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https://github.com/clockworkpi/launcher_deot.git
synced 2025-12-12 15:38:52 +01:00
add loop scroll
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e8623f6189
commit
16d4bf0ecd
@ -111,6 +111,7 @@ class Page(Widget):
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_Padding = pygame.Rect(0, 0, 0, 0) # x,y,w,h
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_Margin = pygame.Rect(0, 0, 0, 0)
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_ScrollStep = 1
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_ItemsPerPage = 6
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def __init__(self):
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self._Icons = []
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@ -582,11 +583,18 @@ class Page(Widget):
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# make sure the Class has the _MyList
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def ScrollDown(self):
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if len(self._MyList) == 0:
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# if len(self._MyList) == 0:
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if len(self._MyList) <= 1:
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return
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self._PsIndex +=1
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if self._PsIndex >= len(self._MyList):
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self._PsIndex = len(self._MyList) -1
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# self._PsIndex = len(self._MyList) -1
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# loop scroll, to first
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if len(self._MyList) > self._ItemsPerPage:
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self.FScrollUp(len(self._MyList) - self._ItemsPerPage)
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self._PsIndex = 0
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return
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY +cur_li._Height > self._Height:
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@ -594,18 +602,27 @@ class Page(Widget):
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self._MyList[i]._PosY -= self._MyList[i]._Height
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def ScrollUp(self):
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if len(self._MyList) == 0:
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# if len(self._MyList) == 0:
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if len(self._MyList) <= 1:
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return
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self._PsIndex -= 1
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if self._PsIndex < 0:
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self._PsIndex = 0
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# self._PsIndex = 0
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# loop scroll, to end
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if len(self._MyList) > self._ItemsPerPage:
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self.FScrollDown(len(self._MyList) - self._ItemsPerPage)
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self._PsIndex = len(self._MyList) - 1
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return
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY < 0:
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for i in range(0, len(self._MyList)):
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self._MyList[i]._PosY += self._MyList[i]._Height
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def FScrollUp(self,Step=1):
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if len(self._MyList) == 0:
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# if len(self._MyList) == 0:
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if len(self._MyList) <= 1:
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return
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tmp = self._PsIndex
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self._PsIndex -= Step
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@ -625,7 +642,8 @@ class Page(Widget):
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self._PsIndex = len(self._MyList) -1
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def FScrollDown(self,Step=1):
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if len(self._MyList) == 0:
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# if len(self._MyList) == 0:
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if len(self._MyList) <= 1:
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return
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tmp = self._PsIndex
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self._PsIndex +=Step
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