restore codes
317
Menu/GameShell/10_Settings/Airplane/__init__.py
Normal file
@ -0,0 +1,317 @@
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# -*- coding: utf-8 -*-
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import pygame
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#import math
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import commands
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#from beeprint import pp
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from libs.roundrects import aa_round_rect
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#import gobject
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#from wicd import misc
|
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## local UI import
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from UI.constants import Width,Height,ICON_TYPES
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from UI.page import Page,PageSelector
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from UI.label import Label
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from UI.fonts import fonts
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from UI.util_funcs import midRect
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from UI.keys_def import CurKeys
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from UI.scroller import ListScroller
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from UI.icon_pool import MyIconPool
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from UI.icon_item import IconItem
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from UI.multi_icon_item import MultiIconItem
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from UI.multilabel import MultiLabel
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class InfoPageListItem(object):
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_PosX = 0
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_PosY = 0
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_Width = 0
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_Height = 20
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_Labels = {}
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_Icons = {}
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_Fonts = {}
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_LinkObj = None
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def __init__(self):
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self._Labels = {}
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self._Icons = {}
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self._Fonts = {}
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def SetSmallText(self,text):
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l = MultiLabel()
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l.SetCanvasHWND(self._Parent._CanvasHWND)
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l.Init(text,self._Fonts["small"])
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self._Labels["Small"] = l
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#if self._Labels["Small"]._Width > self._Width:
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# self._Width = self._Labels["Small"]._Width
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if self._Labels["Small"]._Height >= self._Height:
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self._Height = self._Labels["Small"]._Height+10
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def Init(self,text):
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#self._Fonts["normal"] = fonts["veramono12"]
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l = Label()
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l._PosX = 10
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l.SetCanvasHWND(self._Parent._CanvasHWND)
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l.Init(text,self._Fonts["normal"])
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self._Labels["Text"] = l
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def Draw(self):
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self._Labels["Text"]._PosY = self._PosY
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self._Labels["Text"].Draw()
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if "Small" in self._Labels:
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self._Labels["Small"]._PosX = self._Labels["Text"]._Width + 16
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self._Labels["Small"]._PosY = self._PosY
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self._Labels["Small"].Draw()
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class AirplanePage(Page):
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_FootMsg = ["Nav.","","","Back","Toggle"]
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_MyList = []
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_ListFontObj = fonts["varela13"]
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_AList = {}
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_Scrolled = 0
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_BGwidth = 320
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_BGheight = 240-24-20
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_DrawOnce = False
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_Scroller = None
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_EasingDur = 30
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_airwire_y = 0
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_dialog_index = 0
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def __init__(self):
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Page.__init__(self)
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self._Icons = {}
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def GenList(self):
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self._MyList = []
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def Init(self):
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if self._Screen != None:
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if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
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self._HWND = self._Screen._CanvasHWND
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self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
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self._PosX = self._Index*self._Screen._Width
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self._Width = self._Screen._Width ## equal to screen width
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self._Height = self._Screen._Height
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airwire = IconItem()
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airwire._ImgSurf = MyIconPool._Icons["airwire"]
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airwire._MyType = ICON_TYPES["STAT"]
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airwire._Parent = self
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airwire.Adjust(0,0,5,43,0)
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self._Icons["airwire"] = airwire
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GS = IconItem()
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GS._ImgSurf = MyIconPool._Icons["GS"]
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GS._MyType = ICON_TYPES["STAT"]
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GS._Parent = self
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GS.Adjust(0,0,72,95,0)
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self._Icons["GS"] = GS
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DialogBoxs = MultiIconItem()
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DialogBoxs._ImgSurf = MyIconPool._Icons["DialogBoxs"]
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DialogBoxs._MyType = ICON_TYPES["STAT"]
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DialogBoxs._Parent = self
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DialogBoxs._IconWidth = 134
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DialogBoxs._IconHeight = 93
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DialogBoxs.Adjust(0,0,134,372,0)
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self._Icons["DialogBoxs"] = DialogBoxs
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"""
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bgpng = MultiIconItem()
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bgpng._ImgSurf = MyIconPool._Icons["about_bg"]
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bgpng._MyType = ICON_TYPES["STAT"]
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bgpng._Parent = self
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bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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self._Icons["bg"] = bgpng
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"""
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self.GenList()
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self._Scroller = ListScroller()
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self._Scroller._Parent = self
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self._Scroller._PosX = self._Width - 10
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self._Scroller._PosY = 2
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self._Scroller.Init()
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self._Scroller.SetCanvasHWND(self._HWND)
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def ScrollDown(self):
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dis = 10
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if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0:
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self._PosY -= dis
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self._Scrolled -= dis
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def ScrollUp(self):
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dis = 10
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if self._PosY < 0:
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self._PosY += dis
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self._Scrolled += dis
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def ToggleModeAni(self): ## with animation
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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if out[1] == "yes":
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data = self.EasingData(0,43)
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for _,v in enumerate(data):
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self._airwire_y -= v
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self._dialog_index = 2
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pygame.time.delay(40)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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commands.getstatusoutput("sudo rfkill unblock all")
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self._Screen._TitleBar._InAirPlaneMode = False
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else:
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data = self.EasingData(0,43)
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data.reverse()
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for _,v in enumerate(data):
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self._airwire_y += v
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self._dialog_index = 3
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pygame.time.delay(40)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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commands.getstatusoutput("sudo rfkill block all")
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self._Screen._TitleBar._InAirPlaneMode = True
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def ToggleMode(self):
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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print out
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if out[1] == "yes":
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self._Screen._MsgBox.SetText("Turning On")
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self._Screen._MsgBox.Draw()
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commands.getstatusoutput("sudo rfkill unblock all")
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self._Screen._TitleBar._InAirPlaneMode = False
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else:
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self._Screen._MsgBox.SetText("Turning Off")
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self._Screen._MsgBox.Draw()
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commands.getstatusoutput("sudo rfkill block all")
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self._Screen._TitleBar._InAirPlaneMode = True
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def OnLoadCb(self):
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self._Scrolled = 0
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self._PosY = 0
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self._DrawOnce = False
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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if out[1] == "yes":
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self._Screen._TitleBar._InAirPlaneMode = True
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self._airwire_y = 50+43
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self._dialog_index = 1
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else:
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self._airwire_y = 50
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self._dialog_index = 0
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self._Screen._TitleBar._InAirPlaneMode = False
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def OnReturnBackCb(self):
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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def KeyDown(self,event):
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if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["B"]:
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self.ToggleModeAni()
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"""
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self.ToggleMode()
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self._Screen.SwapAndShow()
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pygame.time.delay(1000)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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"""
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"""
|
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if event.key == CurKeys["Up"]:
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self.ScrollUp()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Down"]:
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self.ScrollDown()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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"""
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def Draw(self):
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self.ClearCanvas()
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self._Icons["DialogBoxs"].NewCoord(145,23)
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self._Icons["airwire"].NewCoord(80,self._airwire_y)
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self._Icons["DialogBoxs"]._IconIndex = self._dialog_index
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self._Icons["DialogBoxs"].DrawTopLeft()
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self._Icons["airwire"].Draw()
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self._Icons["GS"].NewCoord(98,118)
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self._Icons["GS"].Draw()
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if self._HWND != None:
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self._HWND.fill((255,255,255))
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self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
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# self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3)
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# self._Scroller.Draw()
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||||
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|
||||
|
||||
class APIOBJ(object):
|
||||
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||||
_Page = None
|
||||
def __init__(self):
|
||||
pass
|
||||
def Init(self,main_screen):
|
||||
self._Page = AirplanePage()
|
||||
self._Page._Screen = main_screen
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||||
self._Page._Name ="Airplane Mode"
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||||
self._Page.Init()
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||||
|
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def API(self,main_screen):
|
||||
if main_screen !=None:
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||||
main_screen.PushPage(self._Page)
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||||
main_screen.Draw()
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||||
main_screen.SwapAndShow()
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||||
|
||||
OBJ = APIOBJ()
|
||||
def Init(main_screen):
|
||||
OBJ.Init(main_screen)
|
||||
def API(main_screen):
|
||||
OBJ.API(main_screen)
|
||||
|
||||
|
||||
567
Menu/GameShell/10_Settings/PowerOptions/__init__.py
Normal file
@ -0,0 +1,567 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
import pygame
|
||||
#import math
|
||||
#mport subprocess
|
||||
|
||||
#from beeprint import pp
|
||||
from libs.roundrects import aa_round_rect
|
||||
#import gobject
|
||||
#from wicd import misc
|
||||
## local UI import
|
||||
from UI.constants import Width,Height,ICON_TYPES,POWEROPT
|
||||
from UI.page import Page,PageSelector
|
||||
from UI.label import Label
|
||||
from UI.fonts import fonts
|
||||
from UI.util_funcs import midRect
|
||||
from UI.keys_def import CurKeys
|
||||
from UI.scroller import ListScroller
|
||||
from UI.icon_pool import MyIconPool
|
||||
from UI.icon_item import IconItem
|
||||
from UI.multilabel import MultiLabel
|
||||
|
||||
import config
|
||||
|
||||
class ListPageSelector(PageSelector):
|
||||
_BackgroundColor = pygame.Color(131,199,219)
|
||||
|
||||
def __init__(self):
|
||||
self._PosX = 0
|
||||
self._PosY = 0
|
||||
self._Height = 0
|
||||
self._Width = Width
|
||||
|
||||
def AnimateDraw(self,x2,y2):
|
||||
pass
|
||||
|
||||
def Draw(self):
|
||||
idx = self._Parent._PsIndex
|
||||
|
||||
if idx < len(self._Parent._MyList):
|
||||
x = self._Parent._MyList[idx]._PosX+2
|
||||
y = self._Parent._MyList[idx]._PosY+1
|
||||
h = self._Parent._MyList[idx]._Height -3
|
||||
|
||||
self._PosX = x
|
||||
self._PosY = y
|
||||
self._Height = h
|
||||
|
||||
aa_round_rect(self._Parent._CanvasHWND,
|
||||
(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
|
||||
|
||||
|
||||
class PageListItem(object):
|
||||
_PosX = 0
|
||||
_PosY = 0
|
||||
_Width = 0
|
||||
_Height = 30
|
||||
|
||||
_Labels = {}
|
||||
_Icons = {}
|
||||
_Fonts = {}
|
||||
|
||||
_LinkObj = None
|
||||
|
||||
_Active = False
|
||||
_Value = ""
|
||||
|
||||
def __init__(self):
|
||||
self._Labels = {}
|
||||
self._Icons = {}
|
||||
self._Fonts = {}
|
||||
|
||||
def SetSmallText(self,text):
|
||||
|
||||
l = Label()
|
||||
l._PosX = 40
|
||||
l.SetCanvasHWND(self._Parent._CanvasHWND)
|
||||
l.Init(text,self._Fonts["small"])
|
||||
