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Changed uint to unsigned int for Windows build.
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@ -1324,7 +1324,7 @@ void RetroFE::get_controls_config( )
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// Clear input queue before we start, but do attach joysticks
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get_key( );
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for ( uint c = 0; c < controls.size( ); c++ )
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for ( unsigned int c = 0; c < controls.size( ); c++ )
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{
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keys.clear( );
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@ -1360,7 +1360,7 @@ void RetroFE::get_controls_config( )
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if ( keys.size( ) )
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{
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controls_file << std::get<0>( controls[c] ) + " = ";
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for ( uint i = 0; i < keys.size( ); i++ )
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for ( unsigned int i = 0; i < keys.size( ); i++ )
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if ( i == 0 )
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controls_file << keys[i];
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else
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