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re-enable unix socket
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@ -422,7 +422,7 @@ def socket_thread(main_screen):
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if callable( current_page_key_down_cb ):
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main_screen._CurrentPage.KeyDown(escevent)
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if tokens[0].lower() == "quit":
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if tokens[0].lower() == "quit": #eg: echo "quit" | socat - UNIX-CONNECT:/tmp/gameshell
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conn.close()
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on_exit_cb = getattr(main_screen,"OnExitCb",None)
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if on_exit_cb != None:
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@ -488,7 +488,7 @@ def big_loop():
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gobject.timeout_add(3000,title_bar.GObjectRoundRobin)
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# socket_thread(main_screen)
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socket_thread(main_screen)
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gobject_loop()
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