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https://github.com/clockworkpi/launcher.git
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IconPool
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5aa744cb6b
commit
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@ -33,7 +33,20 @@ class IconPool(object):
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def Height(self,keyname):
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if keyname in self._Sizes:
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return self._Sizes[keyname][1]
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def GiveIconSurface(self,imgname): ## imgname is the png file name without .png
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if imgname in self._Icons:
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return self._Icons[imgname]
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else:
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icon_file = MySkinManager.GiveIcon("gameshell/icons/"+imgname+".png")
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if os.path.isfile(icon_file):
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keyname = imgname
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self._Icons[keyname] = pygame.image.load(icon_file).convert_alpha()
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self._Sizes[keyname] = self._Icons[keyname].get_size()
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return self._Icons[keyname]
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return None # this will cause panic,if not found both in theme and default skin folder
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##global Handler
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MyIconPool = None
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@ -117,7 +117,7 @@ class SkinManager(object):
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else:
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return pygame.Color(255,0,0)
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def GiveIcon(self,orig_file_or_dir):
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def GiveIcon(self,orig_file_or_dir): ## return is string,not Surface
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#doing a wrapper for items under /home/cpi/apps/Menu/*, to be like Menu/GameShell/*
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if orig_file_or_dir.startswith("/home/cpi/apps/Menu"):
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orig_file_or_dir = orig_file_or_dir.replace("/home/cpi/apps/Menu/","../Menu/GameShell/")
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@ -377,6 +377,7 @@ def event_process(event,main_screen):
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os.chdir(GetExePath())
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exec_app_cmd = " sync & cd "+GetExePath()+"; exec python "+myscriptname
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print(exec_app_cmd)
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release_self_fds()
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os.execlp("/bin/sh","/bin/sh","-c", exec_app_cmd)
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os.chdir( GetExePath())
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os.exelp("python","python"," "+myscriptname)
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@ -385,6 +386,7 @@ def event_process(event,main_screen):
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pygame.quit()
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gobject_main_loop.quit()
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exec_app_cmd = event.message +";"
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release_self_fds()
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os.execlp("/bin/sh","/bin/sh","-c", exec_app_cmd)
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sys.exit(-1)
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return
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