Removed playing of unload sound when switching game/collection selection.

This commit is contained in:
Pieter Hulshoff 2016-06-07 22:06:03 +02:00
parent 02cb0d584f
commit 935a02dfd9

View File

@ -142,11 +142,6 @@ void Page::onNewItemSelected(Item *item)
menu->setNewItemSelected();
}
if(unloadSoundChunk_)
{
unloadSoundChunk_->play();
}
for(unsigned int i = 0; i < NUM_LAYERS; ++i)
{
for(std::vector<Component *>::iterator it = LayerComponents[i].begin(); it != LayerComponents[i].end(); ++it)