Advanced Options." The following is a list of parameters possible for the
advanced options line.
Parameters:
-ACCEPT Accept calls in the background as game plays.
-ADDR You can specify a nonstandard port address for a
device with this command.
-ANSWER Wait for a call then answer the phone.
-ANSWERNOW Answer immediately.
-BAUD <baud> Set baud. 2400, 9600, 14400, 28800, 19200, 38400.
-COM <1/2/3/4> Use COM1, COM2, COM3, or COM4. Default is COM2.
-DIAL "<phone>" Dial this phone number.
-INIT "<string>" Your modem's init string (Default is "ATZ")
-IRQ # For nonstandard IRQs, you can specify your modem's IRQ in
this string. Just replace the "#" symbol with the IRQ used.
-ONLINE My modem is already connected and online.
-SERIAL Use direct serial link, not modem.
-SET <8N1/7E2> Set data bits, parity, stop bits. Default is 8N1.
-TERM Go into terminal mode so you can manually log in.
Speeding up Net/Modem/BBS play
------------------------------
There are many factors that can cause Tyrian to run slowly over a network,
modem, or BBS. The following is a list of suggestions to play Tyrian at a
reasonable speed.
Game options:
Speed - Because some slowdown is inherent in Modem/Network games, you may
need to turn you "Speed" setting up.
Video Options - Turning detail levels down will also make gameplay faster.
Modem/BBS link:
Make sure your init string turns OFF both Error Correction and Data
Compression. Consult your manual for details.
Modem/Net Problems
------------------
Q: Tyrian plays really slow over modem/BBS link. How can I speed it up?
A: Some suggestions are listed above in the "Speeding up Net/Modem/BBS Play"
section. Some factors which may slow down the game that you cannot
control are: line noise, the speed of your opponent's computer, your
opponent's connection (baud rate and line noise on his/her end).
Q: Help! I can't seem to connect with my friend by modem to play Tyrian.
A: Check to see that your init string is valid and each command in it is
performing the desired function (turn off error correction, for example).
Consult your manual for details regarding your init string. Also try
connecting at various baud rates.
Q: Net/Modem Tyrian wont recognize my modem because it's not using a standard
IRQ. What can I do?
A: Include the line: -IRQ # (where "#" is the IRQ which your modem uses) in
the Advanced Options section where you set up your modem for Tyrian. Other
Advanced options are listed in this document or by typing NETMODEM -? at
the TYRIAN> prompt.
=============================================================================
CONTACTING EPIC'S TECH SUPPORT
=============================================================================
If you need further assistance, please call our tech support department:
In the USA: voice: 301-983-9771 fax: 301-299-3841
In the Europe: voice: +44 (0) 1767-260903 fax: +44 (0) 1737-262043
In Germany: voice: 0130 822887 fax: 0130 822886
You can also contact us online:
CompuServe: GO EPIC
WorldWide Web: http://www.epicgames.com/
Internet Mail: help@epicgames.com
Internet FTP: ftp.uwp.edu
Internet News: We answer questions in comp.sys.ibm.pc.games.action
America Online: We answer questions posted in the "PCGames" area
EXEC-PC BBS
Contact: Epic MegaGames
2400 Baud: 414-789-4210
14.4K Baud: 414-789-4360
FTP: ftp.execpc.com
=============================================================================
Epic's Email list:
To subscribe to Epic's email list and receive late-breaking news
from Epic every month or so, just send an Internet message to
list@epicgames.com with the subject: SUBSCRIBE EPIC

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=============================================================================
Epic MegaGames, Inc.
LIMITED USE SOFTWARE LICENSE AGREEMENT
=============================================================================
Epic MegaGames, Inc. ("Epic") grants to you, the end user, a limited
license to install and use this game program, and to use the associated
information and written materials (collectively the "Game Materials"),
subject to the terms of this Limited Use Software License Agreement
("Agreement"). This is a legal contract between you, the end user, and
Epic. PLEASE READ THIS AGREEMENT CAREFULLY BEFORE ACCESSING THE GAME
PROGRAM.
IF YOU DO NOT WISH TO BE BOUND BY THIS AGREEMENT, YOU MAY NOT ACCESS OR
USE THE GAME PROGRAM, AND YOU MUST RETURN THE GAME AND GAME MATERIALS TO
EPIC MEGAGAMES IMMEDIATELY.
1. Grant of License. Epic hereby grants to you, and you accept, a non-
exclusive license to use the game program and the computer software
contained therein in object-code-only form (collectively referred to as
the "Game"), and the accompanying information and written materials
(collectively referred to as the "Game Materials"), only as authorized
in this Agreement. THE GAME MAY BE USED ONLY ON A SINGLE COMPUTER OWNED,
LEASED, OR OTHERWISE CONTROLLED BY YOU; or in the event of the
inoperability of that computer, on a backup computer selected by you.
Neither concurrent use on two or more computers nor use in a local area
network or other network is authorized without the advance written
consent of Epic and the payment of additional license fees. You agree
that you will not assign, sublicense, transfer, pledge, lease, rent, or
share your rights under this Agreement.
2. Copying Prohibited. Except as authorized under this paragraph, NO
COPIES OF THE GAME OR ANY PORTIONS THEREOF MAY BE MADE BY YOU OR ANY
PERSON UNDER YOUR AUTHORITY OR CONTROL. Upon downloading or installing
the Game into your computer, you may make and retain one copy of the
Game for the purpose of backup in the event that the Game is damaged or
destroyed. Any such copy of the Game shall include Epic's copyright and
other proprietary notices.
3. Licensor's Rights. You acknowledge and agree that the Game consists
of proprietary, published and unpublished products of Epic, protected
under United States copyright law and trade secret laws of general
applicability, and international treaty provisions. You further
acknowledge and agree that ALL RIGHT, TITLE, AND INTEREST IN AND TO THE
GAME ARE AND SHALL REMAIN WITH EPIC. This Agreement does not convey to
you an interest in or to the Game, but only a limited right of use that
may be revoked by Epic in accordance with the terms of this Agreement.
4. Prohibited Uses. UNDER NO CIRCUMSTANCES SHALL YOU ENGAGE IN, OR
KNOWINGLY PERMIT OTHERS TO ENGAGE IN, ANY OF THE FOLLOWING WITH RESPECT
TO THE GAME AND RELATED MATERIALS:
a. Renting the Game or related materials;
b. Selling the Game or related materials;
c. Leasing the Game or related materials;
d. Offering the Game on a pay-per-play or similar
basis;
e. Distributing the Game for money or other
consideration;
f. Copying the Game or any portion thereof except as
permitted above with respect to a single backup
copy; or
g. In any manner and through any medium whatsoever
commercially exploit the Game or use the Game for
any commercial purpose.
5. License Fees. The license fees paid by you are paid in consideration
of the limited use license granted under this Agreement.
6. Term. THIS AGREEMENT IS EFFECTIVE UPON YOUR ACCESSING AND USING THE
GAME ON YOUR COMPUTER, and shall continue until terminated. You may
terminate this Agreement at any time by returning the Game and all copies
thereof and extracts therefrom to Epic. Epic may terminate this Agreement
upon the breach by you of any term hereof. Upon such termination by Epic,
you agree to return to Epic the Game and all copies and portions thereof.
7. Limited Warranty. Epic warrants, for your benefit alone, that the
Game and the Game Materials shall, for a period of thirty (30) days from
the date of commencement of this Agreement (referred to as the Warranty
Period), be free from defects in material and workmanship. Epic further
warrants, for your benefit alone, that during the Warranty Period the
Game shall operate substantially in accordance with the functional
specifications in the Game Materials. If, during the Warranty Period, a
defect in the Game appears, you may return the Game to Epic for either
replacement or, if so elected by Epic, refund of amounts paid by you
under this Agreement. You agree that the foregoing constitutes your
sole and exclusive remedy for breach by Epic of any warranties made under
this Agreement. EXCEPT FOR THE WARRANTIES SET FORTH ABOVE, THE GAME, AND
THE SOFTWARE CONTAINED THEREIN, ARE LICENSED "AS IS," AND EPIC DISCLAIMS
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(WITHOUT LIMITATION) ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS
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CONJUNCTION WITH OR ON ANY COMPUTER HARDWARE OR SOFTWARE NOT EXPRESSLY
SUPPORTED BY THE GAME AT THE TIME THIS AGREEMENT FIRST BECOMES EFFECTIVE.
8. Limitation of Liability. Epic's cumulative liability to you or any
other party for any loss or damages resulting from any claims, demands,
or actions arising out of or relating to this Agreement shall not exceed
the license fee paid to Epic for the use of the Game. In no event shall
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9. Trademark. The names Epic and Epic MegaGames, as well as the names
of the Game or Games licensed hereunder, are valuable registered and/or
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regarding the subject matter hereof, shall be brought in the United States
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14. Entire Agreement. This Agreement constitutes the entire Agreement
between the parties. This Agreement may not be amended or modified except
in a writing signed by you and Epic.

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=============================================================================
Tyrian: Online Manual
(c) 1995 Epic MegaGames Inc and Eclipse Software
=============================================================================
I) Requirements
II) Installation
III) Setup and Getting Started
IV) Getting Started
V) Story
VI) How to play
VII) The game
- 1 Player Full Game
- 1 Player Arcade Game
- 2 Player Arcade Game
- 2 Player Modem/Network Game
VIII) The Worlds
IX) Trouble Shooting
X) Credits
I) REQUIREMENTS
* 386-33 or faster PC
* 4 megabytes of RAM
* Approximately 10 megabytes of hard disk space
* VGA graphics capability
Optional:
* Sound Blaster compatible sound card, Gravis Ultrasound, or General
MIDI MPU-401 compatible sound card (Roland Sound Canvas, RAP-10, MT-32)
* Mouse or joystick recommended but not required.
II) INSTALLATION
Installation from Floppy disk:
If you've purchased the floppy disk version of Tyrian, you must first install
Tyrian to your hard drive. To do so, place disk 1 in the drive and type:
a:install [Enter]
or
b:install [Enter]
Follow the on-screen instructions until installation is complete.
Installation from CD-ROM:
If you have the CD-ROM version of Tyrian, you will need to perform either a
partial install or a full install to copy the necessary files to your hard
drive. To install Tyrian from CD, place the CD in your CD-ROM drive and do
the following:
1. Change to the CD-ROM drive containing the Tyrian CD (D:\)
2. Type INSTALL to bring up the Installation Menu.
3. Choose "Install Tyrian" from the menu screen.
4. Choose "Full Install" to copy the entire game to your hard drive or
choose "Partial Install" to copy the minimal amount of files to your hard
drive and play from the CD.
III) TYRIAN SETUP
Before playing Tyrian, you need to run the SETUP.EXE program to configure
Tyrian to your hardware. To do so:
1. Change to the drive in which Tyrian is installed (C:)
2. Change to the directory in which Tyrian is installed (CD\TYRIAN)
3. Type SETUP [ENTER] at the command line.
4. Supply the setup program with the appropriate information to configure
the game.
MUSIC
No Music:
Disables music. Choose this if you do not have a sound card, or if your
sound card does not work with Tyrian properly.
FM sound:
If you have a Sound Blaster or compatible card capable of FM synthesis,
choose this option.
MIDI Port:
If you have a General MIDI MPU-401 compatible interface, Roland Sound Canvas,
SCC-1, or MT-32 sound module, select the MIDI port which your music card
uses. The default port is usually set to 330 or 320.
Gravis:
If you have a Gravis Ultrasound or GUS Max, select "Gravis MIDI."
NOTE TO GRAVIS USERS: remember to activate your ULTRAMID driver before
entering SETUP. Gravis Ultrasound cards with less than 512K RAM will
not play music with Tyrian.
WSS:
If you have the Windows Sound System, select "WSS."
SB16-AWE:
If you have a Sound Blaster AWE32, select "SB16-AWE."
MUSIC VOLUME
Use the left/right arrow keys or click with the mouse to change the music
volume.
SOUND
No Effects:
Disables sound effects. Choose this option if you do not have a sound card
that supports digital sound.
Sound Blaster:
If you have a Sound Blaster or compatible sound card (including the AWE32),
select "Sound Blaster."
Gravis:
For the Gravis Ultrasound or GUS Max, select "Gravis."
WSS:
If you have the Windows Sound System, select "WSS."
SOUND VOLUME
Use the left/right arrow keys or the mouse to change the volume.
GAME DETAIL
Low: for 386's or slower 486's.
High: for 486 local bus processors or faster computers.
Pentium: Maximum detail for Pentium computers.
JUKEBOX
Here, you can listen to all the cool tunes in the game. Just use the
left/right or up/down arrow keys to select the tracks you want to listen to.
You can also listen to Tyrian's sound effects here. Press the period and
comma keys to change the current sound, and press the semicolon key to play
the sound.
IV) GETTING STARTED
To run Tyrian after you have run the SETUP program, all you need to do is
type TYRIAN.
To run Tyrian from DOS at a later time, simply do the following:
1. Change to the appropriate drive letter to play Tyrian (C:).
2. Change to the directory to which Tyrian installed (CD\TYRIAN)
3. Type TYRIAN at the command prompt.
V) THE STORY
The year is 20,031. You are Trent Hawkins, a terraformation pilot. For
three years, it has been your job to fly over tough-to-navigate planetary
formations and check for habitable locations on newly terraformed planets.
You execute more hair raising maneuvers in a day than most League trained
pilots do during the course of their whole career. After many years of war,
however, you prefer blasting rock formations to vaporizing enemy starships.
Your latest assignment from the Interplanetary Council is Tyrian, a proposed
trading world on the edge of the sector, near Hazudra territory. The Hazudra
are a lizard-like race recently discovered in a nearby asteroid field. One
of your fellow workers and close friends, Buce Quesillac, was a Huzudra.
Yesterday Buce was shot in the back by a waiting hoverdrone that
disappeared into the sky before you could blink, let alone stop it.
Someone killed your best friend, and if it's the last thing you do, you're
going to find out why.
The only lead you have is what Buce told you before he died....
"My friend...you must leave Tyrian now, or you will be killed. Even after
death, I could not bear to lose you. Still, what I am about to tell you will
mark you, so listen well...
You are familiar with the corporation that controls the terraformation of
Tyrian, called Microsol. They are responsible for my death. And, do you
remember that glowing rock we discovered in the mines west of here? It was
more than just a pretty mineral. It is a new source of power called
Gravitium. Harness it, and engines will soon be obsolete. It can... control
gravity. Microsol wants it, and will eliminate anyone who knows of its
existence. They captured me two days ago and tried to erase my memory as a
warning. They did not know my memory is holographic in nature, and cannot
be wiped out. Today I would reason that they discovered this, and found
me to finish the job.
Now you must go, before they hunt you down. Hurry! Head towards Savara,
the freeworld. It will be difficult for them to follow you there. GO!"
You ran to your quarters and found them torn apart. Luckily you managed to
obtain three weeks leave and a Gencore Hawk fighter. You set out for Savara
tomorrow, and grieve at the thought of telling your parents that your best
friend has been murdered. You grieve even further wondering how you're to
stay alive with the whole of Microsol dogging your heels.
Preparing for a troubled day, you close your eyes at last, vowing to avenge
Buce's death, not knowing that what will take place in the next three weeks
will become the legend of Tyrian.
Ready yourself....
VI) MENUS AND OPTIONS
TITLE MENU
When you run Tyrian, you will be taken to the title screen. The selections
you can choose at this menu are:
Start New Game: Begins a new game of Tyrian. Tyrian has several modes of
play:
1-Player Full Game
1-Player Arcade
2-Player Arcade
Modem/Network game
The differences in gameplay for each of these modes are described later under
"Playing Tyrian."
After you select the type of game you want to play, you will need to select
the difficulty of gameplay. You can choose from Easy, Medium, or Hard
difficulties.
*SECRET*
From the "Difficulty Select" screen type a capital "G" to switch
to the IMPOSSIBLE difficulty setting.
Load Game: This selection will load a game that you previously saved. The
last level you completed will be saved automatically in the bottom save-game
slot called Last Level.
Instructions: Choose this option to view the in-game manual with information
on how to play.
Info: General information, version number, and legal stuff.
Quit: Takes you to the nether regions of DOS.
GAME MENU
Once you've selected an episode and difficulty settings, you will be taken
to the Game Menu. From the Game Menu, you can modify your ship, change the
game options, read the your datacubes, and enter the game.
Data: (Only appears in Full Game). This selection allows you to read any
datacubes you've collected in the previous level. Datacubes contain all
the secret lowdown on the plot and extra tips and hints that may help you
pass the next level.
Upgrade Ship: (Only appears in Full Game). Takes you to the Ship
Configuration Menu.
Player 1 Input/Player 2 Input: (Two Player Arcade game only.) Lets you
choose the controller for the first and second player.
Options: All control aspects of the game can be configured from this menu:
Controls (joystick, mouse, and keyboard), loading and saving games (Full
Game only), and music and sound volume.
Next Level: Takes you to the NAV screen, where you choose your next
destination. Choose wisely! The datacubes you collect contain valuable
info on planets you may want to steer clear of early on in the game.
Quit Game: Returns you to the title screen.
UPGRADE SHIP MENU (1-Player Full Game only)
The "Full Game" of Tyrian allows you to customize your ship's weapons and
defenses by buying and upgrading items. Not only can you configure a ship
of your own, but you can upgrade to 3 different ships during the game. Each
ship has strengths and weaknesses. There are literally hundreds of
ship configurations to choose from in Tyrian.
Remember that you need credits to purchase goods. Your current credit is
listed below the Armor and Shield bars under the ship display.
Ship Type
In a "Full Game," you begin with the standardized USP Perren Scout ship,
which is a stripped down fighter craft with less armor than the usual
Gencore League ships, but it's quite fast.
At certain spaceports, you will have the opportunity to buy better ships.
Each ship has different Armor and Speed ratings. These ratings are displayed
below the overhead view of your ship.
To purchase items, select the upgrade menu you want (e.g. Front Gun, Shields,
etc.) and click on an item. The first click on the item selects it for
viewing, and the second click purchases it.
Front Gun
To select a weapon for your front weapon port, just click on "Front Gun"
from the Upgrade Ship Menu and take your pick.
Each weapon has 11 levels of power, so if you have the cash (and the greed),
use the left/right arrow keys to raise or lower the power of the weapon you
have selected. Or use the mouse and click on the arrows below the weapon
simulator.
Rear Gun
Each ship also has a rear weapon port. Choose "Rear Gun" to select a rear
weapon. Some rear weapons have two configurations for even more fun! The
default key for changing your rear weapon mode during the game is the ENTER
key.
Like the front weapons, the rear weapons also have 11 levels of power. Just
use the mouse and click on the arrows below the weapon simulator to increase
or decrease the weapon's power.
Shields
Shields are the only things other than your armor keeping huge ionized beams
from ripping into your ship and turning you into space bacon. Be sure to
upgrade them whenever possible.
Generators
Generators power your ship. They determine how fast you can fire and how
fast your shields recharge. A good generator is the key to your offense and
defense.
Sidekicks
Sidekicks are weapons that fly alongside your ship and provide you with
additional firepower. Each ship can have a left and a right Sidekick.
These weapons range from single shot cannons to plasma storms that can
devastate entire sectors of a planet.
For weapons that have unlimited ammunition, simply firing your normal weapon
also fires your Sidekick. Sidekicks with that "charge-up" or have limited
ammunition can be fired separately by using the CTRL and ALT keys.
Done
Returns to the Game Menu.
OPTIONS MENU
From here you can configure various aspects of Tyrian for maximum enjoyment.
Here are the selections:
Load Game
Loads a game previously saved game.
Save Game
Saves a game in progress. The last level you completed is automatically
saved as a backup game called "Last Game," saved in the last savegame slot.
If you forget to save, just load the backup game and the last level you
played will be loaded.
Music/Sound
You can change the music or sound volume with the left/right arrow keys or
by clicking on the volume level desired with the mouse.
Joystick
With this selection you can recalibrate your joystick and assign different
functions to each button.
Keyboard
Allows you to change key functions to customize the keyboard configuration
to your liking.
Quit Game
Ends the current game and returns you to the Title Screen.
Done
Returns you to the Game Menu.
PLAY NEXT LEVEL
Choosing "Play Next Level" takes you to the Nav screen, where you may select
your next destination. GET READY! GET PSYCHED! And get a holo-snack from
your ship's bar. Can't fight a whole fleet on an empty stomach, now can we?
VI) PLAYING TYRIAN
ONE PLAYER FULL GAME
Once you've selected your preferred equipment of destruction, it's time to
use it. Just having a big gun doesn't mean you're a hotshot. Your enemies
know how you think. The only way to beat them is for you to know them just
as well. And above all: violence is not the only route to victory. Study
your datacubes well. They contain valuable information that could give you
the edge you need to conquer the level that you just can't seem to beat.
Know when you're walking into a death zone and prepare adequately, and you'll
be one more step ahead... Good luck.
While playing, the screen will show your score on the bottom left.
Destroying enemies and collecting coins will increase your score. On the
right side of the screen your shield and armor levels are displayed along
with your power level, which will change when you fire. Your options are
also listed here, and if they have a limited number of shots the remaining
ammunition will be displayed.
Collecting Coins
During the game, enemies that you kill will occasionally drop coins. Years
ago, an ingenious starship designer developed a metal that, when heated to
a certain temperature, forms huge metal coins that can be collected by other
ships. Council officials scoffed and called the project "something out of
an ancient electronic game." Nonetheless, the metal is still used in nearly
every ship built.
Collect the coins and gems that fall for more credits.
Datacubes
Datacubes provide valuable information about enemies and levels! Grab 'em
if you can!
Power ups
If you see a flashing metal pod emerge from a destroyed ship, grab it. It
will power up your front or rear weapon from 2 to 5 levels! If your ship is
low on armor, a special armor supply ship will appear. Destroy it and grab
the armor powerup to repair your ship.
Well, you're on your own from here. Be sure to destroy everything that
moves (and in some cases, things that don't) or you're dust. The enemies
here don't hand out extra lives, either. Once you're dead, you have the
opportunity to reconfigure your ship and continue the game.
Enjoy Tyrian, and may your lasers fire true!
ONE PLAYER ARCADE GAME
If you would like to play Tyrian as a fast and furious arcade shoot 'em up,
we've included one- and two-player arcade modes for you. Simply select
"One Player Arcade" or "Two Player Arcade" from the game select menu after
hitting "Start New Game" in the Main Menu.
In a one player game you are not be able to upgrade your ship in between
levels, but instead grab power ups throughout the game. The arcade game has
the same number of weapons to choose from as in the normal game. However,
even more firepower is obtainable from a "Special Weapon" option.
Power-ups
Front weapon power-ups are characterized by a blue ball with the weapon
superimposed over the ball. Power-up the front weapons by getting numerous
purple power up balls.
Rear weapon power-ups look like red balls with a weapon icon superimposed
over the ball. Power-up the rear weapon by grabbing the metal power-ups
that flash green and red!
Special Weapons
A Special Weapon can be acquired when either one of your weapons is charged
near FULL capacity. The small ship indicating your level of power at the
top left hand corner of the screen reads the number "8" when a weapon is near
full capacity. Beware, when you are hit you lose power.
While some of the Special Weapons can be fired continuously, others can only
be used after they have had enough time to recharge.
There are numerous special weapons...
Attractor: Attracts power ups and coins when you continually
press the fire button.
Repulsor: Repulses shots when you continually press the fire
button.
Ice Beam: when you press the fire button you will fire an ice
shot, which freezes enemies. Because of their inertia they can still move,
but will be unable to fire shots. This is especially helpful with bosses,
but only lasts for a limited amount of time on more powerful enemies.
Super Laser: continually pressing the fire button will release
a coherent light blast powerful enough to devastate EVERYTHING in its path!
Pearl Wind: ?
Power of Zinglon: ?
Flare: ?
TWO PLAYER ARCADE GAME
Tyrian has TWO PLAYERS capability! As incredulous as it may sound,
we've been able to double the amount of wreckage spilled across the screen,
doubled the huge landscape ripping explosions, and of course, we've doubled
the firepower.
The Steel Dragon
Just having double the fun isn't enough, is it? To complement this
awesome mode, the first and second player can combine their ships into 150
tons of deadly space fighter technology. Called "The Steel Dragon", this
ship consists of two parts, the "Dragonwing" and the "Dragonhead". They are
combined when the ships are close enough together to dock. This concept was
developed recently by a new firm, based on the jungle planet of Torm, and
its name comes from the dragons which thrive there. Three times as fast and
hundreds of times more powerful than other fighters, this starship lives up
to its namesake easily.
Once combined, the first player has control of all ship movements, and the
second player controls a special weapon turret that revolves around the
ship, making up for its lack of speed and larger size. The ships can be
separated by one of two means: Player 1 - holding down one of the Sidekick
fire buttons and moving away from Player 2, or Player 2 stops firing and
moves away from player 1.
Power-Ups
During the game, each player grabs power-ups which are dropped from enemies
that you destroy. Between the two ships, there are 18 kinds of weapons that
can be picked up. The Dragonhead's power-ups are superimposed over a blue
ball. The Dragonwing's power ups are shown over a dark red ball. But, the
upgrade capabilities of your ship don't stop there...
Your current weapon can be increased in power by grabbing the purple ball
power-ups. Also look for the mechanized power ups, which increase the
other player's weapon by one level of power.
Many strategies are possible to beat tough-to-destroy enemies. Try
maneuvering in such a way that you can combine when you need extra firepower
to destroy a particularly annoying boss. You may also separate to create
two targets for enemies to shoot at, making dodging easier.
Weapons
The first player ship, the Dragonhead can power up with the following
weapons (blue power ups):
Pulse Cannon
Multi Cannon
Mega Cannon
Laser
Zica Super Laser
Proton Blaster
Vulcan Cannon
Lightning Gun
Missile launcher
Heavy Missile launcher
The Dragonhead has no charge capabilities for its weapon, but has a greater
selection. It is also faster than the Dragonwing.
The second player ship, the Dragonwing, can power up with these weapons
(dark red power ups):
Starburst
Multi Cannon
Sonic Cannon
Proton Blaster
Wild Cannon
Vulcan Cannon
Heavy Missile Launcher
Mega Pulse Beam
The second player ship's weapon has a special characteristic. If you do
not fire, the weapon charges for a much more damaging "super shot" that is
released when your weapon is fully charged (two small blue balls orbiting
a large one). The more powered-up your ship is, the faster it charges.
There are 11 levels of weapon power, giving you a selection of nearly 200
different weapons!
Note: Version 2.0 of Tyrian has new weapons! But we don't want to spoil the
fun of finding them by telling you what they are...
TWO PLAYER MODEM/NETWORK GAME
What?... You don't have anyone at home to play Tyrian with? Well, we
thought of that, and developed modem and network drivers for Tyrian, so you
can challenge anyone you like, anywhere you like! Challenge someone you
don't even know to a battle of Tyrian prowess, or if your friends are too
far away to visit, simply tell them to meet you on a local BBS and you can
rock 'n roll in minutes!
To play with two player modem and network support, simply select "Start
New Game" from the Main Menu. Then, select "Modem/Network 2-Player Game"
from the game menu.
Once you have selected the Modem/Network 2-player game, the main Multiplayer
menu will appear and will give you a number of options.
Playing TYRIAN by Modem
Before you play a modem game for the first time, you need to configure the
settings to match your hardware by following these simple steps.
1. Choose "Select Modem Brand" from the modem link menu and select the type
of modem you have from the list. If your modem is not listed, try selecting
"Standard 9600" or "Standard 14.4".
2. Choose "Select Speed" to choose your modem speed. Some, but not all 14.4
modems may connect at higher baud rates when error correction and data
compression are disabled.
3. Select "COM Port" to tell TYRIAN which port your modem communicates
through.
4. Choose "Call a Friend & Begin" or "Wait for a call & Begin" to connect
with someone via modem. If you choose "Call a Friend & Begin", type in the
phone number of the person you will be playing against, then press ENTER
to start the connection. If you choose "Wait for a call & Begin", your
modem will go into Answer mode and will pick up the incoming phone call.
After the modems have connected, you will then be taken to the Epic Challenge
Arena, which is discussed later in this section.
Playing TYRIAN by a Serial Link
To play Tyrian through a serial link you need two computers that are
connected by a "Null Modem Cable" that can be purchased from your local
computer store.
Before you play a serial game for the first time, you need to configure the
settings to match your hardware by following these simple steps.
1. Choose "Serial Link" from the main Multiplayer menu.
2. Choose "Serial Port" to select which port the null modem cable is connected to.
3. Choose "Serial Speed" to set the speed of the Serial Port.
We recommend 9600 baud; this is fast enough for TYRIAN to play at
its maximum speed. Faster baud rates may work less reliably on
some computers.
6. Choose "Begin Serial Game" to connect the two computers and enter the Epic
Challenge Arena, which is discussed later in this section.
Playing TYRIAN on an IPX Network
To run Tyrian on any network that supports the IPX network protocol, you
must first have the proper network drivers loaded in memory before running
Tyrian. Check the manual that came with your network software, or ask your
network manager for help on setting this up.
From the main Multiplayer menu, select "IPX Network" to enter the Epic
Challenge Arena, which is discussed later in this section.
Note: for some LAN based networks which use multiple network
segments (hubs), you may need to specify which segments to include
in the "Advanced Options". For example, type: -N 1 -N 2 -N 3
to include hubs 1, 2, and 3.
The Tyrian Challenge Arena
Once you've connected - by modem, serial link, or network - you enter the
"Challenge Arena." Enter your name or alias, and you will appear in the
Challenge Arena. You will also see the name that the other player has
chosen.
The Challenge Arena displays information about each player presently
connected:
Name Your name, of course, or an alias
Action Available, Pondering, or Challenging.
Version Which version of Tyrian each player is running.
Challenge Arena Options:
Challenge: Challenges the highlighted player.
Whisper: Sends a message directly to any other player, so that others don't
see it. You can whisper to a player who is playing a game, but your "yells"
only reach players who are in the arena screen.
Yell: Sends a message to everyone in the challenge arena.
Exit: Returns you to the Main Menu.
VII) THE WORLDS
The following information is all you could gather from your ships databanks.
Although incomplete, it should give you enough information to begin your
quest. Information about the remaining planets can be acquired from
datacubes that you collect during the game.
TYRIAN:
Tyrian is the most recent acquisition of Microsol; the sector's largest
corporation. Since no single company can own a planet due to Article 17
of the Interplanetary Council Law, Microsol is responsible for the
terraformation and trading agreements. Still, Microsol plans to bend
Article 17. It's up to you to stop them.
Tyrian is a world under terraformation, which means Microsol hires work
teams in the hundreds of thousands to monitor gravity control, land
sculpturing, and atmospheric maintenance. Your job has always been to make
laser measurements of surface features by flying over them at high speeds
in a land skimmer at altitudes as low as ten feet. Other team members handle
atmosphere processors, robotic construction crews, even huge horticultural
seed ships to plant entire forests in a fraction of the time. Flying over
Tyrian, one will notice some rather odd regions. Floating rock formations
due to gravity testing, large forests and rocky crags with occasional
research facilities dot the landscape.
SAVARA:
Savara, the only free world in the sector, is the only planet totally free
of the Interstellar Government's policies. The founders of the planet
insisted that it be preserved as an agricultural world, and that, with
huge amounts of new plant and animal species, it's natural beauty was too
important to disturb. It thrives as a vacation spot as well as an
excellent trading world, though Tyrian is expected to overshadow it once it
begins operation. It is also one of the only planets to support an
underwater colony. Huge towers can be seen rising out of the vast oceans
at certain points. Savara is an ideal place for trade and repair, however
Microsol is suspected to have a secret base there despite the mandates that
outlaw any company craft.
DELIANI:
A triumph of mankind, Deliani's nickname is "TechWorld," due to it's
sprawling cities and gleaming skyscrapers populating the surface. Deliani
is the equivalent of ancient Earth's "New York City,": if one wants
something, legal or illegal, one usually finds it here. The economic
prosperity enjoyed by Deliani is only the sliver lining of the dark cloud of
crime that exists there. Even though the planet is the home of Microsol's
chief competitor, Gencore Tech Alliance, many acts of greed and corruption
still run rampant. Gencore was formed not only to restore order to Deliani,
but to deliberately oppose Microsol in it's sinister dealings. Those who
have crossed Microsol usually flee to Deliani to seek refuge with Gencore.
Beware, flight in Deliani is nerve wracking, due to the tight spaces and
clusters of towers.
GYGES:
The original headquarters of Microsol. This planet has a very dry and
desert-like surface with the occasional mountain range. Microsol's interest
in this world lies in its weak inner crust, which allows for construction of
underground research facilities. Immense domed cities can be seen in major
research and production locations. The tragedy of Gyges is that it was
originally the home of the Zica, an unknown race of alien that originally
carved immeasurable labyrinthine tunnel systems under the surface. Microsol
drove them out, disregarding the rights of an entire race, vaporizing
entire colonies at a time. The Zica are feared by xenoscientists. Xeno-
scientists believe the Zica have fled to the outer reaches of the sector
where they plan to launch a massive attack on Gyges and Microsol, using
outer-dimensional technology. But is it true...?
REMUS:
Sector capital and regional chapter of the Interplanetary Council, Remus
is one of the largest worlds in the sector. Remus is surpassed in size only
by the ice world of Camanis. Its surface is similar to Savara's, though
consisting of grasslands and heavily forested mountain regions. The city
capital, Portoch, is a metropolis of corruption and dark, rainy days. The
buildings are so neglected they are streaked with dirt, providing a
depressing atmosphere. It is said that the chapter lords are so decadent
that they seldom emerge from the local simulation clubs. The city itself is
an example of why Microsol holds so much sway in council policies: bribery.
VIII) TROUBLESHOOTING
The most up-to-date troubleshooting information can be found in the
HELPME.DOC file included in this game. To view this file, change to the
directory that Tyrian is installed to, and type HELPME.
Running with WINDOWS
Tyrian does not work reliably under Windows with sound on. Please run SETUP
from DOS and select "No Sound Card" under setup if you need to run Tyrian
from Windows.
If you continue to encounter problems after trying the suggestions listed in
the HELPME.DOC file, please contact our technical support department:
In the USA: Tech +1 301-983-9771 Fax +1 301-299-3841
In Europe: Tech +44 (0) 1767-260903 Fax +44 (0) 1767-262043
In Germany: Tech 0130 822887 Fax 0130 822886
You can also contact us online:
CompuServe: GO EPIC
Internet Mail: help@epicgames.com
Internet News: We answer questions in comp.sys.ibm.pc.games.action
America Online: We answer questions posted in the "PCGames" area
WorldWide Web: http://www.epicgames.com/
IX) CREDITS
Jason Emery: programming, level design, additional artwork, weapon design,
additional sound FX
Alexander Brandon: story, music, coordinator, design, online help
Daniel Cook: level artwork & design
Robert Allen: our eminent producer, additional sound FX, additional design
Arturo Sinclair: 3d artwork, title design
Bruce Hsu: character portrait design
John Calcagno: 3d animation
Andrew Paquette: character portrait artwork, additional 3d artwork
Andreas Molnar: LOUDNESS Sound System programming & music conversion
Susan Aldworth: Voices
Nando Eweg: sound FX
Many thanks to Tim Sweeney (basically, master of all), Mark Rein (manual
design & marketing), Arjan Brussee, Cliff Bleszinski, and Rob Elam
(entertainment).
Additional thanks go to our families and the Epic Beta Testers!

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==============================[ ORDER FORM ]==================================
Epic MegaGames Inc. Orders: 800-972-7434 CompuServe: GO EPIC
10406 Holbrook Drive Questions: 301-983-9771 CompuServe: 70007,1631
Potomac, MD 20854 USA Fax: 301-299-3841 Internet: orders@epicgames.com
==============================================================================
You always receive a bonus game FREE with your paid order.
Please place a check mark in the [ ] boxes below, and add up the totals.
[ ] Special Discount: Order TWO line items below and SAVE $5 -- Or
Order THREE line items and SAVE $10. (Discount applies
to registered games and Gravis gamepad only)........(SAVE!) __________
Tyrian: (Available on CD-ROM or 3.5" disks)
[ ] FOUR complete action-packed episodes!
Full version with OVER 60 action packed levels.............($35) __________
Pinball Products: (CD-ROM)
[ ] Extreme Pinball CD-ROM: All 4 tables - Rock Fantasy/Medieval
Knights/Monkey Mayhem/Urban Chaos.......................($35.00) __________
[ ] Epic Pinball CD-ROM: 13 classic pinball tables..........($64.00) __________
[ ] Extreme Bundle: Extreme Pinball CD + Epic Pinball CD,
a total of 17 tables! Extreme savings!..................($69.00) __________
Radix - Beyond the Void: (Available on CD-ROM or 3.5" disks)
[ ] Three complete episodes (27 levels total) of 3D destruction
and carnage! Available on 3.5" HD disks or CD-ROM.........($35) __________
One Must Fall: (Available on CD-ROM or 3.5" disks)
[ ] Full version of OMF 2097: 10 Fighters, 5 Arenas, 3 Tournaments.
Includes 20-page manual and over 10 megs of action.........($39) __________
[ ] Full version of OMF 2097 + huge 60-page strategy guide.....($49) __________
Jazz Jackrabbit:
[ ] Jazz Pack 1: Episodes 1, 2 & 3. Three times the fun!.......($25) __________
[ ] Jazz Pack 2: Continue the adventure in 4, 5 & 6............($25) __________
[ ] Both Jazz Packs together: Order 'em together and save!.....($39) __________
(All Jazz orders include a bonus game and a full-color manual!)
[ ] Jazz Jackrabbit CD: All NINE Episodes. Save!..............($49) __________
[ ] Jazz Tee-Shirt! Cool 6-color tee featuring an action pose..($12) __________
Pick: [ ] Small, [ ] Medium, or [ ] Large.
Arcade and Adventure games: (3.5" HD disks only)
[ ] The JILL trilogy: Epic's bestseller in both 1992 & 1993....($30) __________
[ ] Xargon: Three episodes in Epic's newest arcade/adventure...($30) __________
[ ] Kiloblaster: Three episodes of classic arcade action.......($30) __________
[ ] OverKill: The six-planet mega blast........................($30) __________
Adventure & Role Playing: (3.5" HD disks only)
[ ] Castle of the Winds: Windows fantasy role playing game.....($25) __________
[ ] Solar Winds: Both episodes of Jake Stone's adventure.......($30) __________
[ ] Dare to Dream: All three episodes of Windows adventures....($30) __________
[ ] Ken's Labyrinth: Save Sparky, your dog, in Ken's 3d mazes..($30) __________
Puzzle Games: (3.5" HD disks only)
[ ] Electroman: 8 levels of platform-puzzlers..................($19) __________
[ ] Heartlight: 70 different mazes to guide Percival through...($19) __________
[ ] Robbo: Lead Robbo through large, multilevel puzzles........($19) __________
[ ] Brix & Brix 2 Deluxe: Thrilling 256-color puzzle action....($30) __________
Miscellaneous:
[ ] Epic/Safari Shareware Collection...........................($12) __________
(Tons of shareware on 3.5" HD disks or CD-ROM!)
[ ] Gravis Gamepad: 4-button Nintendo-style digital joystick...($25) __________
(The perfect joystick for OMF and Jazz fans!)
[ ] Other: _________________________________________________________ __________
[ ] Other: _________________________________________________________ __________
Software Bundles - Buy 'em and Save!
(3.5" HD disks only)
[ ] Shooter Combo : Tyrian, Radix .............................($59) __________
[ ] Epic Puzzle Pack: Electro Man, Heartlight & Robbo. Save!...($35) __________
[ ] Super Puzzler Combo: Puzzle Pack plus Brix & Brix2 Deluxe..($45) __________
[ ] Action Combo: Jill, Xargon & OverKill. Save!...............($45) __________
[ ] Windows Combo: Dare to Dream and Castle of the Winds 1&2...($40) __________
[ ] Role-Playing Combo: Solar Winds 1&2 and Castle 1&2.........($40) __________
USA/Canada Shipping & Handling (International add $2 extra)......... __$4.00___
Maryland residents must add 5% tax.......... __________
Total enclosed: __________
Disk size: [ ] CD-ROM [ ] Check here if you have ordered
[ ] 3.5" High Density from Epic MegaGames in the past.
Please call for other disk sizes/formats.
Name: _______________________________________________________________
Address: _______________________________________________________________
City, ST Zip: _______________________________________________________________
Country: ____________________ Phone: __________________________________
Payment by: [ ] Check [ ] Money order [ ] MasterCard [ ] Visa
Card # _______________________ Exp Date: _______ Signature: ________________
Important! Credit card orders must include the card's "expiration date"
or "expiry date". Checks must be in US funds and drawn on a US bank. If you
can't get a check drawn on a US bank, please obtain a "postal money order"
in US funds from your local post office. Payment must be included with your
order.
Thank you for ordering from Epic MegaGames. We appreciate your business and
we are looking forward to giving you top-quality service.
Where did you obtain this shareware game? _____________________________________
NOTE: All products and prices on this form are subject to change without notice.
Please call Epic MegaGames at 1-800-972-7434 or (301)-468-6012 if you have any
questions regarding this order form.

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