self._Labels["Small"] = l
|
||||
|
||||
def Init(self,text):
|
||||
|
||||
l = Label()
|
||||
l._PosX = 10
|
||||
l.SetCanvasHWND(self._Parent._CanvasHWND)
|
||||
|
||||
l.Init(text,self._Fonts["normal"])
|
||||
self._Labels["Text"] = l
|
||||
|
||||
def Draw(self):
|
||||
|
||||
self._Labels["Text"]._PosY = self._PosY+ (self._Height- self._Labels["Text"]._Height)/2
|
||||
|
||||
if self._Active == True:
|
||||
self._Parent._Icons["done"].NewCoord( self._Parent._Width-30,self._PosY+5)
|
||||
self._Parent._Icons["done"].Draw()
|
||||
|
||||
self._Labels["Text"].Draw(self._Active)
|
||||
|
||||
if "Small" in self._Labels:
|
||||
self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width -10
|
||||
self._Labels["Small"]._PosY = self._PosY + (self._Height- self._Labels["Small"]._Height)/2
|
||||
self._Labels["Small"].Draw()
|
||||
|
||||
pygame.draw.line(self._Parent._CanvasHWND,(169,169,169),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
|
||||
|
||||
|
||||
class InfoPage(Page):
|
||||
_FootMsg = ["Nav.","","","Back",""]
|
||||
_MyList = []
|
||||
_ListFontObj = fonts["varela15"]
|
||||
_AList = {}
|
||||
|
||||
_Time1 = 40
|
||||
_Time2 = 120
|
||||
_Time3 = 300
|
||||
|
||||
def ConvertSecToMin(self, secs):
|
||||
sec_str = ""
|
||||
min_str = ""
|
||||
if secs > 60:
|
||||
m = int(secs/60)
|
||||
s = secs % 60
|
||||
if m > 1:
|
||||
min_str = "%d minutes " % m
|
||||
else:
|
||||
min_str = "%d minute " % m
|
||||
|
||||
if s == 1:
|
||||
sec_str = "%d second" % s
|
||||
elif s > 1:
|
||||
sec_str = "%d seconds" % s
|
||||
elif secs > 0:
|
||||
if secs > 1:
|
||||
sec_str = "%d seconds" % secs
|
||||
else:
|
||||
sec_str = "%d second" % secs
|
||||
|
||||
elif secs == 0:
|
||||
sec_str = "Never"
|
||||
|
||||
return min_str + sec_str
|
||||
|
||||
def RefreshList(self):
|
||||
## after GenList ,reuse
|
||||
self._AList["time1"]["value"] = self.ConvertSecToMin(self._Time1)
|
||||
self._AList["time2"]["value"] = self.ConvertSecToMin(self._Time2)
|
||||
self._AList["time3"]["value"] = self.ConvertSecToMin(self._Time3)
|
||||
|
||||
for i,v in enumerate( self._AList ):
|
||||
self._MyList[i].SetSmallText( self._AList[v]["value"] )
|
||||
|
||||
def GenList(self):
|
||||
|
||||
time1 = {}
|
||||
time1["key"] = "time1"
|
||||
if self._Time1 == 0:
|
||||
time1["value"] = "Never"
|
||||
else:
|
||||
time1["value"] = "%d secs" % self._Time1
|
||||
time1["label"] = "Screen dimming"
|
||||
|
||||
time2 = {}
|
||||
time2["key"] = "time2"
|
||||
if self._Time2 == 0:
|
||||
time2["value"] = "Never"
|
||||
else:
|
||||
time2["value"] = "%d secs" % self._Time2
|
||||
|
||||
time2["label"] = "Screen OFF"
|
||||
|
||||
time3 = {}
|
||||
time3["key"] = "time3"
|
||||
|
||||
if self._Time3 == 0:
|
||||
time3["value"] = "Never"
|
||||
else:
|
||||
time3["value"] = "%d secs" % self._Time3
|
||||
time3["label"] = "Power OFF"
|
||||
|
||||
self._AList["time1"] = time1
|
||||
self._AList["time2"] = time2
|
||||
self._AList["time3"] = time3
|
||||
|
||||
self._MyList = []
|
||||
|
||||
start_x = 0
|
||||
start_y = 0
|
||||
|
||||
for i,v in enumerate( self._AList):
|
||||
print(v)
|
||||
li = PageListItem()
|
||||
li._Parent = self
|
||||
li._PosX = start_x
|
||||
li._PosY = start_y + i*PageListItem._Height
|
||||
li._Width = Width
|
||||
li._Fonts["normal"] = self._ListFontObj
|
||||
li._Fonts["small"] = fonts["varela12"]
|
||||
|
||||
if self._AList[v]["label"] != "":
|
||||
li.Init( self._AList[v]["label"] )
|
||||
else:
|
||||
li.Init( self._AList[v]["key"] )
|
||||
|
||||
li._Flag = self._AList[v]["key"]
|
||||
|
||||
li.SetSmallText( self._AList[v]["value"] )
|
||||
|
||||
self._MyList.append(li)
|
||||
|
||||
def Init(self):
|
||||
if self._Screen != None:
|
||||
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
|
||||
self._CanvasHWND = self._Screen._CanvasHWND
|
||||
|
||||
self._PosX = self._Index*self._Screen._Width
|
||||
self._Width = self._Screen._Width ## equal to screen width
|
||||
self._Height = self._Screen._Height
|
||||
|
||||
ps = ListPageSelector()
|
||||
ps._Parent = self
|
||||
self._Ps = ps
|
||||
self._PsIndex = 0
|
||||
|
||||
self.GenList()
|
||||
|
||||
|
||||
def ScrollUp(self):
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
self._PsIndex -= 1
|
||||
if self._PsIndex < 0:
|
||||
self._PsIndex = 0
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
if cur_li._PosY < 0:
|
||||
for i in range(0, len(self._MyList)):
|
||||
self._MyList[i]._PosY += self._MyList[i]._Height
|
||||
|
||||
|
||||
def ScrollDown(self):
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
self._PsIndex +=1
|
||||
if self._PsIndex >= len(self._MyList):
|
||||
self._PsIndex = len(self._MyList) -1
|
||||
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
if cur_li._PosY +cur_li._Height > self._Height:
|
||||
for i in range(0,len(self._MyList)):
|
||||
self._MyList[i]._PosY -= self._MyList[i]._Height
|
||||
|
||||
def Click(self):
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
print(cur_li._Flag)
|
||||
|
||||
|
||||
def OnLoadCb(self):
|
||||
self.RefreshList()
|
||||
|
||||
def OnReturnBackCb(self):
|
||||
pass
|
||||
"""
|
||||
self.ReturnToUpLevelPage()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
"""
|
||||
|
||||
def KeyDown(self,event):
|
||||
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
|
||||
self.ReturnToUpLevelPage()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
if event.key == CurKeys["Up"]:
|
||||
self.ScrollUp()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
if event.key == CurKeys["Down"]:
|
||||
self.ScrollDown()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
def Draw(self):
|
||||
self.ClearCanvas()
|
||||
self._Ps.Draw()
|
||||
|
||||
for i in self._MyList:
|
||||
i.Draw()
|
||||
|
||||
class PowerOptionsPage(Page):
|
||||
_FootMsg = ["Nav.","","Detail","Back","Select"]
|
||||
_MyList = []
|
||||
_ListFont = fonts["notosanscjk15"]
|
||||
|
||||
_AList = {}
|
||||
|
||||
_Scrolled = 0
|
||||
|
||||
_BGwidth = 320
|
||||
_BGheight = 240-24-20
|
||||
|
||||
_DrawOnce = False
|
||||
_Scroller = None
|
||||
_InfoPage = None
|
||||
|
||||
def __init__(self):
|
||||
Page.__init__(self)
|
||||
self._Icons = {}
|
||||
|
||||
def GenList(self):
|
||||
|
||||
self._MyList = []
|
||||
|
||||
start_x = 0
|
||||
start_y = 0
|
||||
last_height = 0
|
||||
|
||||
|
||||
supersaving = {}
|
||||
supersaving["key"] = "super"
|
||||
supersaving["label"] = "Power saving"
|
||||
supersaving["value"] = "supersaving"
|
||||
|
||||
powersaving = {}
|
||||
powersaving["key"] = "saving"
|
||||
powersaving["label"] = "Balanced"
|
||||
powersaving["value"] = "powersaving"
|
||||
|
||||
balance_saving = {}
|
||||
balance_saving["key"] = "balance"
|
||||
balance_saving["label"] = "Performance"
|
||||
balance_saving["value"] = "balance_saving"
|
||||
|
||||
|
||||
self._AList["supersaving"] = supersaving
|
||||
self._AList["powersaving"] = powersaving
|
||||
self._AList["balance_saving"] = balance_saving
|
||||
|
||||
for i,u in enumerate( ["supersaving","powersaving","balance_saving"] ):
|
||||
if u not in self._AList:
|
||||
continue
|
||||
|
||||
v = self._AList[u]
|
||||
|
||||
li = PageListItem()
|
||||
li._Parent = self
|
||||
li._PosX = start_x
|
||||
li._PosY = start_y + last_height
|
||||
li._Width = Width
|
||||
li._Fonts["normal"] = self._ListFont
|
||||
li._Active = False
|
||||
li._Value = self._AList[u]["value"]
|
||||
|
||||
if self._AList[u]["label"] != "":
|
||||
li.Init( self._AList[u]["label"] )
|
||||
else:
|
||||
li.Init( self._AList[u]["key"] )
|
||||
|
||||
last_height += li._Height
|
||||
|
||||
self._MyList.append(li)
|
||||
|
||||
def Init(self):
|
||||
if self._Screen != None:
|
||||
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
|
||||
self._HWND = self._Screen._CanvasHWND
|
||||
self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
|
||||
|
||||
self._PosX = self._Index*self._Screen._Width
|
||||
self._Width = self._Screen._Width ## equal to screen width
|
||||
self._Height = self._Screen._Height
|
||||
|
||||
done = IconItem()
|
||||
done._ImgSurf = MyIconPool._Icons["done"]
|
||||
done._MyType = ICON_TYPES["STAT"]
|
||||
done._Parent = self
|
||||
self._Icons["done"] = done
|
||||
|
||||
ps = ListPageSelector()
|
||||
ps._Parent = self
|
||||
self._Ps = ps
|
||||
self._PsIndex = 0
|
||||
|
||||
self.GenList()
|
||||
|
||||
self._Scroller = ListScroller()
|
||||
self._Scroller._Parent = self
|
||||
self._Scroller._PosX = self._Width - 10
|
||||
self._Scroller._PosY = 2
|
||||
self._Scroller.Init()
|
||||
self._Scroller.SetCanvasHWND(self._HWND)
|
||||
|
||||
self._InfoPage = InfoPage()
|
||||
self._InfoPage._Screen = self._Screen
|
||||
self._InfoPage._Name = "Power option detail"
|
||||
self._InfoPage.Init()
|
||||
|
||||
def ScrollDown(self):
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
self._PsIndex +=1
|
||||
if self._PsIndex >= len(self._MyList):
|
||||
self._PsIndex = len(self._MyList) -1
|
||||
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
if cur_li._PosY +cur_li._Height > self._Height:
|
||||
for i in range(0,len(self._MyList)):
|
||||
self._MyList[i]._PosY -= self._MyList[i]._Height
|
||||
|
||||
def ScrollUp(self):
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
self._PsIndex -= 1
|
||||
if self._PsIndex < 0:
|
||||
self._PsIndex = 0
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
if cur_li._PosY < 0:
|
||||
for i in range(0, len(self._MyList)):
|
||||
self._MyList[i]._PosY += self._MyList[i]._Height
|
||||
|
||||
|
||||
def Click(self):
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
if cur_li._Active == True:
|
||||
return
|
||||
|
||||
for i in self._MyList:
|
||||
i._Active = False
|
||||
|
||||
cur_li._Active = True
|
||||
print(cur_li._Value)
|
||||
with open(".powerlevel","w") as f:
|
||||
f.write(cur_li._Value)
|
||||
|
||||
config.PowerLevel = cur_li._Value
|
||||
|
||||
self._Screen._MsgBox.SetText("Applying...")
|
||||
self._Screen._MsgBox.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
pygame.event.post( pygame.event.Event(POWEROPT, message=""))
|
||||
|
||||
pygame.time.delay(1000)
|
||||
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
def OnLoadCb(self):
|
||||
self._Scrolled = 0
|
||||
self._PosY = 0
|
||||
self._DrawOnce = False
|
||||
with open(".powerlevel", "r") as f:
|
||||
powerlevel = f.read()
|
||||
|
||||
powerlevel = powerlevel.strip()
|
||||
|
||||
if powerlevel == "":
|
||||
powerlevel = "balance_saving"
|
||||
|
||||
for i in self._MyList:
|
||||
if i._Value == powerlevel:
|
||||
i._Active = True
|
||||
|
||||
def OnReturnBackCb(self):
|
||||
pass
|
||||
"""
|
||||
self.ReturnToUpLevelPage()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
"""
|
||||
def KeyDown(self,event):
|
||||
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
|
||||
self.ReturnToUpLevelPage()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
if event.key == CurKeys["B"]:
|
||||
self.Click()
|
||||
|
||||
if event.key == CurKeys["Up"]:
|
||||
self.ScrollUp()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
if event.key == CurKeys["Down"]:
|
||||
self.ScrollDown()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
if event.key == CurKeys["Y"]:
|
||||
cur_li = self._MyList[self._PsIndex]
|
||||
time1 = config.PowerLevels[cur_li._Value][0]
|
||||
time2 = config.PowerLevels[cur_li._Value][1]
|
||||
time3 = config.PowerLevels[cur_li._Value][2]
|
||||
|
||||
self._InfoPage._Time1 = time1
|
||||
self._InfoPage._Time2 = time2
|
||||
self._InfoPage._Time3 = time3
|
||||
|
||||
self._Screen.PushPage(self._InfoPage)
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
def Draw(self):
|
||||
|
||||
self.ClearCanvas()
|
||||
if len(self._MyList) == 0:
|
||||
return
|
||||
|
||||
else:
|
||||
if len(self._MyList) * PageListItem._Height > self._Height:
|
||||
self._Ps._Width = self._Width - 11
|
||||
self._Ps.Draw()
|
||||
for i in self._MyList:
|
||||
if i._PosY > self._Height + self._Height/2:
|
||||
break
|
||||
if i._PosY < 0:
|
||||
continue
|
||||
i.Draw()
|
||||
self._Scroller.UpdateSize( len(self._MyList)*PageListItem._Height, self._PsIndex*PageListItem._Height)
|
||||
self._Scroller.Draw()
|
||||
|
||||
else:
|
||||
self._Ps._Width = self._Width
|
||||
self._Ps.Draw()
|
||||
for i in self._MyList:
|
||||
if i._PosY > self._Height + self._Height/2:
|
||||
break
|
||||
if i._PosY < 0:
|
||||
continue
|
||||
i.Draw()
|
||||
|
||||
if self._HWND != None:
|
||||
self._HWND.fill((255,255,255))
|
||||
|
||||
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class APIOBJ(object):
|
||||
|
||||
_Page = None
|
||||
def __init__(self):
|
||||
pass
|
||||
def Init(self,main_screen):
|
||||
self._Page = PowerOptionsPage()
|
||||
self._Page._Screen = main_screen
|
||||
self._Page._Name ="Power Options"
|
||||
self._Page.Init()
|
||||
|
||||
def API(self,main_screen):
|
||||
if main_screen !=None:
|
||||
main_screen.PushPage(self._Page)
|
||||
main_screen.Draw()
|
||||
main_screen.SwapAndShow()
|
||||
|
||||
OBJ = APIOBJ()
|
||||
def Init(main_screen):
|
||||
OBJ.Init(main_screen)
|
||||
def API(main_screen):
|
||||
OBJ.API(main_screen)
|
||||
|
||||
|
||||
@ -10,7 +10,7 @@ from UI.constants import Width,Height
|
||||
from UI.page import Page,PageSelector
|
||||
from UI.label import Label
|
||||
from UI.fonts import fonts
|
||||
from UI.util_funcs import midRect
|
||||
from UI.util_funcs import midRect,FileExists
|
||||
from UI.keys_def import CurKeys
|
||||
from UI.scroller import ListScroller
|
||||
|
||||
@ -76,19 +76,21 @@ class ListPage(Page):
|
||||
self._PsIndex = 0
|
||||
|
||||
# "" pkgname, label
|
||||
alist = [["","Wifi","Wi-Fi"],
|
||||
alist = [["","Airplane","Airplane Mode"],
|
||||
["","PowerOptions","Power Options"],
|
||||
["","Wifi","Wi-Fi"],
|
||||
["","Sound","Sound Volume"],
|
||||
["","Brightness","BackLight Brightness"],
|
||||
["","Storage",""],
|
||||
["","Update", ""],
|
||||
["","About", "About"],
|
||||
["","PowerOFF","Power off"]]
|
||||
["","PowerOFF","Power off"],]
|
||||
|
||||
start_x = 0
|
||||
start_y = 0
|
||||
|
||||
sys.path.append(myvars.basepath)# add self as import path
|
||||
|
||||
sys.path.append(myvars.basepath)# add self as import path
|
||||
for i,v in enumerate(alist):
|
||||
li = ListItem()
|
||||
li._Parent = self
|
||||
@ -102,13 +104,15 @@ class ListPage(Page):
|
||||
else:
|
||||
li.Init(v[1])
|
||||
|
||||
if v[1] == "Wifi" or v[1] == "Sound" or v[1] == "Brightness" or v[1] == "Storage" or v[1] == "Update" or v[1] == "About" or v[1] == "PowerOFF":
|
||||
#if v[1] == "Wifi" or v[1] == "Sound" or v[1] == "Brightness" or v[1] == "Storage" or v[1] == "Update" or v[1] == "About" or v[1] == "PowerOFF" or v[1] == "HelloWorld":
|
||||
if FileExists(myvars.basepath+"/"+ v[1]):
|
||||
li._LinkObj = __import__(v[1])
|
||||
init_cb = getattr(li._LinkObj,"Init",None)
|
||||
if init_cb != None:
|
||||
if callable(init_cb):
|
||||
li._LinkObj.Init(self._Screen)
|
||||
self._MyList.append(li)
|
||||
|
||||
self._MyList.append(li)
|
||||
|
||||
self._Scroller = ListScroller()
|
||||
self._Scroller._Parent = self
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
import time
|
||||
import pygame
|
||||
|
||||
from numpy import fromstring,ceil,abs,log10,isnan,isinf,int16
|
||||
from numpy import fromstring,ceil,abs,log10,isnan,isinf,int16,sqrt,mean
|
||||
from numpy import fft as Fft
|
||||
|
||||
import gobject
|
||||
@ -11,12 +11,14 @@ import gobject
|
||||
from beeprint import pp
|
||||
|
||||
## local UI import
|
||||
from UI.constants import Width,Height
|
||||
from UI.constants import Width,Height,ICON_TYPES
|
||||
from UI.page import Page,PageSelector
|
||||
from UI.label import Label
|
||||
from UI.fonts import fonts
|
||||
from UI.util_funcs import midRect
|
||||
from UI.keys_def import CurKeys
|
||||
from UI.icon_item import IconItem
|
||||
from UI.icon_pool import MyIconPool
|
||||
|
||||
from Queue import Queue, Empty
|
||||
from threading import Thread
|
||||
@ -37,6 +39,9 @@ class PIFI(object):
|
||||
|
||||
count = 0
|
||||
average = 0
|
||||
|
||||
rmscount=0
|
||||
rmsaverage=0
|
||||
|
||||
def __init__(self):
|
||||
self.sampleSize = self._SAMPLE_SIZE
|
||||
@ -54,7 +59,14 @@ class PIFI(object):
|
||||
def resetSmoothing(self):
|
||||
self.count = 0
|
||||
self.average = 0
|
||||
|
||||
self.rmscount = 0
|
||||
self.rmsaverage = 0
|
||||
|
||||
def rms_smoothOut(self, x):
|
||||
self.rmscount += 1
|
||||
self.rmsaverage = (self.rmsaverage*self.rmscount + x) / (self.rmscount+1)
|
||||
return self.rmsaverage
|
||||
|
||||
def smoothOut(self, x):
|
||||
self.count += 1
|
||||
self.average = (self.average*self.count + x) / (self.count+1)
|
||||
@ -75,7 +87,8 @@ class PIFI(object):
|
||||
# Compute the scaled list of values
|
||||
scaledList = [int(x*scaleFactor) for x in _list ]
|
||||
return scaledList
|
||||
|
||||
|
||||
|
||||
def computeSpectrum(self, fifoFile):
|
||||
|
||||
# Read PCM samples from fifo
|
||||
@ -91,6 +104,17 @@ class PIFI(object):
|
||||
|
||||
# Normalize [-1; +1]
|
||||
pcm = pcm / (2.**15)
|
||||
|
||||
# Compute RMS directly from signal
|
||||
rms = sqrt(mean(pcm**2))
|
||||
# Compute a simple 'moving maximum'
|
||||
maximum = 2*self.rms_smoothOut(rms)
|
||||
if maximum == 0:
|
||||
scaleFactor = 0.0
|
||||
else:
|
||||
scaleFactor = self._SCALE_WIDTH/float(maximum)
|
||||
|
||||
final_rms = int(rms*scaleFactor)
|
||||
|
||||
# Compute FFT
|
||||
N = pcm.size
|
||||
@ -127,8 +151,8 @@ class PIFI(object):
|
||||
|
||||
# Scale the spectrum
|
||||
scaledSpectrum = self.scaleList(spectrum)
|
||||
|
||||
return (self.bins, scaledSpectrum)
|
||||
scaledSpectrum.append( final_rms)
|
||||
return scaledSpectrum
|
||||
|
||||
|
||||
class MPDSpectrumPage(Page):
|
||||
@ -140,11 +164,28 @@ class MPDSpectrumPage(Page):
|
||||
_ListFont = fonts["veramono12"]
|
||||
|
||||
_PIFI = None
|
||||
_FiFo = None
|
||||
_FIFO = None
|
||||
_Color = pygame.Color(126,206,244)
|
||||
_GobjectIntervalId = -1
|
||||
_Queue = None
|
||||
_KeepReading = True
|
||||
|
||||
_BGpng = None
|
||||
_BGwidth = 320
|
||||
_BGheight = 200
|
||||
|
||||
_SheepHead = None
|
||||
_SheepHeadW = 69
|
||||
_SheepHeadH = 66
|
||||
|
||||
_SheepBody = None
|
||||
_SheepBodyW = 105
|
||||
_SheepBodyH = 81
|
||||
|
||||
_freq_count = 0
|
||||
_head_dir = 0
|
||||
|
||||
_Neighbor = None
|
||||
|
||||
def __init__(self):
|
||||
Page.__init__(self)
|
||||
@ -160,8 +201,27 @@ class MPDSpectrumPage(Page):
|
||||
|
||||
self._CanvasHWND = self._Screen._CanvasHWND
|
||||
|
||||
self.Start()
|
||||
"""
|
||||
self._BGpng = IconItem()
|
||||
self._BGpng._ImgSurf = MyIconPool._Icons["sheep_bg"]
|
||||
self._BGpng._MyType = ICON_TYPES["STAT"]
|
||||
self._BGpng._Parent = self
|
||||
self._BGpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
|
||||
|
||||
self._SheepHead = IconItem()
|
||||
self._SheepHead._ImgSurf = MyIconPool._Icons["sheep_head"]
|
||||
self._SheepHead._MyType = ICON_TYPES["STAT"]
|
||||
self._SheepHead._Parent = self
|
||||
self._SheepHead.Adjust(0,0,self._SheepHeadW,self._SheepHeadH,0)
|
||||
|
||||
self._SheepBody = IconItem()
|
||||
self._SheepBody._ImgSurf = MyIconPool._Icons["sheep_body"]
|
||||
self._SheepBody._MyType = ICON_TYPES["STAT"]
|
||||
self._SheepBody._Parent = self
|
||||
self._SheepBody.Adjust(0,0,self._SheepBodyW,self._SheepBodyH,0)
|
||||
"""
|
||||
|
||||
self.Start()
|
||||
self._GobjectIntervalId = gobject.timeout_add(50,self.Playing)
|
||||
|
||||
def Start(self):
|
||||
@ -186,7 +246,7 @@ class MPDSpectrumPage(Page):
|
||||
print("self._FIFO none")
|
||||
return
|
||||
|
||||
(bins,scaledSpectrum) = self._PIFI.computeSpectrum(self._FIFO)
|
||||
scaledSpectrum = self._PIFI.computeSpectrum(self._FIFO)
|
||||
self._Queue.put( scaledSpectrum )
|
||||
|
||||
self._KeepReading = False
|
||||
@ -212,7 +272,9 @@ class MPDSpectrumPage(Page):
|
||||
return True
|
||||
|
||||
def OnLoadCb(self):
|
||||
|
||||
if self._FIFO == None:
|
||||
self.Start()
|
||||
|
||||
if self._Queue != None:
|
||||
with self._Queue.mutex:
|
||||
self._Queue.queue.clear()
|
||||
@ -228,6 +290,14 @@ class MPDSpectrumPage(Page):
|
||||
|
||||
def KeyDown(self,event):
|
||||
if event.key == CurKeys["Menu"] or event.key == CurKeys["A"]:
|
||||
if self._FIFO != None and self._FIFO.closed == False:
|
||||
try:
|
||||
self._FIFO.close()
|
||||
self._FIFO = None
|
||||
except Exception, e:
|
||||
print(e)
|
||||
|
||||
|
||||
self.ReturnToUpLevelPage()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
@ -238,7 +308,6 @@ class MPDSpectrumPage(Page):
|
||||
|
||||
if event.key == CurKeys["Enter"]:
|
||||
pass
|
||||
|
||||
|
||||
def Draw(self):
|
||||
self.ClearCanvas()
|
||||
@ -246,15 +315,18 @@ class MPDSpectrumPage(Page):
|
||||
bw = 10
|
||||
spects = None
|
||||
try:
|
||||
spects = self._Queue.get_nowait()
|
||||
spects = self._Queue.get_nowait() ## last element is rms
|
||||
# print("get_nowait: " , spects)
|
||||
except Empty:
|
||||
return
|
||||
else: # got line
|
||||
if len(spects) == 0:
|
||||
return
|
||||
w = self._Width / len(spects)
|
||||
w = self._Width / len( spects[0:-1] )
|
||||
left_margin = (w-bw)/2
|
||||
for i,v in enumerate(spects):
|
||||
for i,v in enumerate(spects[0:-1]):
|
||||
pygame.draw.rect(self._CanvasHWND,self._Color,(i*w+left_margin,self._Height-v,bw,v),0)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@ -64,6 +64,7 @@ class PlayListPage(Page):
|
||||
_ListFont = fonts["notosanscjk15"]
|
||||
|
||||
_Scroller = None
|
||||
_CurSongTime="0:0"
|
||||
|
||||
_BGpng = None
|
||||
_BGwidth = 75
|
||||
@ -110,12 +111,13 @@ class PlayListPage(Page):
|
||||
|
||||
self.SyncPlaying()
|
||||
|
||||
def GObjectInterval(self): ## 250 ms
|
||||
def GObjectInterval(self): ## 250 ms
|
||||
self.SyncPlaying()
|
||||
|
||||
if self._Screen.CurPage() == self:
|
||||
self.SyncPlaying()
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
|
||||
return True
|
||||
|
||||
def SyncPlaying(self):
|
||||
@ -138,13 +140,14 @@ class PlayListPage(Page):
|
||||
else:
|
||||
self._MyList[posid]._Playing = True
|
||||
if "time" in current_song:
|
||||
self._CurSongTime = current_song["time"]
|
||||
times_ = current_song["time"].split(":")
|
||||
if len(times_)> 1:
|
||||
cur = float(times_[0])
|
||||
end = float(times_[1])
|
||||
pros = int((cur/end)*100.0)
|
||||
self._MyList[posid]._PlayingProcess = pros
|
||||
|
||||
|
||||
|
||||
def InPlayList(self,path):
|
||||
for i,v in enumerate(self._MyList):
|
||||
@ -271,6 +274,7 @@ class PlayListPage(Page):
|
||||
self.Click()
|
||||
|
||||
if event.key == CurKeys["Start"]: # start spectrum
|
||||
myvars.SpectrumPage._Neighbor = self
|
||||
self._Screen.PushPage(myvars.SpectrumPage)
|
||||
self._Screen.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
BIN
skin/default/sys.py/gameshell/icons/DialogBoxs.png
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
BIN
skin/default/sys.py/gameshell/icons/GS.png
Normal file
|
After Width: | Height: | Size: 599 B |
BIN
skin/default/sys.py/gameshell/icons/airwire.png
Normal file
|
After Width: | Height: | Size: 111 B |
BIN
skin/default/sys.py/gameshell/icons/sheep_bg.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
BIN
skin/default/sys.py/gameshell/icons/sheep_body.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
skin/default/sys.py/gameshell/icons/sheep_head.png
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.4 KiB |
@ -122,18 +122,18 @@ class FavListPage(Page):
|
||||
|
||||
for i ,v in enumerate(files_path):
|
||||
dirmap = {}
|
||||
#if os.path.isdir(v):
|
||||
# continue
|
||||
# dir_base_name = os.path.basename(v)
|
||||
# if dir_base_name == ".Trash" or dir_base_name == ".Fav":
|
||||
# pass
|
||||
# else:
|
||||
# dirmap["directory"] = v
|
||||
# ret.append(dirmap)
|
||||
if os.path.isdir(v) and self._Emulator["FILETYPE"] == "dir": ## like DOSBOX
|
||||
gameshell_bat = self._Emulator["EXT"][0]
|
||||
if FileExists(v+"/"+gameshell_bat):
|
||||
stats = os.stat(v)
|
||||
if stats.st_gid != self._Parent._FavGID: ## only favs
|
||||
continue
|
||||
|
||||
if os.path.isfile(v):
|
||||
dirmap["gamedir"] = v.decode("utf8")
|
||||
ret.append(dirmap)
|
||||
if os.path.isfile(v) and self._Emulator["FILETYPE"] == "file":
|
||||
stats = os.stat(v)
|
||||
if stats.st_gid != self._Parent._FavGID:
|
||||
if stats.st_gid != self._Parent._FavGID: ## only favs
|
||||
continue
|
||||
bname = os.path.basename(v) ### filter extension
|
||||
if len(bname)> 1:
|
||||
@ -190,6 +190,9 @@ class FavListPage(Page):
|
||||
li.Init(v["directory"])
|
||||
elif "file" in v:
|
||||
li.Init(v["file"])
|
||||
|
||||
elif "gamedir" in v:
|
||||
li.Init(v["gamedir"])
|
||||
else:
|
||||
li.Init("NoName")
|
||||
|
||||
@ -307,11 +310,16 @@ class FavListPage(Page):
|
||||
self._Screen._MsgBox.SetText("Launching...")
|
||||
self._Screen._MsgBox.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
print("Run ",cur_li._Path)
|
||||
if self._Emulator["FILETYPE"] == "dir":
|
||||
path = cur_li._Path +"/"+self._Emulator["EXT"][0]
|
||||
else:
|
||||
path = cur_li._Path
|
||||
|
||||
print("Run ",path)
|
||||
|
||||
# check ROM_SO exists
|
||||
if FileExists(self._Emulator["ROM_SO"]):
|
||||
escaped_path = CmdClean( cur_li._Path)
|
||||
escaped_path = CmdClean( path)
|
||||
|
||||
custom_config = ""
|
||||
if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5:
|
||||
|
||||
@ -133,16 +133,19 @@ class RomListPage(Page):
|
||||
|
||||
for i ,v in enumerate(files_path):
|
||||
dirmap = {}
|
||||
#if os.path.isdir(v):
|
||||
# dir_base_name = os.path.basename(v)
|
||||
# if dir_base_name == ".Trash" or dir_base_name == ".Fav":
|
||||
# pass
|
||||
# else:
|
||||
# dirmap["directory"] = v
|
||||
# ret.append(dirmap)
|
||||
if os.path.isfile(v):
|
||||
if os.path.isdir(v) and self._Emulator["FILETYPE"] == "dir": ## like DOSBOX
|
||||
gameshell_bat = self._Emulator["EXT"][0]
|
||||
|
||||
stats = os.stat(v)
|
||||
if stats.st_gid == self._Parent._FavGID:
|
||||
if stats.st_gid == self._Parent._FavGID: ##skip fav roms
|
||||
continue
|
||||
|
||||
if FileExists(v+"/"+gameshell_bat):
|
||||
dirmap["gamedir"] = v.decode("utf8")
|
||||
ret.append(dirmap)
|
||||
if os.path.isfile(v) and self._Emulator["FILETYPE"] == "file":
|
||||
stats = os.stat(v)
|
||||
if stats.st_gid == self._Parent._FavGID: ##skip fav roms
|
||||
continue
|
||||
|
||||
bname = os.path.basename(v) ### filter extension
|
||||
@ -199,6 +202,8 @@ class RomListPage(Page):
|
||||
li.Init(v["directory"])
|
||||
elif "file" in v:
|
||||
li.Init(v["file"])
|
||||
elif "gamedir" in v:
|
||||
li.Init(v["gamedir"])
|
||||
else:
|
||||
li.Init("NoName")
|
||||
|
||||
@ -336,16 +341,25 @@ class RomListPage(Page):
|
||||
self._Screen._MsgBox.SetText("Launching...")
|
||||
self._Screen._MsgBox.Draw()
|
||||
self._Screen.SwapAndShow()
|
||||
print("Run ",cur_li._Path)
|
||||
|
||||
if self._Emulator["FILETYPE"] == "dir":
|
||||
path = cur_li._Path +"/"+self._Emulator["EXT"][0]
|
||||
else:
|
||||
path = cur_li._Path
|
||||
|
||||
print("Run ",path)
|
||||
|
||||
# check ROM_SO exists
|
||||
if FileExists(self._Emulator["ROM_SO"]):
|
||||
escaped_path = CmdClean( cur_li._Path)
|
||||
if self._Emulator["FILETYPE"] == "dir":
|
||||
escaped_path = CmdClean(path)
|
||||
else:
|
||||
escaped_path = CmdClean(path)
|
||||
|
||||
custom_config = ""
|
||||
if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5:
|
||||
custom_config = " -c " + self._Emulator["RETRO_CONFIG"]
|
||||
|
||||
|
||||
cmdpath = " ".join( (self._Emulator["LAUNCHER"],self._Emulator["ROM_SO"], custom_config, escaped_path))
|
||||
pygame.event.post( pygame.event.Event(RUNEVT, message=cmdpath))
|
||||
return
|
||||
|
||||
@ -34,12 +34,10 @@ DT = pygame.time.Clock().tick(30) # fps in ms,eg:50
|
||||
GMEVT = pygame.USEREVENT+1
|
||||
update_titlebar_event = pygame.event.Event(GMEVT, message="titlebar")
|
||||
|
||||
RUNEVT = pygame.USEREVENT+2
|
||||
RUNSYS = pygame.USEREVENT+3
|
||||
|
||||
|
||||
RUNEVT = pygame.USEREVENT+2
|
||||
RUNSYS = pygame.USEREVENT+3
|
||||
LOWLIGHT = pygame.USEREVENT+4 ## when dim screen backlight
|
||||
|
||||
FOOTMSG = pygame.USEREVENT+5 ## when dim screen backlight
|
||||
FOOTMSG = pygame.USEREVENT+5 ##
|
||||
POWEROPT = pygame.USEREVENT+6
|
||||
|
||||
|
||||
|
||||
@ -50,8 +50,8 @@ class Label:
|
||||
def SetCanvasHWND(self,_canvashwnd):
|
||||
self._CanvasHWND = _canvashwnd
|
||||
|
||||
def Draw(self):
|
||||
self._FontObj.set_bold(False) ## avoing same font tangling set_bold to others
|
||||
def Draw(self,bold=False):
|
||||
self._FontObj.set_bold(bold) ## avoing same font tangling set_bold to others
|
||||
my_text = self._FontObj.render( self._Text,True,self._Color)
|
||||
|
||||
self._CanvasHWND.blit(my_text,(self._PosX,self._PosY,self._Width,self._Height))
|
||||
|
||||
@ -45,8 +45,8 @@ class MessageBox(Label):
|
||||
|
||||
def SetText(self,text):
|
||||
self._Text = text
|
||||
|
||||
def Draw(self):
|
||||
|
||||
def PreDraw(self):
|
||||
self._Width = 0
|
||||
self._Height = 0
|
||||
self._CanvasHWND.fill( (255,255,255))
|
||||
@ -87,20 +87,31 @@ class MessageBox(Label):
|
||||
|
||||
self._Height = lines
|
||||
|
||||
padding = 5
|
||||
x = (self._Parent._Width - self._Width)/2
|
||||
y = (self._Parent._Height - self._Height)/2
|
||||
# print("x %d y %d w %d h %d" %(x,y,self._Width,self._Height ))
|
||||
def DrawWith(self, x_,y_, withborder):
|
||||
|
||||
pygame.draw.rect(self._HWND,(255,255,255),(x-padding,y-padding, self._Width+padding*2,self._Height+padding*2))
|
||||
self.PreDraw()
|
||||
|
||||
x_ = x_ - self._Width/2
|
||||
y_ = y_ - self._Height/2
|
||||
|
||||
padding = 5
|
||||
|
||||
pygame.draw.rect(self._HWND,(255,255,255),(x_-padding,y_-padding, self._Width+padding*2,self._Height+padding*2))
|
||||
|
||||
if self._HWND != None:
|
||||
rect = midRect(self._Parent._Width/2,self._Parent._Height/2,self._Width,self._Height,Width,Height)
|
||||
rect = pygame.Rect(x_,y_,self._Width,self._Height)
|
||||
self._HWND.blit(self._CanvasHWND,rect,(0,0,self._Width,self._Height))
|
||||
#self._HWND.blit(self._CanvasHWND,rect)
|
||||
|
||||
pygame.draw.rect(self._HWND,(0,0,0),(x-padding,y-padding, self._Width+padding*2,self._Height+padding*2),1)
|
||||
|
||||
|
||||
if withborder == True:
|
||||
pygame.draw.rect(self._HWND,(0,0,0),(x_-padding,y_-padding, self._Width+padding*2,self._Height+padding*2),1)
|
||||
|
||||
def Draw(self):
|
||||
x = (self._Parent._Width)/2
