mirror of
https://github.com/clockworkpi/launcher.git
synced 2025-12-12 17:58:50 +01:00
GameStore to Warehouse
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parent
579164ce19
commit
ccb11daa44
@ -184,6 +184,103 @@ def dict_factory(cursor, row):
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d[col[0]] = row[idx]
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return d
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class GameStoreListItem(InfoPageListItem):
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_Type = None #source,dir,launcher,pico8
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_CanvasHWND = None
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def Init(self,text):
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#self._Fonts["normal"] = fonts["veramono12"]
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l = Label()
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l._PosX = 10
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l.SetCanvasHWND(self._Parent._CanvasHWND)
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l.Init(text,self._Fonts["normal"])
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self._Labels["Text"] = l
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add_icon = IconItem()
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add_icon._ImgSurf = MyIconPool.GiveIconSurface("add")
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add_icon._CanvasHWND = self._CanvasHWND
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add_icon._Parent = self
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add_icon.Init(0,0,MyIconPool.Width("add"),MyIconPool.Height("add"),0)
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ware_icon = IconItem()
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ware_icon._ImgSurf = MyIconPool.GiveIconSurface("ware")
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ware_icon._CanvasHWND = self._CanvasHWND
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ware_icon._Parent = self
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ware_icon.Init(0,0,MyIconPool.Width("ware"),MyIconPool.Height("ware"),0)
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app_icon = IconItem()
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app_icon._ImgSurf = MyIconPool.GiveIconSurface("app")
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app_icon._CanvasHWND = self._CanvasHWND
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app_icon._Parent = self
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app_icon.Init(0,0,MyIconPool.Width("app"),MyIconPool.Height("app"),0)
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appdling_icon = IconItem()
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appdling_icon._ImgSurf = MyIconPool.GiveIconSurface("appdling")
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appdling_icon._CanvasHWND = self._CanvasHWND
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appdling_icon._Parent = self
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app_icon.Init(0,0,MyIconPool.Width("appdling"),MyIconPool.Height("appdling"),0)
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blackheart_icon = IconItem()
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blackheart_icon._ImgSurf = MyIconPool.GiveIconSurface("blackheart")
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blackheart_icon._Width = MyIconPool.Width("blackheart")
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blackheart_icon._Height = MyIconPool.Height("blackheart")
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blackheart_icon._CanvasHWND = self._CanvasHWND
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blackheart_icon._Parent = self
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self._Icons["add"] = add_icon
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self._Icons["ware"] = ware_icon
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self._Icons["app"] = app_icon
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self._Icons["appdling"] = appdling_icon
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self._Icons["blackheart"] = blackheart_icon
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def Draw(self):
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if self._ReadOnly == True:
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self._Labels["Text"].SetColor(MySkinManager.GiveColor("ReadOnlyText"))
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else:
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self._Labels["Text"].SetColor(MySkinManager.GiveColor("Text"))
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padding = 17
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if self._Type == None:
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padding = 0
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if self._Type == "source" or self._Type == "dir":
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self._Icons["ware"].NewCoord( 4, (self._Height - self._Icons["ware"]._Height)/2 )
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print(self._Height,self._Icons["ware"]._Height)
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self._Icons["ware"].DrawTopLeft()
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if self._Type == "launcher" or self._Type == "pico8":
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_icon = "app"
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if self._ReadOnly == True:
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_icon = "appdling"
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self._Icons[_icon].NewCoord( 4, (self._Height - self._Icons[_icon]._Height)/2)
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self._Icons[_icon].DrawTopLeft()
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if self._Type == "add_house":
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self._Icons["add"].NewCoord( 4, (self._Height - self._Icons["add"]._Height)/2)
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self._Icons["add"].DrawTopLeft()
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self._Labels["Text"]._PosX = self._Labels["Text"]._PosX + self._PosX + padding
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self._Labels["Text"]._PosY = self._PosY + (self._Height - self._Labels["Text"]._Height)/2
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self._Labels["Text"].Draw()
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self._Labels["Text"]._PosX = self._Labels["Text"]._PosX - self._PosX - padding
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if "Small" in self._Labels:
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self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width-5
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self._Labels["Small"]._PosY = self._PosY + (self._Height - self._Labels["Small"]._Height)/2
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self._Labels["Small"].Draw()
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#pygame.draw.line(self._Parent._CanvasHWND,MySkinManager.GiveColor('Line'),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
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class GameStorePage(Page):
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_FootMsg = ["Nav","Update store","Up","Back","Select"]
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_MyList = []
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@ -202,16 +299,22 @@ class GameStorePage(Page):
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_InfoPage = None
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_Downloading = None
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_aria2_db = "aria2tasks.db"
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_warehouse_db = "warehouse.db"
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def __init__(self):
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Page.__init__(self)
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self._Icons = {}
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self._MyStack = RPCStack()
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#title path type
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repos = [
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{"title":"github.com/cuu/gamestore","file":"https://raw.githubusercontent.com/cuu/gamestore/master/index.json","type":"dir"}
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]
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self._MyStack.Push(repos)
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#title path type
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try:
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conn = sqlite3.connect(self._warehouse_db)
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conn.row_factory = dict_factory
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c = conn.cursor()
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repos = c.execute("SELECT * FROM warehouse").fetchall()
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conn.close()
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self._MyStack.Push(repos)
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except Exception as ex:
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print(ex)
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def SyncSqlite(self):
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try:
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conn = sqlite3.connect(self._aria2_db)
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@ -237,17 +340,23 @@ class GameStorePage(Page):
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stk = self._MyStack.Last()
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stk_lev = self._MyStack.Length()
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repos.extend(stk)
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add_new_house = [
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{"title":"Add new warehouse...","file":"master/index.json","type":"add_house","status":"complete"}
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]
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if stk_lev == 1: # on top
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sqlite3_menu= self.SyncSqlite()
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if sqlite3_menu != None and len(sqlite3_menu) > 0:
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#print(sqlite3_menu)
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repos.extend(sqlite3_menu )
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print(repos)
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#print(repos)
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repos.extend(add_new_house)
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for i,u in enumerate( repos ):
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#print(i,u)
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li = InfoPageListItem()
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li = GameStoreListItem()
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li._CanvasHWND = self._CanvasHWND
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li._Parent = self
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li._PosX = start_x
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li._PosY = start_y + last_height
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@ -256,6 +365,7 @@ class GameStorePage(Page):
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li._Active = False
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li._ReadOnly = True
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li._Value = u
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li._Type = u["type"]
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li.Init( u["title"] )
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if stk_lev >1:
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@ -355,7 +465,7 @@ class GameStorePage(Page):
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print("cur_li._Value",cur_li._Value)
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if cur_li._Value["type"] == "dir":
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if cur_li._Value["type"] == "source" or cur_li._Value["type"] == "dir":
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remote_file_url = cur_li._Value["file"]
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menu_file = remote_file_url.split("master")[1] #assume master branch
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local_menu_file = "%s/aria2download%s" % (os.path.expanduser('~'),menu_file )
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@ -389,7 +499,10 @@ class GameStorePage(Page):
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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else:
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elif cur_li._Value["type"] == "add_house":
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print("show keyboard to add ware house")
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else:
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#download the game probably
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remote_file_url = cur_li._Value["file"]
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menu_file = remote_file_url.split("master")[1]
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@ -545,6 +658,7 @@ class GameStorePage(Page):
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if len(self._MyList) * self._MyList[0]._Height > self._Height:
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self._Ps._Width = self._Width - 11
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self._Ps.Draw()
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print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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@ -557,6 +671,7 @@ class GameStorePage(Page):
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else:
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self._Ps._Width = self._Width
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self._Ps.Draw()
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print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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@ -577,7 +692,7 @@ class APIOBJ(object):
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def Init(self,main_screen):
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self._Page = GameStorePage()
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self._Page._Screen = main_screen
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self._Page._Name ="Download games"
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self._Page._Name ="Warehouse list"
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self._Page.Init()
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def API(self,main_screen):
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@ -10,6 +10,7 @@ import libs.websocket as websocket
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aria2_ws = "ws://localhost:6800/jsonrpc"
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aria2_db = "aria2tasks.db"
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warehouse_db = "warehouse.db"
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rpc = Wsrpc('localhost',6800)
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@ -124,7 +125,10 @@ def create_table(conn, create_table_sql):
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def init_sqlite3():
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database = r"aria2tasks.db"
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global aria2_db
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global warehouse_db
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database = aria2_db
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sql_create_tasks_table = """ CREATE TABLE IF NOT EXISTS tasks (
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id integer PRIMARY KEY,
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@ -137,15 +141,47 @@ def init_sqlite3():
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completedLength text,
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fav text
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); """
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sql_create_warehouse_table = """ CREATE TABLE IF NOT EXISTS warehouse (
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id integer PRIMARY KEY,
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title text NOT NULL,
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file text NOT NULL,
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type text NOT NULL
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); """
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conn = create_connection(database)
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if conn is not None:
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create_table(conn, sql_create_tasks_table)
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conn.close()
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else:
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print("Error! cannot create the database connection.")
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exit()
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database = warehouse_db
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conn = create_connection(database)
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if conn is not None:
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create_table(conn, sql_create_warehouse_table)
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c = conn.cursor()
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ret = c.execute("SELECT count() FROM warehouse;" ).fetchone()
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if int(ret[0]) == 0:
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insert_bootrap = """ INSERT INTO warehouse(title,file,type) VALUES(
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'github.com/cuu/gamestore',
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'https://raw.githubusercontent.com/cuu/gamestore/master/index.json',
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'source');"""
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c.execute(insert_bootrap)
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conn.commit()
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conn.close()
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else:
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print("Error! cannot create the database connection.")
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exit()
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if __name__ == "__main__":
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init_sqlite3()
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websocket.enableTrace(True)
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