Fix PS2 compilation after multi-language support

This commit is contained in:
Francisco Javier Trujillo Mata
2019-08-25 11:37:15 +02:00
parent bfcf27398c
commit f5e639c11c

View File

@@ -263,6 +263,7 @@ else ifeq ($(platform), ps2)
CFLAGS += -Dmemcpy=mips_memcpy -Dmemset=mips_memset
# CFLAGS += -D_ASM_MISC_C_AMIPS -D_ASM_DRAW_C_AMIPS -D_ASM_MEMORY_C_AMIPS
CFLAGS += -I$(PS2SDK)/ports/include -I$(PS2DEV)/gsKit/include -I$(PS2SDK)/ee/include -I$(PS2SDK)/common/include -Iplatform/ps2
CFLAGS += -DHAVE_NO_LANGEXTRA
STATIC_LINKING = 1
NO_MMAP = 1
DONT_COMPILE_IN_ZLIB = 1