Merge pull request #103 from cuu/master

prepare 2.0
This commit is contained in:
GNU 2018-09-12 17:47:49 +08:00 committed by GitHub
commit 723644579e
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63 changed files with 551 additions and 1 deletions

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.xinitrc Normal file
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feh --bg-center ~/launcher/sys.py/gameshell/wallpaper/loading.png
exec ~/launcher/load.sh &
exec ~/launcher/sys.py/gsnotify/gsnotify-arm &
exec awesome -c ~/launcher/awesome/rc.lua

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awesome/rc.lua Normal file
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-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup").widget
-- Load Debian menu entries
-- require("debian.menu")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors })
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err) })
in_error = false
end)
end
-- }}}
theme_base = "/home/cpi/launcher/awesome"
-- Themes define colours, icons, font and wallpapers.
beautiful.init(theme_base .. "/themes/default/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "xterm"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
-- awful.layout.suit.spiral,
-- awful.layout.suit.spiral.dwindle,
--awful.layout.suit.max,
--awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Helper functions
local function client_menu_toggle_fn()
local instance = nil
return function ()
if instance and instance.wibox.visible then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ theme = { width = 250 } })
end
end
end
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", function() awesome.quit() end}
}
mymenu = {
{ "xterm" , "xterm"},
{ "xclock", "xclock"}
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ "MyStuff", mymenu },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = awful.util.table.join(
awful.button({ }, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
-- Without this, the following
-- :isvisible() makes no sense
c.minimized = false
if not c:isvisible() and c.first_tag then
c.first_tag:view_only()
end
-- This will also un-minimize
-- the client, if needed
client.focus = c
c:raise()
end
end),
awful.button({ }, 3, client_menu_toggle_fn()),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
end))
-- screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
-- Each screen has its own tag table.
awful.tag({ "1", "2" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc( 1) end),
awful.button({ }, 3, function () awful.layout.inc(-1) end),
awful.button({ }, 4, function () awful.layout.inc( 1) end),
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons)
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons)
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s,visible=false })
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mykeyboardlayout,
wibox.widget.systray(),
mytextclock,
s.mylayoutbox,
},
}
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
function titlebar_add_with_settings(c)
awful.titlebar.add(c, { modkey = modkey, height = 16, font = "Terminus 6"})
end
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = 0,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap+awful.placement.no_offscreen
}
},
-- Floating clients.
{ rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
},
class = {
"Arandr",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Wpa_gui",
"pinentry",
"veromix",
"xtightvncviewer",
"xclock"
},
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
}, properties = { ontop=false,floating = true }},
{ rule_any = {type = { "normal", "dialog","desktop","dock","splash","menu","toolbar","utility","dnd","combo","popup_menu","dropdown_menu" }
}, properties = { titlebars_enabled = false }
},
-- Set Firefox to always map on the tag named "2" on screen 1.
-- { rule = { class = "Firefox" },
-- properties = { screen = 1, tag = "2" } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup and
not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
c.ontop=false
c.above=false
c.below=true
c.fullscreen=false
if c.class:lower() == "gsnotify-arm" then
-- naughty.notify({text = "launched!",timeout = 2,position = "top_center"})
c.ontop = true
c.above = true
c.focusable=false
c.type = "notification"
c.floating = true
c:raise()
-- awful.titlebar.hide(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = awful.util.table.join(
awful.button({ }, 1, function()
client.focus = c
c:raise()
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
client.focus = c
c:raise()
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c) : setup {
{ -- Left
awful.titlebar.widget.closebutton(c),
-- buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
{ -- Title
align = "left",
widget = awful.titlebar.widget.titlewidget(c)
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
align="right",
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.maximizedbutton(c),
-- awful.titlebar.widget.stickybutton (c),
-- awful.titlebar.widget.ontopbutton (c),
-- awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal()
},
layout = wibox.layout.align.horizontal
}
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("focus",
function(c)
c.border_color = beautiful.border_normal
end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
client.disconnect_signal("request::activate", awful.ewmh.activate)
function awful.ewmh.activate(c)
if c:isvisible() then
if c.class:lower() ~= "gsnotify-arm" then
client.focus = c
end
if c.class:lower() == "retroarch" then
c:lower()
end
end
end
client.connect_signal("request::activate", awful.ewmh.activate)
client.connect_signal("property::fullscreen", function (c)
c.fullscreen = false
c.ontop = false
c.focus=false
c:lower()
end)

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Background images:
Mikael Eriksson <mikael_eriksson@miffe.org>
Licensed under CC-BY-SA-3.0

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@ -0,0 +1,108 @@
---------------------------
-- Default awesome theme --
---------------------------
local theme = {}
theme.font = "sans 8"
theme.bg_normal = "#222222"
theme.bg_focus = "#535d6c"
theme.bg_urgent = "#ff0000"
theme.bg_minimize = "#444444"
theme.bg_systray = theme.bg_normal
theme.fg_normal = "#aaaaaa"
theme.fg_focus = "#ffffff"
theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
theme.useless_gap = 0
theme.border_width = 1
theme.border_normal = "#000000"
theme.border_focus = "#535d6c"
theme.border_marked = "#91231c"
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Display the taglist squares
theme.taglist_squares_sel = "/usr/share/awesome/themes/default/taglist/squarefw.png"
theme.taglist_squares_unsel = "/usr/share/awesome/themes/default/taglist/squarew.png"
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = "/usr/share/awesome/themes/default/submenu.png"
theme.menu_height = 15
theme.menu_width = 100
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Define the image to load
theme.titlebar_close_button_normal = "/usr/share/awesome/themes/default/titlebar/close_normal.png"
theme.titlebar_close_button_focus = "/usr/share/awesome/themes/default/titlebar/close_focus.png"
theme.titlebar_minimize_button_normal = "/usr/share/awesome/themes/default/titlebar/minimize_normal.png"
theme.titlebar_minimize_button_focus = "/usr/share/awesome/themes/default/titlebar/minimize_focus.png"
theme.titlebar_ontop_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/ontop_normal_inactive.png"
theme.titlebar_ontop_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_active = "/usr/share/awesome/themes/default/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_active = "/usr/share/awesome/themes/default/titlebar/ontop_focus_active.png"
theme.titlebar_sticky_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/sticky_normal_inactive.png"
theme.titlebar_sticky_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_active = "/usr/share/awesome/themes/default/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_active = "/usr/share/awesome/themes/default/titlebar/sticky_focus_active.png"
theme.titlebar_floating_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/floating_normal_inactive.png"
theme.titlebar_floating_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_active = "/usr/share/awesome/themes/default/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_active = "/usr/share/awesome/themes/default/titlebar/floating_focus_active.png"
theme.titlebar_maximized_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/maximized_normal_inactive.png"
theme.titlebar_maximized_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_active = "/usr/share/awesome/themes/default/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_active = "/usr/share/awesome/themes/default/titlebar/maximized_focus_active.png"
theme.wallpaper = "/usr/share/awesome/themes/default/background.png"
-- You can use your own layout icons like this:
theme.layout_fairh = "/usr/share/awesome/themes/default/layouts/fairhw.png"
theme.layout_fairv = "/usr/share/awesome/themes/default/layouts/fairvw.png"
theme.layout_floating = "/usr/share/awesome/themes/default/layouts/floatingw.png"
theme.layout_magnifier = "/usr/share/awesome/themes/default/layouts/magnifierw.png"
theme.layout_max = "/usr/share/awesome/themes/default/layouts/maxw.png"
theme.layout_fullscreen = "/usr/share/awesome/themes/default/layouts/fullscreenw.png"
theme.layout_tilebottom = "/usr/share/awesome/themes/default/layouts/tilebottomw.png"
theme.layout_tileleft = "/usr/share/awesome/themes/default/layouts/tileleftw.png"
theme.layout_tile = "/usr/share/awesome/themes/default/layouts/tilew.png"
theme.layout_tiletop = "/usr/share/awesome/themes/default/layouts/tiletopw.png"
theme.layout_spiral = "/usr/share/awesome/themes/default/layouts/spiralw.png"
theme.layout_dwindle = "/usr/share/awesome/themes/default/layouts/dwindlew.png"
theme.layout_cornernw = "/usr/share/awesome/themes/default/layouts/cornernww.png"
theme.layout_cornerne = "/usr/share/awesome/themes/default/layouts/cornernew.png"
theme.layout_cornersw = "/usr/share/awesome/themes/default/layouts/cornersww.png"
theme.layout_cornerse = "/usr/share/awesome/themes/default/layouts/cornersew.png"
theme.awesome_icon = "/usr/share/awesome/icons/awesome16.png"
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = nil
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -6,6 +6,8 @@ from sys import exit
import os
import sys
from operator import itemgetter
from libs import easing
from datetime import datetime
@ -388,7 +390,29 @@ class MainScreen(object):
if i.endswith(python_package_flag):
return True
return False
def ReunionPagesIcons(self): #This is for combining /home/cpi/apps/Menu and ~/launcher/Menu/GameShell
for p in self._Pages:
tmp = []
for i,x in enumerate(p._Icons):
tup = ('',0)
if hasattr(x, '_FileName'):
if str.find(x._FileName,"_") < 0:
tup = ("98_"+x._FileName,i) # prefer to maintain PowerOFF in last position if the filename has no order labels
else:
tup = (x._FileName, i)
else:
tup = ("",i)
tmp.append(tup)
tmp = sorted(tmp, key=itemgetter(0))
#print(tmp)
new_icons = []
for x in tmp:
new_icons.append( p._Icons[ x[1] ] )
p._Icons = new_icons
def ReadTheDirIntoPages(self,_dir,pglevel,cur_page):
if FileExists(_dir) == False and os.path.isdir(_dir) == False:
@ -406,6 +430,7 @@ class MainScreen(object):
else: ## On CurPage now
i2 = self.ExtraName(i)
iconitem = IconItem()
iconitem._FileName = i
iconitem._CmdPath = ""
iconitem.AddLabel(i2,self._IconFont)
if FileExists( _dir+"/"+i+"/"+i2+".png"): ### 20_Prog/Prog.png , cut 20_
@ -495,6 +520,7 @@ class MainScreen(object):
#cmd = ReadTheFileContent(_dir+"/"+i)
iconitem = IconItem()
iconitem._FileName = i
iconitem._CmdPath = os.path.realpath(_dir+"/"+i)
MakeExecutable(iconitem._CmdPath)
iconitem._MyType = ICON_TYPES["EXE"]

View File

@ -465,7 +465,11 @@ def big_loop():
main_screen._TitleBar = title_bar
main_screen._FootBar = foot_bar
main_screen.Init()
main_screen.ReadTheDirIntoPages("../Menu",0,None)
main_screen.ReadTheDirIntoPages("/home/cpi/apps/Menu",1,main_screen._Pages[ len(main_screen._Pages) -1])
main_screen.ReunionPagesIcons()
main_screen.FartherPages()