Update tutorials for GBA/PS1 BIOS and GB/GBC palette after the new OS update

Minor naming convention changes
This commit is contained in:
DrUm78 2024-05-02 13:10:02 +02:00
parent b2b7688992
commit 9571c1f803
9 changed files with 22 additions and 20 deletions

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@ -16,7 +16,7 @@ But this solution also brings a lot of challenges, as the required
hinge make connections between the 2 halfs of the shell more
difficult.
However, this has been done before in the classic GameBoy Advanced SP,
However, this has been done before in the classic Game Boy Advance SP,
or in many clamshell cellphones from some years ago, so why can't we?
## Design Goals

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@ -18,7 +18,7 @@ files as simply as you would do it with a simple USB memory stick:
| **Display** | **Action** |
|:---------------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/gmenu2x.png){.lightbox} | At the launcher's main screen (example here with gmenu2x), press the <i class="funkey-menu"></i> key |
| ![RetroFE](/assets/images/gmenu2x.png){.lightbox} | At the launcher's main screen (example here with GMenu2X), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB_gmenu2x.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure_gmenu2x.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB_gmenu2x.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |

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@ -16,7 +16,7 @@ display aspect ratio:
- Scaled
- Manual Zoom
- Manual Zoom (not available with PicoArch)
- <i class="funkey-fn"></i> + <i class="funkey-left"></i>: Decrease
zoom level by 10%
@ -39,7 +39,7 @@ display aspect ratio:
| ![Menu Stretched](/assets/images/Menu_Stretched.png){.lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions |
| ![Menu Cropped](/assets/images/Menu_Cropped.png){.lightbox} | Cropped (Zoom 100%), The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| ![Menu Scaled](/assets/images/Menu_Scaled.png){.lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){.lightbox} | Manual zoom: The display is zoomed in/out manually |
| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){.lightbox} | Manual zoom: The display is zoomed in/out manually (not available with PicoArch) |
- Press the <i class="funkey-menu"></i> key again to exit from the
FunKey menu

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@ -1,8 +1,10 @@
**This tutorial applies to the previous OS update with the default emulators. For PicoArch GB/GBC emulator, palettes can now be set through the core options.**
## Palette Description
The default **FunKey S** Game Boy emulator: _[gnuboy][1]_ allows to
set the palette used for grayscale when running DMG (original mono
Gameboy) ROMs.
Game Boy) ROMs.
There are four variables for this purpose, allowing the background,
window, and both sprite palettes to be colored differently. Each one
@ -125,13 +127,13 @@ set dmg_obp1 0xc0ffff 0x408080 0x204040 0x000000`
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![create _gnuboy](/assets/images/create_gnuboy_folder.png){.lightbox} | In the FunKey folder, create a new folder .gnuboy if it does not already exist. |
| ![create gnuboy_rc](/assets/images/create_gnuboy_rc_file.png){.lightbox} | In the FunKey/.gnuboy folder create a file gnuboy.rc if it does not already exist. |
| ![modify gnuboy_rc](/assets/images/set_palette.png){.lightbox} | Open the gnuboy.rc file with a text editor and add the palette you want. |
| ![create _gnuboy](/assets/images/create_gnuboy_folder.png){.lightbox} | In the FunKey folder, create a new folder _**.gnuboy**_ if it does not already exist. |
| ![create gnuboy_rc](/assets/images/create_gnuboy_rc_file.png){.lightbox} | In the _**FunKey/.gnuboy/**_ folder create a file _**gnuboy.rc**_ if it does not already exist. |
| ![modify gnuboy_rc](/assets/images/set_palette.png){.lightbox} | Open the _**gnuboy.rc**_ file with a text editor and add the palette you want. |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| ![palette results](/assets/images/results_palette.png){.lightbox} | Launch any Gameboy game to see the results of your new palette settings. |
| ![palette results](/assets/images/results_palette.png){.lightbox} | Launch any Game Boy game to see the results of your new palette settings. |
[1]: https://github.com/rofl0r/gnuboy

