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34 lines
1.3 KiB
C++
34 lines
1.3 KiB
C++
#pragma once
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#include "sections.h"
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#include "thumbInstructions.h"
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#include "patches/PatchCode.h"
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#include "../IWriteSectorsPatchCode.h"
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#include "../acekard-common/IoRpgSendSdioCommandPatchCode.h"
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#include "../acekard-common/IoRpgSdWaitForStatePatchCode.h"
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DEFINE_SECTION_SYMBOLS(r4idsn_writesd);
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extern "C" void r4idsn_writeSd(u32 srcSector, void* dst, u32 sectorCount);
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extern u32 r4idsn_writeSd_sendSdioCommand_address;
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extern u32 r4idsn_writeSd_sdWaitForState_address;
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extern u16 r4idsn_writeSd_sdsc_shift;
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class R4iDsnWriteSdPatchCode : public PatchCode, public IWriteSectorsPatchCode
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{
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public:
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explicit R4iDsnWriteSdPatchCode(PatchHeap& patchHeap,
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const IoRpgSendSdioCommandPatchCode* iorpgSendSdioCommandPatchCode,
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const IoRpgSdWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
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: PatchCode(SECTION_START(r4idsn_writesd), SECTION_SIZE(r4idsn_writesd), patchHeap)
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{
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r4idsn_writeSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
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r4idsn_writeSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
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}
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const WriteSectorsFunc GetWriteSectorFunction() const override
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{
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return (const WriteSectorsFunc)GetAddressAtTarget((void*)r4idsn_writeSd);
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}
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};
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