simplify lightbox tags

Signed-off-by: Michel-FK <michel.stempin@funkey-project.com>
This commit is contained in:
Michel-FK 2021-01-31 09:34:34 +01:00
parent 961bb04604
commit 9586c14721
20 changed files with 133 additions and 133 deletions

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@ -14,15 +14,15 @@ to the following electronic diagram, featuring 3 main blocks:
- 1x 420 mAh 402540 LiPo battery, containing an active protection
circuitry
![FunKey S Block Diagram](/assets/images/FunKey_S_Block_Diagram.png){: .lightbox}
![FunKey S Block Diagram](/assets/images/FunKey_S_Block_Diagram.png){.lightbox}
## 3D View
A 3D rendering of the PCBA done in KiCAD produces the images below:
![FunKey Top](/assets/images/FunKey_S_Top.png){: .lightbox}
![FunKey Top](/assets/images/FunKey_S_Top.png){.lightbox}
![FunKey Bottom](/assets/images/FunKey_S_Bottom.png){: .lightbox}
![FunKey Bottom](/assets/images/FunKey_S_Bottom.png){.lightbox}
## BOM

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@ -53,7 +53,7 @@ required to drive the speaker.
Here is the corresponding schematic:
![Audio Schematics](/assets/images/Audio_Schematics.png){: .lightbox}
![Audio Schematics](/assets/images/Audio_Schematics.png){.lightbox}
We chose the right headphone channel HPOUTR that is fed to the audio
amplifier **U2** through a coupling capacitor **C3**.

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@ -76,7 +76,7 @@ when required.
Here is the corresponding main schematic for the buttons:
![Main Button Schematics](/assets/images/Main_Button_Schematics.png){: .lightbox}
![Main Button Schematics](/assets/images/Main_Button_Schematics.png){.lightbox}
The main component is of course the I/O expander **U1**, with the
control signals to the CPU/PMIC on the north side.
@ -107,7 +107,7 @@ user!
The other buttons are wired in the same fashion:
![Secondary Button Schematics](/assets/images/Secondary_Button_Schematics.png){: .lightbox}
![Secondary Button Schematics](/assets/images/Secondary_Button_Schematics.png){.lightbox}
The "U", "L", "D", "R", "A", "B", "X" and "Y" buttons **S3**, **S4**,
**S5**, **S6**, **S8**, **S9**, **S10** and **S11** are of the same

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@ -57,7 +57,7 @@ purpose.
Here is the part of the schematics corresponding to the CPU core:
![CPU Schematics](/assets/images/CPU_Schematics.png){: .lightbox}
![CPU Schematics](/assets/images/CPU_Schematics.png){.lightbox}
## SoC Blocks
@ -192,13 +192,13 @@ termination resistors on the data lines DQx.
DDR2 or DDR3 DRAMs feature merged drivers and dynamic on-chip
termination like this ("VDDQ/2" is labeled "SVREF" in our schematic):
![DRAM Merged Drivers](/assets/images/DRAM_Merged_Drivers.png){: .lightbox}
![DRAM Merged Drivers](/assets/images/DRAM_Merged_Drivers.png){.lightbox}
The V3s DDR2 DRAM has an active termination calibration circuitry and
procedure called "_ZQ Calibration_" requiring an accurate 1% 240 Ω
resistor **R11** connected internally like this:
![Pull-Up Calibration](/assets/images/Pull-Up_Calibration.png){: .lightbox}
![Pull-Up Calibration](/assets/images/Pull-Up_Calibration.png){.lightbox}
More information on the DDR2 DRAM ZQ Calibration subject can be found
in this [Micron Application Note][14].

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@ -28,7 +28,7 @@ Meder MK24][1].
Here is the corresponding schematics, already covered in the PMIC
discussion:
![Magnetic Sensor Schematics](/assets/images/Magnetic_Sensor_Schematics.png){: .lightbox}
![Magnetic Sensor Schematics](/assets/images/Magnetic_Sensor_Schematics.png){.lightbox}
The global PMIC chip enable signal N_OE is activated by default
through a 47kΩ resistor **R17** to GND, but the magnetic Reed switch

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@ -97,7 +97,7 @@ are used for much lower currents and much briefer periods (typically
The last part of the FunKey schematics merely contains only decoupling
capacitors:
![Decoupling Schematics](/assets/images/Decoupling_Schematics.png){: .lightbox}
![Decoupling Schematics](/assets/images/Decoupling_Schematics.png){.lightbox}
One exception is the Allwinner V3s CPU HPR/HPL circuit which features
an RC-to-ground circuit between the amplifier and the preamplifier

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@ -19,7 +19,7 @@ Design][2].
Here is the corresponding DRAM Power schematics:
![DRAM Power Schematics](/assets/images/DRAM_Power_Schematics.png){: .lightbox}
![DRAM Power Schematics](/assets/images/DRAM_Power_Schematics.png){.lightbox}
Nothing very fancy here: the SMPS chip **U4** has its required input
filter capacitor **C37** and output capacitors **C65** and **C73**.

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@ -28,7 +28,7 @@ Their AXP20x products are highly-integrated PMICs that are optimized
for applications requiring single-cell Li-battery (Li-Ion/Polymer),
multiple output DC-DC converters and LDOs. Here is a block diagram:
![PMIC Block Diagram](/assets/images/AXP20x_Block_Diagram.png){: .lightbox}
![PMIC Block Diagram](/assets/images/AXP20x_Block_Diagram.png){.lightbox}
The AXP20x features:
@ -88,7 +88,7 @@ schematics for using an AXP203 to supply the power to a V3s-based
dashboard camera design. It follows closely the application diagram
provided in the AXP20x datasheets:
![AXP20x Application Diagram](/assets/images/AXP20x_Application_Diagram.png){: .lightbox}
![AXP20x Application Diagram](/assets/images/AXP20x_Application_Diagram.png){.lightbox}
More hints are provided in our self-translated [V3s Hardware Design
Guide][10] (page 7) too.
@ -110,7 +110,7 @@ S** device only uses 2 out of the 5 integrated LDOs:
Here are the PMIC schematics:
![PMIC Schematics](/assets/images/PMIC_Schematics.png){: .lightbox}
![PMIC Schematics](/assets/images/PMIC_Schematics.png){.lightbox}
These schematics may look intimidating and complex, but they are in
fact just a collection of simple basic elements, and it is actually

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@ -82,7 +82,7 @@ a one-time tooling fee of ~ $800.
The schematic is quite simple:
![SPI LCD Schematics](/assets/images/SPI_LCD_Schematics.png){: .lightbox}
![SPI LCD Schematics](/assets/images/SPI_LCD_Schematics.png){.lightbox}
The main component is of course the Hirose screen connector **J3**,
with the following signals:
@ -120,7 +120,7 @@ the screen, we need to drive these LEDs "from the high-side",
i.e. between the +3V3 power supply and the LEDA pin, so a MOSFET-P
transistor is necessary:
![Backlight Schematics](/assets/images/Backlight_Schematics.png){: .lightbox}
![Backlight Schematics](/assets/images/Backlight_Schematics.png){.lightbox}
As we want the backlight to be on by default, we need to drive it to
GND by default: this is the role of **R7**. The role of **R5** is then

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@ -26,7 +26,7 @@ But a good summary of the requirements is given in the "[<i>AN10911
SD(HC)-memory card and MMC Interface conditioning</i>][3]" application
note from NXP, from which this schematic is taken:
![SD MMC Interface](/assets/images/SD_MMC_Interface.png){: .lightbox}
![SD MMC Interface](/assets/images/SD_MMC_Interface.png){.lightbox}
!!! Warning
This schematic does not include details concerning card-supply and
@ -80,7 +80,7 @@ an open-drain output mode, and its value should be undercut (down to
The FunKey SD Card interface schematic is the following:
![SD Card Schematics](/assets/images/SD_Card_Schematics.png){: .lightbox}
![SD Card Schematics](/assets/images/SD_Card_Schematics.png){.lightbox}
![TF-110](/assets/images/TF-110.png){: align=left }

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@ -12,7 +12,7 @@ loging into the system over an UART.
The Console schematic only requires a minimum of external components:
![Console Schematics](/assets/images/UART_Schematics.png){: .lightbox}
![Console Schematics](/assets/images/UART_Schematics.png){.lightbox}
Besides the 3-pin 1.27 mm (0.05") pitch header J1 that will not be
mounted on standard products, there is only a single series resistor

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@ -22,7 +22,7 @@ user don't pull the chord straight.
The USB schematic is the following:
![USB Schematics](/assets/images/USB_Schematics.png){: .lightbox}
![USB Schematics](/assets/images/USB_Schematics.png){.lightbox}
Before connecting 2 devices using an USB cable, they may be at
completely different absolute voltages, and during cable insertion,

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@ -15,7 +15,7 @@ in the "assets" section:
https://github.com/FunKey-Project/FunKey-OS/releases/latest{target=_blank}
![Github Release](/assets/images/github_sd_card_image.png){: .lightbox}
![Github Release](/assets/images/github_sd_card_image.png){.lightbox}
## Flash the micro-SD card with balenaEtcher
@ -35,7 +35,7 @@ https://github.com/FunKey-Project/FunKey-OS/releases/latest{target=_blank}
will automatically unmount the SD card so it's safe to remove it
from your computer.
![balenaEtcher](/assets/images/Flashing_successful.png){: .lightbox}
![balenaEtcher](/assets/images/Flashing_successful.png){.lightbox}
<br />

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@ -33,18 +33,18 @@ sources for ROMs, including [freeware ROMs][2]{target=_blank},
Connect your **FunKey S** console to your computer and add new games
as simply as you would do it with a simple USB memory stick:
| **Display** | **Action** |
| :-------------------------------------------------------------------------------: | :----------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![PC Connection](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_ROM.png){: .lightbox} | Drag & drop the ROM file and optional artwork file into the folder corresponding to the emulated console in this USB drive on your computer<br /><br />The artwork file must have the **same base name** as the ROM file with a _.png_ or _.jpg_ extension. It is recommended to resize the artwork to a maximum dimension of 240px (big files will make scrolling less fluid on the launcher)<br />An extensive **list of artwork files** (already resized to 240x240) has been made by Coolie Coolster <a href="https://drive.google.com/drive/folders/1UY4J8b6eMtG_IEtvHLOqGLm-DSgMkokA" target="_blank">here</a>. <br />An otherwise complete list of artwork can be found <a href="https://github.com/libretro-thumbnails/libretro-thumbnails" target="_blank">here</a>. |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| **Display** | **Action** |
| :-----------------------------------------------------------------------------: | :----------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![PC Connection](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_ROM.png){.lightbox} | Drag & drop the ROM file and optional artwork file into the folder corresponding to the emulated console in this USB drive on your computer<br /><br />The artwork file must have the **same base name** as the ROM file with a _.png_ or _.jpg_ extension. It is recommended to resize the artwork to a maximum dimension of 240px (big files will make scrolling less fluid on the launcher)<br />An extensive **list of artwork files** (already resized to 240x240) has been made by Coolie Coolster <a href="https://drive.google.com/drive/folders/1UY4J8b6eMtG_IEtvHLOqGLm-DSgMkokA" target="_blank">here</a>. <br />An otherwise complete list of artwork can be found <a href="https://github.com/libretro-thumbnails/libretro-thumbnails" target="_blank">here</a>. |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
Of course, you can remove games from the **FunKey S** console as you
would do with a USB memory stick, too!

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@ -34,12 +34,12 @@ display aspect ratio:
- Use the <i class="funkey-left"></i> and <i
class="funkey-right"></i> keys to change the aspect ratio
| **Display** | **Aspect Ratio** |
|:---------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Menu Stretched](/assets/images/Menu_Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions |
| ![Menu Cropped](/assets/images/Menu_Cropped.png){: .lightbox} | Cropped (Zoom 100%), The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| ![Menu Scaled](/assets/images/Menu_Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){: .lightbox} | Manual zoom: The display is zoomed in/out manually |
| **Display** | **Aspect Ratio** |
|:-------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Menu Stretched](/assets/images/Menu_Stretched.png){.lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions |
| ![Menu Cropped](/assets/images/Menu_Cropped.png){.lightbox} | Cropped (Zoom 100%), The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| ![Menu Scaled](/assets/images/Menu_Scaled.png){.lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){.lightbox} | Manual zoom: The display is zoomed in/out manually |
- Press the <i class="funkey-menu"></i> key again to exit from the
FunKey menu
@ -48,22 +48,22 @@ display aspect ratio:
Here is a short preview of what the different aspect ratios look like:
| **Display** | **Aspect Ratio** |
|:-------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------|
| ![Stretched](/assets/images/Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions |
| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Cropped (Zoom 100%): The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Manual zoom 0% (Scaled): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Zoom 10%](/assets/images/Zoom10.png){: .lightbox} | Manual zoom 10% |
| ![Zoom 20%](/assets/images/Zoom20.png){: .lightbox} | Manual zoom 20% |
| ![Zoom 30%](/assets/images/Zoom30.png){: .lightbox} | Manual zoom 30% |
| ![Zoom 40%](/assets/images/Zoom40.png){: .lightbox} | Manual zoom 40% |
| ![Zoom 50%](/assets/images/Zoom50.png){: .lightbox} | Manual zoom 50% (default zoom level) |
| ![Zoom 60%](/assets/images/Zoom60.png){: .lightbox} | Manual zoom 60% |
| ![Zoom 70%](/assets/images/Zoom70.png){: .lightbox} | Manual zoom 70% |
| ![Zoom 80%](/assets/images/Zoom80.png){: .lightbox} | Manual zoom 80% |
| ![Zoom 90%](/assets/images/Zoom90.png){: .lightbox} | Manual zoom 90% |
| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Manual zoom 100% (Cropped): The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| **Display** | **Aspect Ratio** |
|:-----------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------|
| ![Stretched](/assets/images/Stretched.png){.lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions |
| ![Cropped](/assets/images/Cropped.png){.lightbox} | Cropped (Zoom 100%): The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
| ![Scaled](/assets/images/Scaled.png){.lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Scaled](/assets/images/Scaled.png){.lightbox} | Manual zoom 0% (Scaled): The display is scaled down in both directions to be fully visible, both horizontally and vertically |
| ![Zoom 10%](/assets/images/Zoom10.png){.lightbox} | Manual zoom 10% |
| ![Zoom 20%](/assets/images/Zoom20.png){.lightbox} | Manual zoom 20% |
| ![Zoom 30%](/assets/images/Zoom30.png){.lightbox} | Manual zoom 30% |
| ![Zoom 40%](/assets/images/Zoom40.png){.lightbox} | Manual zoom 40% |
| ![Zoom 50%](/assets/images/Zoom50.png){.lightbox} | Manual zoom 50% (default zoom level) |
| ![Zoom 60%](/assets/images/Zoom60.png){.lightbox} | Manual zoom 60% |
| ![Zoom 70%](/assets/images/Zoom70.png){.lightbox} | Manual zoom 70% |
| ![Zoom 80%](/assets/images/Zoom80.png){.lightbox} | Manual zoom 80% |
| ![Zoom 90%](/assets/images/Zoom90.png){.lightbox} | Manual zoom 90% |
| ![Cropped](/assets/images/Cropped.png){.lightbox} | Manual zoom 100% (Cropped): The display fills the screen vertically, and is clipped vertically to the left and right of the screen |
--8<--
includes/glossary.md

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@ -15,18 +15,18 @@ Creator (v1.1.2)][2] is a useful tool if you want to re-package an
Connect your **FunKey S** console to your computer and add **OPK**
files as simply as you would do it with a simple USB memory stick:
| **Display** | **Action** |
|:-----------------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/gmenu2x.png){: .lightbox} | At the launcher's main screen (example here with gmenu2x), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB_gmenu2x.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure_gmenu2x.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB_gmenu2x.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy OPK](/assets/images/Copy_OPK.png){: .lightbox} | Drag & drop the **OPK** file into any 1st-level folder[^1] in this USB drive on your computer and they will be automatically available on the **FunKey S** |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure_gmenu2x.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB_gmenu2x.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| **Display** | **Action** |
|:---------------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/gmenu2x.png){.lightbox} | At the launcher's main screen (example here with gmenu2x), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB_gmenu2x.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure_gmenu2x.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB_gmenu2x.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy OPK](/assets/images/Copy_OPK.png){.lightbox} | Drag & drop the **OPK** file into any 1st-level folder[^1] in this USB drive on your computer and they will be automatically available on the **FunKey S** |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure_gmenu2x.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB_gmenu2x.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
Of course, you can remove **OPK** files from the **FunKey S** console
as you would do with a USB memory stick, too!

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@ -117,21 +117,21 @@ set dmg_obp1 0xc0ffff 0x408080 0x204040 0x000000`
# Changing the palette
| **Display** | **Action** |
| :-------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![create _gnuboy](/assets/images/create_gnuboy_folder.png){: .lightbox} | In the FunKey folder, create a new folder .gnuboy if it does not already exist. |
| ![create gnuboy_rc](/assets/images/create_gnuboy_rc_file.png){: .lightbox} | In the FunKey/.gnuboy folder create a file gnuboy.rc if it does not already exist. |
| ![modify gnuboy_rc](/assets/images/set_palette.png){: .lightbox} | Open the gnuboy.rc file with a text editor and add the palette you want. |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| ![palette results](/assets/images/results_palette.png){: .lightbox} | Launch any Gameboy game to see the results of your new palette settings. |
| **Display** | **Action** |
| :-----------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![create _gnuboy](/assets/images/create_gnuboy_folder.png){.lightbox} | In the FunKey folder, create a new folder .gnuboy if it does not already exist. |
| ![create gnuboy_rc](/assets/images/create_gnuboy_rc_file.png){.lightbox} | In the FunKey/.gnuboy folder create a file gnuboy.rc if it does not already exist. |
| ![modify gnuboy_rc](/assets/images/set_palette.png){.lightbox} | Open the gnuboy.rc file with a text editor and add the palette you want. |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| ![palette results](/assets/images/results_palette.png){.lightbox} | Launch any Gameboy game to see the results of your new palette settings. |
[1]: https://github.com/rofl0r/gnuboy

View File

@ -19,18 +19,18 @@ actually play.
### Installation procedure
| **Display** | **Action** |
|:---------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_GBA_BIOS.png){: .lightbox} | Drag & drop the _**gba_bios.bin**_ BIOS file into the _**Game Boy Advance**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| **Display** | **Action** |
|:-------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_GBA_BIOS.png){.lightbox} | Drag & drop the _**gba_bios.bin**_ BIOS file into the _**Game Boy Advance**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
## PS1
@ -46,18 +46,18 @@ BIOS file name: SCPH1001.BIN
### Installation procedure
| **Display** | **Action** |
|:---------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_PS1_BIOS.png){: .lightbox} | Drag & drop the _**SCPH1001.BIN**_ BIOS file into the _**PS1/bios**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| **Display** | **Action** |
|:-------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Copy_PS1_BIOS.png){.lightbox} | Drag & drop the _**SCPH1001.BIN**_ BIOS file into the _**PS1/bios**_ folder in this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
--8<--
includes/glossary.md

View File

@ -8,18 +8,18 @@ the host computer and they will be numbered following a
In order to access the snapshots, follow these simple steps:
| **Display** | **Action** |
|:---------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Snapshots.png){: .lightbox} | Drag & drop / Copy / Move / Delete the snapshots files from the _FunKey/snapshots/_ folder in this USB drive on your computer as required |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
| **Display** | **Action** |
|:-------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![Copy ROM](/assets/images/Snapshots.png){.lightbox} | Drag & drop / Copy / Move / Delete the snapshots files from the _FunKey/snapshots/_ folder in this USB drive on your computer as required |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Unmount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-menu"></i> key to return to the launcher screen |
--8<--
includes/glossary.md

View File

@ -7,20 +7,20 @@ in the "assets" section:
https://github.com/FunKey-Project/FunKey-OS/releases/latest
![Github Release](/assets/images/Github_Release.png){: .lightbox}
![Github Release](/assets/images/Github_Release.png){.lightbox}
| **Display** | **Action** |
|:---------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![USB Drag and Drop](/assets/images/USB_Drag_Drop.png){: .lightbox} | Drag & drop the _FunKey-roots-2.0.0.fwu_ file you just downloaded at the root of this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Updating](/assets/images/Updating.png){: .lightbox} | The **FunKey S** will then reboot and perform the upgrade |
| **Display** | **Action** |
|:-------------------------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------|
| ![Connection PC](/assets/images/Connection_PC.png){.lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on |
| ![RetroFE](/assets/images/RetroFE.png){.lightbox} | At the launcher's main screen (example here with RetroFE), press the <i class="funkey-menu"></i> key |
| ![Mount USB](/assets/images/Mount_USB.png){.lightbox} | Press the <i class="funkey-up"></i> or <i class="funkey-down"></i> keys until you see "**MOUNT USB**" |
| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){.lightbox} | Press the <i class="funkey-A"></i> key twice to confirm |
| ![Eject USB](/assets/images/Eject_USB.png){.lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window |
| ![USB Drive](/assets/images/USB_Drive.png){.lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) |
| ![USB Drag and Drop](/assets/images/USB_Drag_Drop.png){.lightbox} | Drag & drop the _FunKey-roots-2.0.0.fwu_ file you just downloaded at the root of this USB drive on your computer |
| ![Eject Drive](/assets/images/Eject_Drive.png){.lightbox} | Eject cleanly the USB drive from your computer |
| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){.lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the <i class="funkey-A"></i> key twice to confirm |
| ![Updating](/assets/images/Updating.png){.lightbox} | The **FunKey S** will then reboot and perform the upgrade |
[1]: https://github.com/FunKey-Project/FunKey-OS/releases/download/FunKey-OS-2.0.0/FunKey-rootfs-2.0.0.fwu