mirror of
https://github.com/FunKey-Project/RetroFE.git
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54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/* This file is part of RetroFE.
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*
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* RetroFE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RetroFE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <SDL2/SDL.h>
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// todo: this wrapper could be cleaned up
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class Configuration;
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class SDL
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{
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public:
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static bool initialize(Configuration &config);
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static bool deInitialize();
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static SDL_Renderer *getRenderer();
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static SDL_mutex *getMutex();
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static SDL_Window *getWindow();
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static bool renderCopy(SDL_Texture *texture, unsigned char alpha, SDL_Rect *src, SDL_Rect *dest, double angle);
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static int getWindowWidth()
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{
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return windowWidth_;
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}
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static int getWindowHeight()
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{
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return windowHeight_;
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}
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static bool isFullscreen()
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{
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return fullscreen_;
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}
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private:
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static SDL_Window *window_;
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static SDL_Renderer *renderer_;
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static SDL_mutex *mutex_;
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static int displayWidth_;
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static int displayHeight_;
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static int windowWidth_;
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static int windowHeight_;
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static bool fullscreen_;
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};
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