Merge pull request #141 from cuu/master

add gpu driver switch,dwm,bug fix
This commit is contained in:
GNU 2019-01-04 19:00:47 +08:00 committed by GitHub
commit f036a2f264
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8 changed files with 350 additions and 9 deletions

11
.cpirc
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@ -1,12 +1,19 @@
SCREEN=`cat /sys/class/graphics/fb0/modes`
XORG_CONF="/home/cpi/launcher/.xorg.conf"
if [ -f ~/.lima ]
then
XORG_CONF="/home/cpi/launcher/.xorg_lima.conf"
fi
if [ -f /tmp/autologin ]
then
rm -f /tmp/autologin
mpd ~/.mpd.conf
if [[ $SCREEN =~ .*320.* ]]
then
startx /home/cpi/launcher/.xinitrc -- -nocursor > /tmp/x.log 2>&1
startx /home/cpi/launcher/.xinitrc -- -xf86config $XORG_CONF -nocursor > /tmp/x.log 2>&1
else
startx /home/cpi/launcher/.xinitrc hdmi > /tmp/x.log 2>&1
startx /home/cpi/launcher/.xinitrc hdmi -- -xf86config $XORG_CONF > /tmp/x.log 2>&1
fi
fi

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@ -5,13 +5,15 @@ hdmi )
feh --bg-center ~/launcher/sys.py/gameshell/wallpaper/desktopbg.jpg
exec ~/launcher/load.sh &
exec ~/launcher/sys.py/gsnotify/gsnotify-arm daemon &
exec /usr/bin/twm -f ~/launcher/.twmrc
#exec /usr/bin/twm -f ~/launcher/.twmrc
exec ~/launcher/dwm-mod
;;
gameshell )
feh --bg-center ~/launcher/sys.py/gameshell/wallpaper/loading.png
exec ~/launcher/load.sh &
exec ~/launcher/sys.py/gsnotify/gsnotify-arm &
exec awesome -c ~/launcher/awesome/rc.lua
#exec awesome -c ~/launcher/awesome/rc.lua
exec ~/launcher/dwm-mod
;;
*)
exec $1;;

7
.xorg.conf Normal file
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@ -0,0 +1,7 @@
Section "Device"
Identifier "Allwinner A10/A13 FBDEV"
Driver "fbturbo"
Option "fbdev" "/dev/fb0"
Option "SwapbuffersWait" "true"
EndSection

7
.xorg_lima.conf Normal file
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@ -0,0 +1,7 @@
Section "Device"
Identifier "Allwinner A10/A13 FBDEV"
Driver "modesetting"
Option "fbdev" "/dev/fb0"
Option "SwapbuffersWait" "true"
EndSection

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@ -0,0 +1,319 @@
# -*- coding: utf-8 -*-
import os
import pygame
import platform
#import commands
import glob
#from beeprint import pp
from libs.roundrects import aa_round_rect
## local UI import
from UI.constants import Width,Height,ICON_TYPES,RESTARTUI
from UI.page import Page,PageSelector
from UI.label import Label
from UI.fonts import fonts
from UI.util_funcs import midRect
from UI.keys_def import CurKeys
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
from UI.multilabel import MultiLabel
from UI.skin_manager import MySkinManager
from UI.lang_manager import MyLangManager
from UI.info_page_list_item import InfoPageListItem
from UI.info_page_selector import InfoPageSelector
import config
class ListPageSelector(InfoPageSelector):
def Draw(self):
idx = self._Parent._PsIndex
if idx < len(self._Parent._MyList):
x = self._Parent._MyList[idx]._PosX+2 ## ++
y = self._Parent._MyList[idx]._PosY+1
h = self._Parent._MyList[idx]._Height -3
self._PosX = x
self._PosY = y
self._Height = h
aa_round_rect(self._Parent._CanvasHWND,
(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
class PageListItem(InfoPageListItem):
_PosX = 0
_PosY = 0
_Width = 0
_Height = 30
_Labels = {}
_Icons = {}
_Fonts = {}
_LinkObj = None
_Active = False
_Value = ""
def Draw(self):
self._Labels["Text"]._PosY = self._PosY+ (self._Height- self._Labels["Text"]._Height)/2
if self._Active == True:
self._Parent._Icons["done"].NewCoord( self._Parent._Width-30,self._PosY+5)
self._Parent._Icons["done"].Draw()
self._Labels["Text"].Draw(self._Active)
if "Small" in self._Labels:
self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width -10
self._Labels["Small"]._PosY = self._PosY + (self._Height- self._Labels["Small"]._Height)/2
self._Labels["Small"].Draw()
pygame.draw.line(self._Parent._CanvasHWND,MySkinManager.GiveColor('Line'),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
class LanguagesPage(Page):
_FootMsg = ["Nav","","","Back","Select"]
_MyList = []
_ListFont = fonts["notosanscjk15"]
_AList = {}
_Scrolled = 0
_BGwidth = 320
_BGheight = 240-24-20
_DrawOnce = False
_Scroller = None
_InfoPage = None
def __init__(self):
Page.__init__(self)
self._Icons = {}
def GenList(self):
self._MyList = []
start_x = 0
start_y = 0
last_height = 0
drivers = [["fbturbo","Fbturbo"],
["modesetting","Lima"]]
for i,u in enumerate( drivers ):
#print(i,u)
li = PageListItem()
li._Parent = self
li._PosX = start_x
li._PosY = start_y + last_height
li._Width = Width
li._Fonts["normal"] = self._ListFont
li._Active = False
li._Value = u[0]
li.Init( u[1] )
last_height += li._Height
self._MyList.append(li)
def Init(self):
if self._Screen != None:
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
self._HWND = self._Screen._CanvasHWND
self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
self._PosX = self._Index*self._Screen._Width
self._Width = self._Screen._Width ## equal to screen width
self._Height = self._Screen._Height
done = IconItem()
done._ImgSurf = MyIconPool._Icons["done"]
done._MyType = ICON_TYPES["STAT"]
done._Parent = self
self._Icons["done"] = done
ps = ListPageSelector()
ps._Parent = self
self._Ps = ps
self._PsIndex = 0
self.GenList()
self._Scroller = ListScroller()
self._Scroller._Parent = self
self._Scroller._PosX = self._Width - 10
self._Scroller._PosY = 2
self._Scroller.Init()
self._Scroller.SetCanvasHWND(self._HWND)
def ScrollDown(self):
if len(self._MyList) == 0:
return
self._PsIndex +=1
if self._PsIndex >= len(self._MyList):
self._PsIndex = len(self._MyList) -1
cur_li = self._MyList[self._PsIndex]
if cur_li._PosY +cur_li._Height > self._Height:
for i in range(0,len(self._MyList)):
self._MyList[i]._PosY -= self._MyList[i]._Height
def ScrollUp(self):
if len(self._MyList) == 0:
return
self._PsIndex -= 1
if self._PsIndex < 0:
self._PsIndex = 0
cur_li = self._MyList[self._PsIndex]
if cur_li._PosY < 0:
for i in range(0, len(self._MyList)):
self._MyList[i]._PosY += self._MyList[i]._Height
def Click(self):
if len(self._MyList) == 0:
return
cur_li = self._MyList[self._PsIndex]
if cur_li._Active == True:
return
print(cur_li._Value)
if "arm" in platform.machine():
for i in self._MyList:
i._Active = False
cur_li._Active = True
self._Screen._MsgBox.SetText("Applying")
self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow()
if "modesetting" in cur_li._Value:
os.system("touch ~/.lima")
else:
os.system("rm ~/.lima")
pygame.time.delay(800)
os.system("sudo reboot")
else:
self._Screen._MsgBox.SetText("Do it in GameShell")
self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow()
def OnLoadCb(self):
self._Scrolled = 0
self._PosY = 0
self._DrawOnce = False
## grep Driver /etc/xorg.conf | tr -s " " | cut -d " " -f3
## "fbturbo"
## "modesetting"
thedrv = ""
if "arm" in platform.machine():
if FileExists("~/.lima"):
thedrv = "modesetting"
else:
thedrv = "fbturbo"
if thedrv == "":
thedrv = "fbturbo"
for i in self._MyList:
if thedrv in i._Value:
i._Active = True
def OnReturnBackCb(self):
pass
"""
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
"""
def KeyDown(self,event):
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["B"]:
self.Click()
if event.key == CurKeys["Up"]:
self.ScrollUp()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Down"]:
self.ScrollDown()
self._Screen.Draw()
self._Screen.SwapAndShow()
def Draw(self):
self.ClearCanvas()
if len(self._MyList) == 0:
return
else:
if len(self._MyList) * PageListItem._Height > self._Height:
self._Ps._Width = self._Width - 11
self._Ps.Draw()
for i in self._MyList:
if i._PosY > self._Height + self._Height/2:
break
if i._PosY < 0:
continue
i.Draw()
self._Scroller.UpdateSize( len(self._MyList)*PageListItem._Height, self._PsIndex*PageListItem._Height)
self._Scroller.Draw()
else:
self._Ps._Width = self._Width
self._Ps.Draw()
for i in self._MyList:
if i._PosY > self._Height + self._Height/2:
break
if i._PosY < 0:
continue
i.Draw()
if self._HWND != None:
self._HWND.fill((255,255,255))
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
class APIOBJ(object):
_Page = None
def __init__(self):
pass
def Init(self,main_screen):
self._Page = LanguagesPage()
self._Page._Screen = main_screen
self._Page._Name ="GPU driver switch"
self._Page.Init()
def API(self,main_screen):
if main_screen !=None:
main_screen.PushPage(self._Page)
main_screen.Draw()
main_screen.SwapAndShow()
OBJ = APIOBJ()
def Init(main_screen):
OBJ.Init(main_screen)
def API(main_screen):
OBJ.API(main_screen)

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@ -66,7 +66,8 @@ class ListPage(Page):
["","About", "About"],
["","PowerOFF","Power off"],
["","ButtonsLayout","Buttons Layout"],
["","LauncherGo","Switch to LauncherGo"]]
["","LauncherGo","Switch to LauncherGo"],
["","Lima","GPU driver switch"]]
start_x = 0
start_y = 0

BIN
dwm-mod Executable file

Binary file not shown.

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@ -4,11 +4,9 @@ BAT_PNT=`upower -i $(upower -e | grep 'battery') | grep -E "state|to\ full|perce
if [ "$BAT_PNT" -lt "20" ]; then
if [ "$BAT_PNT" -lt "10" ]; then
echo '{"type":"once","content":"Low Battery: 10% of battery remaining"}'
fi
if [ "$BAT_PNT" -lt "5" ]; then
echo '{"type":"once","content":"Low Battery: 5% of battery remaining"}'
elif [ "$BAT_PNT" -lt "10" ]; then
echo '{"type":"once","content":"Low Battery: 10% of battery remaining"}'
fi