mirror of
https://github.com/clockworkpi/launcher.git
synced 2025-12-12 17:58:50 +01:00
Merge pull request #141 from cuu/master
add gpu driver switch,dwm,bug fix
This commit is contained in:
commit
f036a2f264
11
.cpirc
11
.cpirc
@ -1,12 +1,19 @@
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SCREEN=`cat /sys/class/graphics/fb0/modes`
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XORG_CONF="/home/cpi/launcher/.xorg.conf"
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if [ -f ~/.lima ]
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then
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XORG_CONF="/home/cpi/launcher/.xorg_lima.conf"
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fi
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if [ -f /tmp/autologin ]
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then
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rm -f /tmp/autologin
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mpd ~/.mpd.conf
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if [[ $SCREEN =~ .*320.* ]]
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then
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startx /home/cpi/launcher/.xinitrc -- -nocursor > /tmp/x.log 2>&1
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startx /home/cpi/launcher/.xinitrc -- -xf86config $XORG_CONF -nocursor > /tmp/x.log 2>&1
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else
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startx /home/cpi/launcher/.xinitrc hdmi > /tmp/x.log 2>&1
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startx /home/cpi/launcher/.xinitrc hdmi -- -xf86config $XORG_CONF > /tmp/x.log 2>&1
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fi
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fi
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6
.xinitrc
6
.xinitrc
@ -5,13 +5,15 @@ hdmi )
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feh --bg-center ~/launcher/sys.py/gameshell/wallpaper/desktopbg.jpg
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exec ~/launcher/load.sh &
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exec ~/launcher/sys.py/gsnotify/gsnotify-arm daemon &
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exec /usr/bin/twm -f ~/launcher/.twmrc
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#exec /usr/bin/twm -f ~/launcher/.twmrc
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exec ~/launcher/dwm-mod
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;;
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gameshell )
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feh --bg-center ~/launcher/sys.py/gameshell/wallpaper/loading.png
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exec ~/launcher/load.sh &
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exec ~/launcher/sys.py/gsnotify/gsnotify-arm &
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exec awesome -c ~/launcher/awesome/rc.lua
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#exec awesome -c ~/launcher/awesome/rc.lua
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exec ~/launcher/dwm-mod
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;;
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*)
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exec $1;;
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7
.xorg.conf
Normal file
7
.xorg.conf
Normal file
@ -0,0 +1,7 @@
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Section "Device"
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Identifier "Allwinner A10/A13 FBDEV"
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Driver "fbturbo"
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Option "fbdev" "/dev/fb0"
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Option "SwapbuffersWait" "true"
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EndSection
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7
.xorg_lima.conf
Normal file
7
.xorg_lima.conf
Normal file
@ -0,0 +1,7 @@
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Section "Device"
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Identifier "Allwinner A10/A13 FBDEV"
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Driver "modesetting"
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Option "fbdev" "/dev/fb0"
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Option "SwapbuffersWait" "true"
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EndSection
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319
Menu/GameShell/10_Settings/Lima/__init__.py
Normal file
319
Menu/GameShell/10_Settings/Lima/__init__.py
Normal file
@ -0,0 +1,319 @@
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# -*- coding: utf-8 -*-
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import os
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import pygame
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import platform
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#import commands
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import glob
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#from beeprint import pp
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from libs.roundrects import aa_round_rect
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## local UI import
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from UI.constants import Width,Height,ICON_TYPES,RESTARTUI
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from UI.page import Page,PageSelector
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from UI.label import Label
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from UI.fonts import fonts
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from UI.util_funcs import midRect
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from UI.keys_def import CurKeys
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from UI.scroller import ListScroller
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from UI.icon_pool import MyIconPool
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from UI.icon_item import IconItem
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from UI.multilabel import MultiLabel
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from UI.skin_manager import MySkinManager
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from UI.lang_manager import MyLangManager
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from UI.info_page_list_item import InfoPageListItem
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from UI.info_page_selector import InfoPageSelector
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import config
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class ListPageSelector(InfoPageSelector):
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def Draw(self):
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idx = self._Parent._PsIndex
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if idx < len(self._Parent._MyList):
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x = self._Parent._MyList[idx]._PosX+2 ## ++
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y = self._Parent._MyList[idx]._PosY+1
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h = self._Parent._MyList[idx]._Height -3
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self._PosX = x
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self._PosY = y
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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class PageListItem(InfoPageListItem):
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_PosX = 0
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_PosY = 0
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_Width = 0
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_Height = 30
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_Labels = {}
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_Icons = {}
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_Fonts = {}
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_LinkObj = None
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_Active = False
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_Value = ""
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def Draw(self):
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self._Labels["Text"]._PosY = self._PosY+ (self._Height- self._Labels["Text"]._Height)/2
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if self._Active == True:
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self._Parent._Icons["done"].NewCoord( self._Parent._Width-30,self._PosY+5)
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self._Parent._Icons["done"].Draw()
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self._Labels["Text"].Draw(self._Active)
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if "Small" in self._Labels:
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self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width -10
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self._Labels["Small"]._PosY = self._PosY + (self._Height- self._Labels["Small"]._Height)/2
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self._Labels["Small"].Draw()
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pygame.draw.line(self._Parent._CanvasHWND,MySkinManager.GiveColor('Line'),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
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class LanguagesPage(Page):
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_FootMsg = ["Nav","","","Back","Select"]
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_MyList = []
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_ListFont = fonts["notosanscjk15"]
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_AList = {}
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_Scrolled = 0
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_BGwidth = 320
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_BGheight = 240-24-20
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_DrawOnce = False
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_Scroller = None
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_InfoPage = None
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def __init__(self):
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Page.__init__(self)
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self._Icons = {}
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def GenList(self):
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self._MyList = []
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start_x = 0
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start_y = 0
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last_height = 0
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drivers = [["fbturbo","Fbturbo"],
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["modesetting","Lima"]]
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for i,u in enumerate( drivers ):
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#print(i,u)
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li = PageListItem()
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li._Parent = self
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li._PosX = start_x
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li._PosY = start_y + last_height
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li._Width = Width
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li._Fonts["normal"] = self._ListFont
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li._Active = False
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li._Value = u[0]
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li.Init( u[1] )
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last_height += li._Height
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self._MyList.append(li)
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def Init(self):
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if self._Screen != None:
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if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
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self._HWND = self._Screen._CanvasHWND
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self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
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self._PosX = self._Index*self._Screen._Width
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self._Width = self._Screen._Width ## equal to screen width
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self._Height = self._Screen._Height
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done = IconItem()
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done._ImgSurf = MyIconPool._Icons["done"]
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done._MyType = ICON_TYPES["STAT"]
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done._Parent = self
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self._Icons["done"] = done
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ps = ListPageSelector()
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ps._Parent = self
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self._Ps = ps
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self._PsIndex = 0
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self.GenList()
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self._Scroller = ListScroller()
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self._Scroller._Parent = self
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self._Scroller._PosX = self._Width - 10
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self._Scroller._PosY = 2
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self._Scroller.Init()
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self._Scroller.SetCanvasHWND(self._HWND)
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def ScrollDown(self):
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if len(self._MyList) == 0:
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return
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self._PsIndex +=1
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if self._PsIndex >= len(self._MyList):
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self._PsIndex = len(self._MyList) -1
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY +cur_li._Height > self._Height:
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for i in range(0,len(self._MyList)):
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self._MyList[i]._PosY -= self._MyList[i]._Height
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def ScrollUp(self):
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if len(self._MyList) == 0:
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return
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self._PsIndex -= 1
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if self._PsIndex < 0:
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self._PsIndex = 0
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY < 0:
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for i in range(0, len(self._MyList)):
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self._MyList[i]._PosY += self._MyList[i]._Height
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def Click(self):
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if len(self._MyList) == 0:
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return
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cur_li = self._MyList[self._PsIndex]
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if cur_li._Active == True:
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return
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print(cur_li._Value)
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if "arm" in platform.machine():
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for i in self._MyList:
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i._Active = False
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cur_li._Active = True
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self._Screen._MsgBox.SetText("Applying")
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self._Screen._MsgBox.Draw()
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self._Screen.SwapAndShow()
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if "modesetting" in cur_li._Value:
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os.system("touch ~/.lima")
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else:
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os.system("rm ~/.lima")
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pygame.time.delay(800)
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os.system("sudo reboot")
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else:
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self._Screen._MsgBox.SetText("Do it in GameShell")
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self._Screen._MsgBox.Draw()
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self._Screen.SwapAndShow()
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def OnLoadCb(self):
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self._Scrolled = 0
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self._PosY = 0
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self._DrawOnce = False
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## grep Driver /etc/xorg.conf | tr -s " " | cut -d " " -f3
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## "fbturbo"
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## "modesetting"
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thedrv = ""
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if "arm" in platform.machine():
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if FileExists("~/.lima"):
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thedrv = "modesetting"
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else:
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thedrv = "fbturbo"
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if thedrv == "":
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thedrv = "fbturbo"
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for i in self._MyList:
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if thedrv in i._Value:
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i._Active = True
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def OnReturnBackCb(self):
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pass
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"""
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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"""
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def KeyDown(self,event):
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if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["B"]:
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self.Click()
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if event.key == CurKeys["Up"]:
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self.ScrollUp()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Down"]:
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self.ScrollDown()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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def Draw(self):
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self.ClearCanvas()
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if len(self._MyList) == 0:
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return
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else:
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if len(self._MyList) * PageListItem._Height > self._Height:
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self._Ps._Width = self._Width - 11
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self._Ps.Draw()
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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if i._PosY < 0:
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continue
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i.Draw()
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self._Scroller.UpdateSize( len(self._MyList)*PageListItem._Height, self._PsIndex*PageListItem._Height)
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self._Scroller.Draw()
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else:
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self._Ps._Width = self._Width
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self._Ps.Draw()
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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if i._PosY < 0:
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continue
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i.Draw()
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if self._HWND != None:
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self._HWND.fill((255,255,255))
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self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
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class APIOBJ(object):
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_Page = None
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def __init__(self):
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pass
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def Init(self,main_screen):
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self._Page = LanguagesPage()
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self._Page._Screen = main_screen
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self._Page._Name ="GPU driver switch"
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self._Page.Init()
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def API(self,main_screen):
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if main_screen !=None:
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main_screen.PushPage(self._Page)
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main_screen.Draw()
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main_screen.SwapAndShow()
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OBJ = APIOBJ()
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def Init(main_screen):
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OBJ.Init(main_screen)
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def API(main_screen):
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OBJ.API(main_screen)
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@ -66,7 +66,8 @@ class ListPage(Page):
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["","About", "About"],
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["","PowerOFF","Power off"],
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["","ButtonsLayout","Buttons Layout"],
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["","LauncherGo","Switch to LauncherGo"]]
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["","LauncherGo","Switch to LauncherGo"],
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["","Lima","GPU driver switch"]]
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start_x = 0
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start_y = 0
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@ -4,11 +4,9 @@ BAT_PNT=`upower -i $(upower -e | grep 'battery') | grep -E "state|to\ full|perce
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if [ "$BAT_PNT" -lt "20" ]; then
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if [ "$BAT_PNT" -lt "10" ]; then
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echo '{"type":"once","content":"Low Battery: 10% of battery remaining"}'
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fi
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if [ "$BAT_PNT" -lt "5" ]; then
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echo '{"type":"once","content":"Low Battery: 5% of battery remaining"}'
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elif [ "$BAT_PNT" -lt "10" ]; then
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echo '{"type":"once","content":"Low Battery: 10% of battery remaining"}'
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fi
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