mirror of
https://github.com/FunKey-Project/Bibi.git
synced 2026-03-18 18:02:44 +01:00
removed ini.h, changed exec name to bibi
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -35,7 +35,7 @@
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*.i*86
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*.x86_64
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*.hex
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bomber
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bibi
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# Debug files
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*.dSYM/
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2
Makefile
2
Makefile
@@ -41,7 +41,7 @@ LDFLAGS = $(SDL_LIBS) -lSDL_image $(LDFLAGS_EXTRA)
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SRC = $(wildcard src/*.c)
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OBJ = $(SRC:.c=.o)
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EXEC = bomber
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EXEC = bibi
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.PHONY: all dep clean mrproper
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Binary file not shown.
@@ -507,7 +507,7 @@ int main_menu_and_game() {
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SDL_WM_SetIcon(IMG_Load(IMG_PLAYER_DOWN), NULL);
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SDL_WM_SetCaption("[PG110] Projet 2010", NULL);
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printf("File: %s, func: %s, l.%d \n",__FILE__, __func__, __LINE__);
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/** Load audio */
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#ifdef SOUND_FMOD_ACTIVATED
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FMUSIC_MODULE *musique_menu_p;
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@@ -1270,7 +1270,6 @@ int main_game_no_menu() {
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int main(int argc, char *argv[]) {
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#ifdef BYPASS_MENU
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return main_game_no_menu();
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#else
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return main_menu_and_game();
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#endif
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@@ -10,7 +10,6 @@
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#include <SDL/SDL.h>
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#include <SDL/SDL_ttf.h>
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#include <SDL/SDL_image.h>
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#include <ini.h>
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#include "../include/constant.h"
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#include "../include/misc.h"
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