disbale sound patch while over Sound Setting page in Settings

This commit is contained in:
cuu 2018-06-01 18:02:37 +08:00
parent f4065206cc
commit b81b7b499f

View File

@ -202,27 +202,28 @@ def event_process(event,main_screen):
exit()
if event.key == pygame.K_KP_PLUS:
main_screen.Draw()
sound_patch.VolumeUp()
sound_patch.Draw()
main_screen.SwapAndShow()
#pygame.time.delay(200)
#main_screen.Draw()
#main_screen.SwapAndShow()
if main_screen._CurrentPage._Name != "Sound volume": ## name from Menu/GameShell/10_Settings/Sound/pages.py
main_screen.Draw()
sound_patch.VolumeUp()
sound_patch.Draw()
main_screen.SwapAndShow()
#pygame.time.delay(200)
#main_screen.Draw()
#main_screen.SwapAndShow()
if event.key == pygame.K_KP_MINUS:
main_screen.Draw()
sound_patch.VolumeDown()
sound_patch.Draw()
main_screen.SwapAndShow()
#pygame.time.delay(200)
#main_screen.Draw()
#main_screen.SwapAndShow()
if main_screen._CurrentPage._Name != "Sound volume":
main_screen.Draw()
sound_patch.VolumeDown()
sound_patch.Draw()
main_screen.SwapAndShow()
#pygame.time.delay(200)
#main_screen.Draw()
#main_screen.SwapAndShow()
###########################################################
if event.key == pygame.K_ESCAPE: