Files
pico-loader/arm9/source/patches/platform/akrpg/AkRpgWriteSdPatchCode.h

34 lines
1.3 KiB
C++

#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "patches/PatchCode.h"
#include "../IWriteSectorsPatchCode.h"
#include "../acekard-common/IoRpgSendSdioCommandPatchCode.h"
#include "../acekard-common/IoRpgSdWaitForStatePatchCode.h"
DEFINE_SECTION_SYMBOLS(akrpg_writesd);
extern "C" void akrpg_writeSd(u32 srcSector, void* dst, u32 sectorCount);
extern u32 akrpg_writeSd_sendSdioCommand_address;
extern u32 akrpg_writeSd_sdWaitForState_address;
extern u16 akrpg_writeSd_sdsc_shift;
class AkRpgWriteSdPatchCode : public PatchCode, public IWriteSectorsPatchCode
{
public:
AkRpgWriteSdPatchCode(PatchHeap& patchHeap,
const IoRpgSendSdioCommandPatchCode* iorpgSendSdioCommandPatchCode,
const IoRpgSdWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: PatchCode(SECTION_START(akrpg_writesd), SECTION_SIZE(akrpg_writesd), patchHeap)
{
akrpg_writeSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
akrpg_writeSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const WriteSectorsFunc GetWriteSectorFunction() const override
{
return (const WriteSectorsFunc)GetAddressAtTarget((void*)akrpg_writeSd);
}
};