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@ -1,3 +1,5 @@
**This tutorial applies to the previous OS update with the default emulators. For PicoArch emulators, BIOS files now go into _FunKey/.picoarch/system/_ folder.**
Most retro-gaming console software emulators are able to run game ROMs
directly.
@ -27,7 +29,7 @@ actually play.
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_GBA_BIOS.png){.lightbox} | Drag & drop the _**gba_bios.bin**_ BIOS file into the _**Game Boy Advance**_ folder in this USB drive on your computer |
| ![Copy ROM](/assets/images/Copy_GBA_BIOS.png){.lightbox} | Drag & drop the _**gba_bios.bin**_ BIOS file into the _**Game Boy Advance/bios/**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
@ -44,8 +46,6 @@ file with the right name and size before you can actually play.
BIOS file name: SCPH1001.BIN
**Note: The BIOS location was recently moved to FunKey/.pcsx/bios, please read below.**
### Installation procedure
| **Display** | **Action** |
@ -56,7 +56,7 @@ BIOS file name: SCPH1001.BIN
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_PS1_BIOS.png){.lightbox} | Drag & drop the _**SCPH1001.BIN**_ BIOS file into the _**FunKey/.pcsx/bios**_ folder in this USB drive on your computer |
| ![Copy ROM](/assets/images/Copy_PS1_BIOS.png){.lightbox} | Drag & drop the _**SCPH1001.BIN**_ BIOS file into the _**FunKey/.pcsx/bios/**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |

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@ -1,4 +1,4 @@
Changing the Gmenu2x wallpaper is easy: the chosen picture must be a
Changing the GMenu2X wallpaper is easy: the chosen picture must be a
PNG file with a 240x240 pixel resolution.
Connect your **FunKey S** console to your computer and add wallpaper
@ -7,7 +7,7 @@ files as simply as you would do it with a simple USB memory stick:
| **Display** | **Action** |
|:---------------------------------------------------------------------------------------:|:--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/gmenu2x.png){.lightbox} | At the launcher's main screen (example here with gmenu2x), press the <i class="funkey-menu"></i> key |
| ![RetroFE](/assets/images/gmenu2x.png){.lightbox} | At the launcher's main screen (example here with GMenu2X), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB_gmenu2x.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure_gmenu2x.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB_gmenu2x.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
@ -20,7 +20,7 @@ files as simply as you would do it with a simple USB memory stick:
| ![Unmount USB](/assets/images/Mount_USB_gmenu2x.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| ![Wallpaper Settings](/assets/images/Wallpaper_Settings.png){.lightbox} | Navigate to the **Settings** tab using the <i class="funkey-L"></i> or <i class="funkey-R"></i> keys, select the **Wallpaper** icon using the <i class="funkey-up"></i>, <i class="funkey-down"></i>, <i class="funkey-left"></i> or <i class="funkey-right"></i> keys, then press the <i class="funkey-A"></i> key |
| ![Choose Wallpaper](/assets/images/Choose_Wallpaper.png){.lightbox} | Choose the wallpaper using the <i class="funkey-L"></i>, <i class="funkey-R"></i>, <i class="funkey-up"></i>, <i class="funkey-down"></i>, <i class="funkey-left"></i> or <i class="funkey-right"></i> keys, then press the <i class="funkey-A"></i> key |
| ![New Wallpaper](/assets/images/New_Wallpaper.png){.lightbox} | The selected wallpaper becomes the new gmenu2x wallpaper |
| ![New Wallpaper](/assets/images/New_Wallpaper.png){.lightbox} | The selected wallpaper becomes the new GMenu2X wallpaper |
Of course, you can remove wallpaper files from the **FunKey S**
console as you would do with a USB memory stick, too!

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@ -13,8 +13,8 @@ site_description: >-
# Copyright
copyright: >
&copy; 2020-2023 FunKey Project<br/>
Last updated on 2023-05-27<br/>
&copy; 2020-2024 FunKey Project<br/>
Last updated on 2024-05-04 by DrUm78<br/>
<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/">
<img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/80x15.png" />
</a><br />This work is licensed under a
@ -149,8 +149,8 @@ nav:
- 'Change Aspect Ratio': 'user_manual/tutorials/software/aspect_ratio.md'
- 'Take a Snapshot': 'user_manual/tutorials/software/snapshot.md'
- 'Firmware Upgrade': 'user_manual/tutorials/software/firmware_update.md'
- 'Change Gameboy Palette': 'user_manual/tutorials/software/gb_palette.md'
- 'Change Gmenu2x Wallpaper': 'user_manual/tutorials/software/gmenu2x_wallpaper.md'
- 'Change Game Boy Palette': 'user_manual/tutorials/software/gb_palette.md'
- 'Change GMenu2X Wallpaper': 'user_manual/tutorials/software/gmenu2x_wallpaper.md'
# - 'Create Themes': 'user_manual/tutorials/software/create_themes.md'
#- 'Restore Default Games & Emulators': 'user_manual/tutorials/software/restore_games.md'
- Hardware: