new included RetroFe themes: Flat and TFT
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FunKey/board/funkey/rootfs-overlay/usr/games/layouts/Classic/collections/Game Boy Color/system_artwork/device_original.png
Executable file → Normal file
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0
FunKey/board/funkey/rootfs-overlay/usr/games/layouts/Classic/collections/Game Boy Color/system_artwork/fallback.png
Executable file → Normal file
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
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Executable file → Normal file
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Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
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Executable file → Normal file
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After Width: | Height: | Size: 58 KiB |
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After Width: | Height: | Size: 4.7 KiB |
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After Width: | Height: | Size: 331 KiB |
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After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
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@ -0,0 +1,13 @@
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|
||||
<!--Main Menu Bar Background-->
|
||||
<!--This image is the main menu bar background Notice that it has its animations set to menuIndex="0". as it is only shown for the top most menu -->
|
||||
<image src="images/bg_arrow_white.png" alpha="0.9" x="center" y="center" yOffset="0" xOrigin="center" yOrigin="center" layer="5">
|
||||
<onExit><set duration=".4"><animate type="alpha" to="0" algorithm="easeinquadratic"/></set></onExit>
|
||||
<onMenuExit menuIndex="0">
|
||||
<set duration=".2">
|
||||
<animate type="yOffset" from="0" to="-104" algorithm="easeinquadratic"/>
|
||||
<animate type="alpha" to="0"/>
|
||||
</set>
|
||||
</onMenuExit>
|
||||
<onMenuEnter menuIndex="0">
|
||||
<set duration=".2">
|
||||
<animate type="yOffset" from="-104" to="0" algorithm="easeinquadratic"/>
|
||||
<animate type="alpha" to="0.9"/>
|
||||
</set>
|
||||
</onMenuEnter>
|
||||
</image>
|
||||
|
||||
|
||||
|
||||
|
||||
<!--Main Menu index 0-->
|
||||
<!-- This is the main menu. It is set to show game logo images instead of text -->
|
||||
|
||||
<menu type="custom" mode="layout" imageType="logo" scrollTime=".24" scrollAcceleration=".04" orientation="horizontal" x="center" width="stretch" y="center" yOffset="0" algorithm="easeincircular" >
|
||||
|
||||
<!-- itemDefaults allow you to set default attributes for all items in a menu list An item may still have its own attributes that override the defaults -->
|
||||
<!-- Notice that xOffset and yOffset are set to center. This puts a pin in the very center of the image(or item). Normally it is in the top left corner of the image. From that pin we will put the coordinates of where we wish the image to be. In this case the the center of the screen x="center" and y="center". Now yOffset="58" moves the image 58 additional pixels towards the bottom. yOffset="-58" would move it 58 pixels towards the top -->
|
||||
|
||||
<itemDefaults x="center" y="center" yOrigin="center" xOrigin="center" maxWidth="240" height="20" spacing="10" yOffset="0" alpha="0.5" fontSize="18" loadFontSize="18" fontColor="4b4f4d" textFallback="true" layer="6"/>
|
||||
|
||||
<!-- In this menu each item is placed. notice that the first and last item of this menu are alpha="0" if this is not done you would see the last time of the menu move to be the first when scrolling. -->
|
||||
|
||||
<item xOffset="-240" alpha="0"/>
|
||||
|
||||
<!-- This is the Selected item of the menu we override the width and alpha here to make it more clear that it is indeed selected -->
|
||||
<!-- we also have animations inplace so that this logo stays visable and moves to another location when entering the sub menu -->
|
||||
<item selected="true" layer="7" alpha="1">
|
||||
<onExit><set duration=".2"><animate type="alpha" to="0" algorithm="easeinquadratic"/></set></onExit>
|
||||
<onMenuExit menuIndex="0">
|
||||
<set duration=".2">
|
||||
<animate type="yOffset" from="0" to="-104" algorithm="easeinquadratic"/>
|
||||
</set>
|
||||
</onMenuExit>
|
||||
<onMenuEnter menuIndex="0">
|
||||
<set duration=".2">
|
||||
<animate type="yOffset" from="-104" to="0" algorithm="easeinquadratic"/>
|
||||
</set>
|
||||
</onMenuEnter>
|
||||
<onGameEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onGameEnter>
|
||||
</item>
|
||||
|
||||
<item xOffset="240" alpha="0"/>
|
||||
</menu>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<!-----------------SUB MENU ----------------->
|
||||
<!--Sub Menu index 1-->
|
||||
|
||||
<!-----------------SUB MENU ----------------->
|
||||
<!--Sub Menu index 1-->
|
||||
<menu type="custom" orientation="vertical" scrollTime=".21" scrollAcceleration=".02" algorithm="linear" layer="13" containerWidth="100" containerHeight="100" >
|
||||
<itemDefaults alpha="1" layer="12" fontSize="14" loadFontSize="14" x="center" xOrigin="center" y="140" yOrigin="top" fontColor="BbBfBd">
|
||||
<onExit> <set duration=".3"><animate type="alpha" to="0"/></set></onExit>
|
||||
</itemDefaults>
|
||||
|
||||
<item yOffset="12" alpha="0"/>
|
||||
|
||||
<item yOffset="25">
|
||||
<onExit> <set duration=".1"><animate type="alpha" to="0"/></set></onExit>
|
||||
<onMenuEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onMenuEnter>
|
||||
<onMenuExit menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onMenuExit>
|
||||
<onGameEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onGameEnter>
|
||||
</item>
|
||||
|
||||
<item yOffset="48" selected="true" alpha="1" fontColor="4b4f4d" loadFontSize="16" fontSize="16">
|
||||
<onExit> <set duration=".1"><animate type="alpha" to="0"/></set></onExit>
|
||||
<onMenuEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onMenuEnter>
|
||||
<onMenuExit menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onMenuExit>
|
||||
<onGameEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onGameEnter>
|
||||
</item>
|
||||
|
||||
<item yOffset="75">
|
||||
<onExit> <set duration=".1"><animate type="alpha" to="0"/></set></onExit>
|
||||
<onMenuEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onMenuEnter>
|
||||
<onMenuExit menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onMenuExit>
|
||||
<onGameEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".1"><animate type="alpha" to="1"/></set></onGameEnter>
|
||||
</item>
|
||||
|
||||
<item yOffset="88" alpha="0"/>
|
||||
</menu>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<reloadableImage mode="systemlayout" type="system_bg" alpha="0" x="center" y="center" yOrigin="center" xOrigin="center" layer="2" alpha="0.8" height="stretch" width="stretch">
|
||||
<onExit><set duration=".4"><animate type="alpha" to="0" algorithm="easeinquadratic"/></set></onExit>
|
||||
<onMenuExit menuIndex="0"><set duration=".001"><animate type="alpha" to="0.8" algorithm="easeinquadratic"/></set></onMenuExit>
|
||||
<onMenuEnter menuIndex="0"><set duration=".001"><animate type="alpha" to="0" algorithm="easeinquadratic"/></set></onMenuExit>
|
||||
</reloadableImage>
|
||||
|
||||
|
||||
|
||||
<reloadableImage type="artwork_front" selectedOffset="0" alpha="0" x="center" xOrigin="center" xOffset="0" y="center" yOrigin="center" yOffset="0" height="240" maxWidth="240" textFallback="false" imageFallback="false" menuScrollReload="true" fontSize="14" loadFontSize="14" fontColor="4b4f4d" layer="3" >
|
||||
<onExit> <set duration=".3"><animate type="alpha" to="0"/></set></onExit>
|
||||
<onMenuEnter menuIndex="1"><set duration=".3"><animate type="alpha" to="1"/></set></onMenuEnter>
|
||||
<onMenuExit menuIndex="1"><set duration=".3"><animate type="alpha" to="0"/></set></onMenuExit>
|
||||
<!-- <onGameEnter menuIndex="1"><set duration=".3"><animate type="alpha" to="0"/></set></oneGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".3"><animate type="alpha" to="1"/></set></oneGameExit> -->
|
||||
|
||||
<!-- This refreshes the artwork -->
|
||||
<onHighlightEnter menuIndex="1">
|
||||
<set duration=".1">
|
||||
<!-- <animate type="yOffset" from="0" to="0" algorithm="easeinquadratic"/> -->
|
||||
<animate type="alpha" to="1"/>
|
||||
</set>
|
||||
</onHighlightEnter>
|
||||
<onMenuScroll menuIndex="1">
|
||||
<set duration="0.1">
|
||||
<animate type="alpha" to="0.6"/>
|
||||
</set>
|
||||
</onMenuScroll>
|
||||
<onMenuFastScroll menuIndex="1">
|
||||
<set duration="0.1">
|
||||
<animate type="alpha" to="0"/>
|
||||
</set>
|
||||
</onMenuFastScroll>
|
||||
</reloadableImage>
|
||||
|
||||
|
||||
<!--Main Menu Bar Background-->
|
||||
<!--This image is the main menu bar background Notice that it has its animations set to menuIndex="0". as it is only shown for the top most menu -->
|
||||
<image src="images/white_1px.png" alpha="0" x="center" y="bottom" yOrigin="bottom" xOrigin="center" yOffset="17" layer="6" height="100" width="stretch">
|
||||
<onExit><set duration=".4"><animate type="alpha" to="0" algorithm="easeinquadratic"/></set></onExit>
|
||||
<onMenuExit menuIndex="1">
|
||||
<set duration=".2">
|
||||
<animate type="alpha" to="0" algorithm="easeinquadratic"/>
|
||||
</set>
|
||||
</onMenuExit>
|
||||
<onMenuExit menuIndex="0">
|
||||
<set duration=".3">
|
||||
<animate type="alpha" to="0.9" algorithm="easeinquadratic"/>
|
||||
</set>
|
||||
</onMenuEnter>
|
||||
|
||||
<onGameEnter menuIndex="1"><set duration=".1"><animate type="alpha" to="0"/></set></onGameEnter>
|
||||
<onGameExit menuIndex="1"><set duration=".1"><animate type="alpha" to="0.9"/></set></onGameEnter>
|
||||
</image>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</layout>
|
||||
|
Before Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 583 B |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |