Changed uint to unsigned int for Windows build.

This commit is contained in:
Pieter Hulshoff 2018-02-11 16:22:24 +01:00
parent aedd7e67fa
commit 65aa165404

View File

@ -1324,7 +1324,7 @@ void RetroFE::get_controls_config( )
// Clear input queue before we start, but do attach joysticks
get_key( );
for ( uint c = 0; c < controls.size( ); c++ )
for ( unsigned int c = 0; c < controls.size( ); c++ )
{
keys.clear( );
@ -1360,7 +1360,7 @@ void RetroFE::get_controls_config( )
if ( keys.size( ) )
{
controls_file << std::get<0>( controls[c] ) + " = ";
for ( uint i = 0; i < keys.size( ); i++ )
for ( unsigned int i = 0; i < keys.size( ); i++ )
if ( i == 0 )
controls_file << keys[i];
else