mirror of
https://github.com/clockworkpi/Menu.git
synced 2025-12-12 15:38:51 +01:00
commit
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.gitignore
vendored
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.gitignore
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21_Indie Games/45_Hurrican/Game_Log.txt
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--> Using external storage path '.' <--
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--> Using save path '/home/cpi/.hurrican' <--
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||||||
Searching for language files in ./lang
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File .. is directory, skipping
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||||||
Found language file portugues.lng in path ./lang/portugues.lng
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||||||
File . is directory, skipping
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||||||
Found language file english.lng in path ./lang/english.lng
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Found language file polski.lng in path ./lang/polski.lng
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||||||
Found language file svenska.lng in path ./lang/svenska.lng
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||||||
Found language file deutsch.lng in path ./lang/deutsch.lng
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||||||
Found language file espanol.lng in path ./lang/espanol.lng
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||||||
Found language file francais.lng in path ./lang/francais.lng
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Found language file italiano.lng in path ./lang/italiano.lng
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>--------------------<
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| GameInit started |
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>--------------------<
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--> SDL/OpenGL init <--
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---------------------
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Initializing SDL.
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SDL initialized.
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-> SDL1 GL reports VSync was enabled successfully
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Window resolution: 320x240
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Window viewport: 640x480 at 0x0
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GL_VENDOR: VMware, Inc.
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GL_RENDERER: Gallium 0.4 on llvmpipe (LLVM 3.9, 128 bits)
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GL_VERSION: 3.0 Mesa 13.0.6
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GL_SHADING_LANGUAGE_VERSION: 1.30
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GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encShader: Compiling ./data/shaders/100/shader_color.vert
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Shader: Compiled ./data/shaders/100/shader_color.vert
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Shader: Compiling ./data/shaders/100/shader_color.frag
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Shader: Compiled ./data/shaders/100/shader_color.frag
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Shader: Compiling ./data/shaders/100/shader_texture.vert
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Shader: Compiled ./data/shaders/100/shader_texture.vert
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Shader: Compiling ./data/shaders/100/shader_texture.frag
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Shader: Compiled ./data/shaders/100/shader_texture.frag
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-> OpenGL init successful!
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DirectInput8 polling for 323 keys!
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Initializing SDL_mixer
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Requested 24 sound channels and got 24
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Loaded texture demofont
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Loading font: demofont.png
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Loaded texture copper1
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Loaded texture copper2
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Loaded texture copper3
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Loaded texture demozahlen
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Loaded texture demologo
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Loaded texture star
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Loaded song file ./data/music/Cracktro.it
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-> GameInit successful!
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Using language-file './lang/english.lng'
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Config file loading successful !
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Loaded song file ./data/music/menu.it
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Loaded texture menufont
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Loading font: menufont.png
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Loaded texture hurrican_rund
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Loaded texture hurrican-logo
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Loaded texture skills
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Loaded texture star
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Loaded texture loading
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Loaded texture loadingbar
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Loaded texture smallfont
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Loading font: smallfont.png
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Loaded texture guiback
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Loaded texture bullet
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Loaded texture skeletor_bullet
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Loaded texture glassplitter
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Loaded texture explosion-medium
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Loaded texture explosion-medium2
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Loaded texture explosion-medium2
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Loaded texture explosion-medium
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Loaded texture explosion-medium
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Loaded texture explosion-green
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Loaded texture alienexplosion
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Loaded texture explosion-big
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Loaded texture explosion-big2
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Loaded texture explosion-trace
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Loaded texture blue-explosion
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Loaded texture explosion-giga
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Loaded texture splitter
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Loaded texture piranhateile
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Loaded texture piranhateile2
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Loaded texture piranhablut
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Loaded texture madeblut
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Loaded texture tropfen
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Loaded texture blatt
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Loaded texture blatt
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Loaded texture nest
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Loaded texture rocksplitter
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Loaded texture rocksplittersmall
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Loaded texture rocksplittersmallblue
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Loaded texture spidersplitter
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Loaded texture spidersplitter2
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Loaded texture spidergrenade
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Loaded texture evil-smoke
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Loaded texture evil-smoke2
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Loaded texture stelze
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Loaded texture stelzhead
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Loaded texture smoke2
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Loaded texture smoke2
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Loaded texture smokebig
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Loaded texture smokebig
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Loaded texture smokebig
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Loaded texture beamsmoke
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Loaded texture beamsmoke
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Loaded texture beamsmoke2
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Loaded texture beamsmoke2
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Loaded texture beamsmoke5
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Loaded texture snowflush
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Loaded texture snowflush
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Loaded texture ufolaserflare
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Loaded texture funke
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Loaded texture funke
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Loaded texture funke2
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Loaded texture laserfunke
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Loaded texture laserfunke2
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Loaded texture smoke
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Loaded texture pharaosmoke
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Loaded texture rocketsmoke
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Loaded texture rocketsmokeblue
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Loaded texture rocketsmokegreen
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Loaded texture flugsacksmoke
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Loaded texture evilfunke
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Loaded texture tropfen2
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Loaded texture wassertropfen2
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Loaded texture laserflame
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||||||
Loaded texture bubble
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||||||
Loaded texture snow
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Loaded texture snow
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Loaded texture p1_hurri-teile
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Loaded texture p2_hurri-teile
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Loaded texture boulder_small
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||||||
Loaded texture wasserspritzer
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Loaded texture wasserspritzer
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Loaded texture lavakrabbe_teile
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||||||
Loaded texture spiderparts
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Loaded texture kettenteile
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Loaded texture kettenteil2
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Loaded texture rain
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Loaded texture shield
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Loaded texture evilroundsmoke
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Loaded texture giantspiderflare
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Loaded texture kringel
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Loaded texture kringel
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||||||
Loaded texture dust
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||||||
Loaded texture turbinesmoke
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||||||
Loaded texture miniflare
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Loaded texture grenadeflare
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||||||
Loaded texture lavaflare
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Loaded texture lavaflare
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Loaded texture metalhead_halsteil
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||||||
Loaded texture metalhead_turbine
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||||||
Loaded texture schleim
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Loaded texture schleim2
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||||||
Loaded texture shockexplosion
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||||||
Loaded texture shotflare
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Loaded texture shotflare
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||||||
Loaded texture extracollected
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||||||
Loaded texture diamantcollected
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||||||
Loaded texture spidershotsmoke
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Loaded texture drache_smoke
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||||||
Loaded texture fireball_smoke
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||||||
Loaded texture lavaflare
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||||||
Loaded texture explosion-regular
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||||||
Loaded texture explosion-regular
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||||||
Loaded texture dust
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||||||
Loaded texture dust
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||||||
Loaded texture schrott1
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||||||
Loaded texture schrott2
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||||||
Loaded texture droneflame
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||||||
Loaded texture Zitronestiel
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||||||
Loaded texture powerblock
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||||||
Loaded texture oneup
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||||||
Loaded texture diamant
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||||||
Loaded texture extras
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||||||
Loaded texture punisher
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||||||
Loaded texture wasserfall
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||||||
Loaded texture wasserfall2
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||||||
Loaded texture water
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||||||
Loaded texture water2
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||||||
Loaded texture gameover
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||||||
Loaded texture shadow
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||||||
Loaded texture lasersmoke
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||||||
Loaded texture lasersmoke_big
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||||||
Loaded texture spreadshotsmoke
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||||||
Loaded texture powerlinesmoke
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||||||
Loaded texture lavaflare
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||||||
Loaded texture blitzstrahl1
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||||||
Loaded texture blitzstrahl2
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||||||
Loaded texture blitzstrahl3
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||||||
Loaded texture blitzstrahl4
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||||||
Loaded texture blitzflash1
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||||||
Loaded texture blitzflash2
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||||||
Loaded texture blitzflash3
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|
||||||
Loaded texture blitzflash4
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||||||
Loaded texture blitztexture
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|
||||||
Loaded texture schussflamme
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|
||||||
Loaded texture schussflamme2
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|
||||||
Loaded texture schussflamme3
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|
||||||
Loaded texture schussflammeflare
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|
||||||
Loaded texture diamant
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||||||
Loaded texture skeletor_shot
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|
||||||
Loaded texture spreadshot
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||||||
Loaded texture spreadshot2
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||||||
Loaded texture spreadshot_big
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||||||
Loaded texture spreadshot_big2
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|
||||||
Loaded texture bounce1
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|
||||||
Loaded texture bounce2
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|
||||||
Loaded texture bounce3
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||||||
Loaded texture bounce_big1
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||||||
Loaded texture bounce_big2
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||||||
Loaded texture bounce_big3
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||||||
Loaded texture laser
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|
||||||
Loaded texture laser2
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|
||||||
Loaded texture laserbig
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|
||||||
Loaded texture laserbig2
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|
||||||
Loaded texture walker-laser
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||||||
Loaded texture canonball
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||||||
Loaded texture powerline
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|
||||||
Loaded texture suchschuss
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|
||||||
Loaded texture suchschuss2
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||||||
Loaded texture golemschuss
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||||||
Loaded texture golemschuss
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||||||
Loaded texture spiderslow
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||||||
Loaded texture fetterspinnenlaser
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|
||||||
Loaded texture spidershot
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||||||
Loaded texture spidershot2
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||||||
Loaded texture bombe_small
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||||||
Loaded texture bombe_big
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||||||
Loaded texture flamme
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||||||
Loaded texture flame
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||||||
Loaded texture fireball
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|
||||||
Loaded texture fireball_big
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|
||||||
Loaded texture fireball_big
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|
||||||
Loaded texture rotzshot
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|
||||||
Loaded texture flame
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|
||||||
Loaded texture flame
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||||||
Loaded texture flame
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||||||
Loaded texture flame
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|
||||||
Loaded texture krabblerlaser1
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|
||||||
Loaded texture krabblerlaser2
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||||||
Loaded texture krabblerlaser2
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|
||||||
Loaded texture pharaolaser
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||||||
Loaded texture grenade
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|
||||||
Loaded texture rocket
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|
||||||
Loaded texture rocket
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||||||
Loaded texture rocketwerfer
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||||||
Loaded texture torpedo
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||||||
Loaded texture evilshot
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||||||
Loaded texture evilshot2
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||||||
Loaded texture evilblitz
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||||||
Loaded texture blitzbeam
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||||||
Loaded texture ufolaser
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||||||
Loaded texture stelzlaser
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|
||||||
Loaded texture pflanzeschuss
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|
||||||
Loaded texture bratklopsshot
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|
||||||
Loaded texture dronebullet
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||||||
Loaded texture schleimshot
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|
||||||
Loaded texture lafass_fall
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||||||
Loaded texture evilblitz2
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||||||
Loaded texture flugkanonelaser
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|
||||||
Loaded texture eiszapfenshot
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|
||||||
Loaded texture arcshot
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|
||||||
Loaded texture snowbomb
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|
||||||
Loaded texture snowbombsmall
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|
||||||
Loaded texture fettespinneshot
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|
||||||
Loaded texture fettespinneshot2
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|
||||||
Loaded texture eierbombe
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|
||||||
Loaded texture evilround
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||||||
Loaded texture druckwelle
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||||||
Loaded texture shieldspawner
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||||||
Loaded texture blauebombe
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||||||
Loaded texture skeletor_granate
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|
||||||
Loaded texture elektropampe
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||||||
Loaded texture spidershot2
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||||||
Loaded texture hud
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||||||
Loaded texture hudblitz
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||||||
Loaded texture hudbomb
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||||||
Loaded texture hudsupershot
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||||||
Loaded texture hudautofire
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|
||||||
Loaded texture hudenergy
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|
||||||
Loaded texture hudrad
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|
||||||
Loaded texture hudfontbig
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|
||||||
Loaded texture hudselected
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||||||
Loaded texture hudbalken
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||||||
Loaded texture hudbalken_full
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|
||||||
Loaded texture hudarrow
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||||||
Loaded texture bosshud
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||||||
Loaded texture bossbar
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||||||
Loaded song file ./data/music/credits.it
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||||||
Loaded song file ./data/music/stageclear.it
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||||||
Loaded song file ./data/music/gameover.it
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|
||||||
Loaded song file ./data/music/highscore.it
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|
||||||
Loaded texture console
|
|
||||||
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|
||||||
>--------------------<
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||||||
| GameExit started |
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||||||
>--------------------<
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|
||||||
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-> Fonts released
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||||||
-> Head menu released
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||||||
-> Shutting down Sound Manager
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||||||
-> Sound system released
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||||||
-> Texture system released
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||||||
-> SDL/OpenGL input shutdown successfully completed !
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|
||||||
-> SDL/OpenGL shutdown successfully completed !
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|
||||||
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|
||||||
-> Hurrican closed !
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|
||||||
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|
||||||
http://www.poke53280.de
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|
||||||
Bugreports, questions etc : information@poke53280.de
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|
||||||
|
|
||||||
-> logfile end
|
|
||||||
Loading…
x
Reference in New Issue
Block a user