|
||||
y = (self._Parent._Height)/2
|
||||
|
||||
self.DrawWith(x,y,True)
|
||||
|
||||
|
||||
python_package_flag = "__init__.py"
|
||||
emulator_flag = "action.config"
|
||||
@ -125,6 +136,7 @@ class MainScreen(object):
|
||||
_IconFont = fonts["varela15"]
|
||||
_SkinManager = None
|
||||
|
||||
|
||||
def __init__(self):
|
||||
self._Pages = []
|
||||
self._MyPageStack = PageStack()
|
||||
@ -406,6 +418,7 @@ class MainScreen(object):
|
||||
obj["ROM"] = ""
|
||||
obj["ROM_SO"] =""
|
||||
obj["EXT"] = []
|
||||
obj["FILETYPE"] = "file"
|
||||
obj["LAUNCHER"] = ""
|
||||
obj["TITLE"] = "Game"
|
||||
obj["SO_URL"] = ""
|
||||
|
||||
@ -23,6 +23,27 @@ class MultiIconItem(IconItem):
|
||||
self._ImgSurf = pygame.image.load( self._ImageName ).convert_alpha()
|
||||
|
||||
|
||||
def DrawTopLeft(self):
|
||||
if self._Align==ALIGN["VCenter"]: #default
|
||||
if self._Label != None:
|
||||
self._Label._PosX = self._PosX - self._Label._Width/2 + self._Parent._PosX
|
||||
self._Label._PosY = self._PosY + self._Height/2 +6 + self._Parent._PosY
|
||||
|
||||
elif self._Align ==ALIGN["HLeft"]:
|
||||
if self._Label != None:
|
||||
self._Label._PosX = self._PosX + self._Width/2 + 3 + self._Parent._PosX
|
||||
self._Label._PosY = self._PosY - self._Label._Height/2 + self._Parent._PosY
|
||||
|
||||
if self._Label!=None:
|
||||
self._Label.Draw()
|
||||
|
||||
|
||||
if self._ImgSurf != None:
|
||||
self._Parent._CanvasHWND.blit(self._ImgSurf,pygame.Rect(self._PosX+self._Parent._PosX,
|
||||
self._PosY+self._Parent._PosY,
|
||||
self._Width,self._Height),
|
||||
(0,self._IconIndex*self._IconHeight,self._IconWidth,self._IconHeight))
|
||||
|
||||
def Draw(self):
|
||||
if self._Align==ALIGN["VCenter"]: #default
|
||||
if self._Label != None:
|
||||
@ -36,9 +57,11 @@ class MultiIconItem(IconItem):
|
||||
|
||||
if self._Label!=None:
|
||||
self._Label.Draw()
|
||||
|
||||
|
||||
|
||||
if self._ImgSurf != None:
|
||||
self._Parent._CanvasHWND.blit(self._ImgSurf,midRect(self._PosX+self._Parent._PosX,
|
||||
self._PosY+self._Parent._PosY,
|
||||
self._Width,self._Height,Width,Height),
|
||||
(0,self._IconIndex*self._IconHeight,self._IconWidth,self._IconHeight))
|
||||
|
||||
|
||||
@ -117,7 +117,9 @@ class Page(object):
|
||||
rows = int( (self._IconNumbers * icon_width)/Width + 1)
|
||||
if rows < 1:
|
||||
rows = 1
|
||||
cnt = 0
|
||||
|
||||
cnt = 0
|
||||
|
||||
for i in range(0,rows):
|
||||
for j in range(0,cols):
|
||||
start_x = icon_width/2 + j*icon_width
|
||||
@ -184,8 +186,8 @@ class Page(object):
|
||||
it = self._Icons[0]
|
||||
it._Parent = self
|
||||
it._Index = 0
|
||||
it.Adjust(start_x,start_y,icon_width-6,icon_height-6,0)
|
||||
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
it.Adjust(start_x,start_y,icon_width,icon_height,0)
|
||||
#it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
|
||||
elif self._IconNumbers == 2:
|
||||
start_x = (self._Width - self._PageIconMargin - self._IconNumbers*icon_width) / 2 + icon_width/2
|
||||
@ -195,17 +197,16 @@ class Page(object):
|
||||
it = self._Icons[i]
|
||||
it._Parent = self
|
||||
it._Index = i
|
||||
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y, icon_width-6, icon_height-6,0)
|
||||
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y, icon_width, icon_height,0)
|
||||
#it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
|
||||
elif self._IconNumbers > 2:
|
||||
for i in range(0,self._IconNumbers):
|
||||
it = self._Icons[i]
|
||||
it._Parent = self
|
||||
it._Index = i
|
||||
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y,icon_width-6,icon_height-6,0)
|
||||
|
||||
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y,icon_width,icon_height,0)
|
||||
#it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
|
||||
|
||||
ps = PageSelector()
|
||||
ps._IconSurf = MyIconPool._Icons["blueselector"]
|
||||
@ -231,7 +232,7 @@ class Page(object):
|
||||
rows = int((self._IconNumbers * icon_width)/self._Width + 1)
|
||||
if rows < 1:
|
||||
rows = 1
|
||||
cnt = 0
|
||||
cnt = 0
|
||||
for i in range(0,rows):
|
||||
for j in range(0,cols):
|
||||
start_x = icon_width/2 + j*icon_width
|
||||
@ -267,9 +268,9 @@ class Page(object):
|
||||
it._Parent = self
|
||||
it._Index = i
|
||||
it.Adjust(start_x+i*icon_width,start_y,icon_width,icon_height,0)
|
||||
ps = PageSelector()
|
||||
ps._IconSurf = blueselector_surf
|
||||
|
||||
ps = PageSelector()
|
||||
ps._IconSurf = MyIconPool._Icons["blueselector"]
|
||||
ps._Parent = self
|
||||
ps.Init(start_x,start_y,92,92,128)
|
||||
self._Ps = ps
|
||||
@ -362,7 +363,7 @@ class Page(object):
|
||||
diffa = []
|
||||
for i in range(0,dff):
|
||||
diffa.append(0)
|
||||
all_pieces.extend( diffa)
|
||||
all_pieces.extend( diffa)
|
||||
|
||||
return all_pieces
|
||||
|
||||
@ -406,8 +407,9 @@ class Page(object):
|
||||
|
||||
if self._Icons[self._PrevIconIndex]._PosY < self._Height/2:
|
||||
self._Icons[self._PrevIconIndex]._PosY+=data2[i]
|
||||
self.DrawIcons()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
self.DrawIcons()
|
||||
self._Screen.SwapAndShow()
|
||||
|
||||
def IconsEasingLeft(self,icon_ew):
|
||||
|
||||
|
||||
@ -3,6 +3,7 @@
|
||||
import pygame
|
||||
import os
|
||||
import sys
|
||||
import commands
|
||||
|
||||
from datetime import datetime
|
||||
|
||||
@ -46,6 +47,7 @@ class TitleBar:
|
||||
|
||||
_SkinManager = None
|
||||
|
||||
_InAirPlaneMode = False
|
||||
|
||||
def __init__(self):
|
||||
self._Icons = {}
|
||||
@ -237,7 +239,13 @@ class TitleBar:
|
||||
if is_wifi_connected_now():
|
||||
print("wifi is connected")
|
||||
print( wifi_strength())
|
||||
|
||||
else:
|
||||
out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
|
||||
if out[1] == "yes":
|
||||
self._InAirPlaneMode = True
|
||||
else:
|
||||
self._InAirPlaneMode = False
|
||||
|
||||
def ClearCanvas(self):
|
||||
self._CanvasHWND.fill( self._SkinManager.GiveColor("TitleBg") )
|
||||
|
||||
@ -291,9 +299,13 @@ class TitleBar:
|
||||
else:
|
||||
self._Icons["wifistatus"]._IconIndex = 0
|
||||
self._Icons["wifistatus"].Draw()
|
||||
print("strength error")
|
||||
print("wifi strength error")
|
||||
else:
|
||||
self._Icons["wifistatus"]._IconIndex = 0
|
||||
if self._InAirPlaneMode == False:
|
||||
self._Icons["wifistatus"]._IconIndex = 0
|
||||
else:
|
||||
self._Icons["wifistatus"]._IconIndex = 5 ## airplane mode icon
|
||||
|
||||
self._Icons["wifistatus"].NewCoord(start_x+self._icon_width+5,self._icon_height/2+(self._BarHeight-self._icon_height)/2)
|
||||
self._Icons["wifistatus"].Draw()
|
||||
|
||||
|
||||
@ -15,3 +15,15 @@ UPDATE_URL="https://raw.githubusercontent.com/clockworkpi/CPI/master/launcher_ve
|
||||
VERSION="stable 1.0"
|
||||
|
||||
SKIN="default"
|
||||
|
||||
## three timer values in seconds: dim screen, close screen,PowerOff
|
||||
## zero means no action
|
||||
PowerLevels = {}
|
||||
PowerLevels["supersaving"] = [10,30,100]
|
||||
PowerLevels["powersaving"] = [40,120,300]
|
||||
PowerLevels["balance_saving"] = [40,0,0]
|
||||
|
||||
PowerLevel = "balance_saving"
|
||||
|
||||
##sys.py/.powerlevel
|
||||
|
||||
|
||||
@ -30,7 +30,7 @@ else:
|
||||
|
||||
|
||||
#local UI import
|
||||
from UI.constants import Width,Height,bg_color,icon_width,icon_height,DT,GMEVT,RUNEVT,RUNSYS,ICON_TYPES
|
||||
from UI.constants import Width,Height,bg_color,icon_width,icon_height,DT,GMEVT,RUNEVT,RUNSYS,ICON_TYPES,POWEROPT
|
||||
from UI.util_funcs import ReplaceSuffix,FileExists, ReadTheFileContent,midRect,color_surface,SwapAndShow,GetExePath,X_center_mouse
|
||||
from UI.page import PageStack,PageSelector,Page
|
||||
from UI.label import Label
|
||||
@ -59,6 +59,8 @@ myscriptname = os.path.basename(os.path.realpath(__file__))
|
||||
|
||||
everytime_keydown = time.time()
|
||||
|
||||
passout_time_stage = 0
|
||||
|
||||
last_brt = -1
|
||||
|
||||
def gobject_loop():
|
||||
@ -73,7 +75,7 @@ def gobject_loop():
|
||||
|
||||
|
||||
def RestoreLastBackLightBrightness(main_screen):
|
||||
global last_brt
|
||||
global last_brt,passout_time_stage
|
||||
|
||||
if last_brt == -1:
|
||||
return
|
||||
@ -95,17 +97,21 @@ def RestoreLastBackLightBrightness(main_screen):
|
||||
f.close()
|
||||
last_brt = -1
|
||||
main_screen._TitleBar._InLowBackLight = -1
|
||||
passout_time_stage = 0
|
||||
else:
|
||||
|
||||
f.close()
|
||||
return
|
||||
|
||||
def InspectionTeam(main_screen):
|
||||
global everytime_keydown,last_brt
|
||||
global everytime_keydown,last_brt,passout_time_stage
|
||||
|
||||
cur_time = time.time()
|
||||
|
||||
if cur_time - everytime_keydown > 40:
|
||||
time_1 = config.PowerLevels[config.PowerLevel][0]
|
||||
time_2 = config.PowerLevels[config.PowerLevel][1]
|
||||
time_3 = config.PowerLevels[config.PowerLevel][2]
|
||||
|
||||
if cur_time - everytime_keydown > time_1 and passout_time_stage == 0:
|
||||
print("timeout, dim screen %d" % int(cur_time - everytime_keydown))
|
||||
|
||||
try:
|
||||
@ -117,8 +123,9 @@ def InspectionTeam(main_screen):
|
||||
content = f.readlines()
|
||||
content = [x.strip() for x in content]
|
||||
brt=int(content[0])
|
||||
if brt > 1:
|
||||
if brt > 0:
|
||||
last_brt = brt ## remember brt for restore
|
||||
|
||||
brt = 1
|
||||
f.seek(0)
|
||||
f.write(str(brt))
|
||||
@ -126,7 +133,39 @@ def InspectionTeam(main_screen):
|
||||
f.close()
|
||||
|
||||
main_screen._TitleBar._InLowBackLight = 0
|
||||
|
||||
|
||||
if time_2 != 0:
|
||||
passout_time_stage = 1 # next
|
||||
everytime_keydown = cur_time
|
||||
|
||||
elif cur_time - everytime_keydown > time_2 and passout_time_stage == 1:
|
||||
print("timeout, close screen %d" % int(cur_time - everytime_keydown))
|
||||
|
||||
try:
|
||||
f = open(config.BackLight,"r+")
|
||||
except IOError:
|
||||
pass
|
||||
else:
|
||||
with f:
|
||||
brt = 0
|
||||
f.seek(0)
|
||||
f.write(str(brt))
|
||||
f.truncate()
|
||||
f.close()
|
||||
main_screen._TitleBar._InLowBackLight = 0
|
||||
|
||||
if time_3 != 0:
|
||||
passout_time_stage = 2 # next
|
||||
everytime_keydown = cur_time
|
||||
|
||||
elif cur_time - everytime_keydown > time_3 and passout_time_stage == 2:
|
||||
print("Power Off now")
|
||||
|
||||
if config.CurKeySet != "PC":
|
||||
cmdpath = "sudo halt -p"
|
||||
pygame.event.post( pygame.event.Event(RUNSYS, message=cmdpath))
|
||||
|
||||
passout_time_stage = 0
|
||||
everytime_keydown = cur_time
|
||||
|
||||
return True
|
||||
@ -184,6 +223,12 @@ def event_process(event,main_screen):
|
||||
os.chdir( GetExePath())
|
||||
os.exelp("python","python"," "+myscriptname)
|
||||
return
|
||||
|
||||
if event.type == POWEROPT:
|
||||
everytime_keydown = time.time()
|
||||
RestoreLastBackLightBrightness(main_screen)
|
||||
|
||||
return
|
||||
if event.type == pygame.KEYUP:
|
||||
|
||||
pygame.event.clear(pygame.KEYDOWN)
|
||||
@ -377,6 +422,16 @@ if __name__ == '__main__':
|
||||
print("This pygame does not support PNG")
|
||||
exit()
|
||||
|
||||
|
||||
if FileExists(".powerlevel") == False:
|
||||
os.system("touch .powerlevel")
|
||||
|
||||
with open(".powerlevel","r") as f:
|
||||
powerlevel = f.read()
|
||||
|
||||
powerlevel = powerlevel.strip()
|
||||
if powerlevel != "":
|
||||
config.PowerLevel = powerlevel
|
||||
|
||||
big_loop()
|
||||
|
||||
|
||||