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https://github.com/Godzil/MB701-Reverse.git
synced 2026-01-25 09:15:04 +01:00
Adding ptcr2gif to generate animated GIF from the .dat / PTCR file.
Missing: drawing segment and circle. Updated the PTCR documentation along thing found while making the tool.
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16
PTCR.md
16
PTCR.md
@ -7,8 +7,8 @@ PTCR File:
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struct PTCRFile:
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struct Header:
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char[4] = "PTCR"
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uint32_t version
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uint32_t numberOfCommands (only drawable commands?)
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uint32_t version?
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uint32_t numberOfCommands? (only drawable commands?)
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uint32_t fileSize - Header
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char[12]: unknown
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char[4] = 0xAA, 0x55, 0xAA, 0x55
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@ -88,6 +88,9 @@ The circle is drawn in the rectangle designed by [x0;y0] - [x1; y1]
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|--------|-----------|-----------|-----------|----------------|
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| F5 | Stroke #1 | Stroke #2 | New color | Replaced color |
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Colors are stored with an offet of 28 (0x1C). Reason unknown.
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So if you read 28, the actual color to use is 0
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#### Examples:
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- `F5 0A 5B 5B 5F`
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- `F5 0A 7B 2A 5B`
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@ -124,9 +127,12 @@ Code clear the canvas to all white whatever the value. Not sure what the byte 3
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|--------|-----------|--------|
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| FA | new color | ??? |
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Colors are stored with an offet of 28 (0x1C). Reason unknown.
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So if you read 28, the actual color to use is 0
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#### examples:
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- `FA 67 6A` : now work with colour 0x67
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- `FA 20 67` : now work with colour 0x20
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- `FA 67 6A` : now work with colour 0x4B
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- `FA 20 67` : now work with colour 0x04
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### FB: setCanvasResolution
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@ -134,7 +140,7 @@ Code clear the canvas to all white whatever the value. Not sure what the byte 3
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|--------|-----------------|---------------|
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| FB | horizontal size | vertical size |
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_If the value is not 16, 24 or 32 it will default back to 16_
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_If the value is not 0 (16x16), 1 (24x24) or 2 (32x32) it will default back to 0_
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### FC: Not used
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@ -26,10 +26,12 @@ the update file properly leading the board to crash in weird way.
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### TODO
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- [ ] Documenting the update file format
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- [ ] Creating a sample tool to create animated an gif from a .dat file
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- [ ] Finish the the pixb2img to crop image if wanted (it only show imaged in their full 32x32 format)
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- [ ] Documenting the BLE protocol
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- [X] Creating a sample tool to create animated an gif from a .dat file
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- [ ] Finish the pixb2img to crop image if wanted (it only show imaged in their full 32x32 format)
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- [ ] Hardware documentation, there is definitely a serial port and other port on the board.
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- [ ] Maybe add datasheet of the components used on the board.
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- [ ] Find how they draw straigh lines and circle to have an exact match.
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## Note
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This repository is obviously not related in anyway with MinBay the creators of the MB701.
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297
sample_tools/ptcr2gif.py
Normal file
297
sample_tools/ptcr2gif.py
Normal file
@ -0,0 +1,297 @@
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import argparse
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import struct
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from PIL import Image, ImageDraw
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COLOUR_PALETTE = [
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0xFFFFFF, 0xE9BFA8, 0xECC7AC, 0xEFCFB0, 0xF4DDB7, 0xF7E4BB, 0xF7E4BB, 0xFAEBBE, 0xFDF2C1, 0xFFF9C4,
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0xF2F2C3, 0xE3EBC5, 0xD4E3C0, 0xC5DBBE, 0xC5DDCC, 0xC4DEDA, 0xC4E0E8, 0xC4E1F5, 0xC8D9EE, 0xCBD0E6,
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0xCEC5DE, 0xD0BAD5, 0xD6BBCB, 0xDDBDC0, 0xE3BEB4, 0xD1D1D2, 0xD37859, 0xD88A5F, 0xDE9B64, 0xE3AB69,
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0xE9BA6E, 0xEFC972, 0xF4D777, 0xFAE57A, 0xFFF387, 0xE4E47E, 0xC6D57D, 0xA5C57C, 0x82B47B, 0x81B798,
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0x7FBAB5, 0x7DBDD0, 0x7BBFE9, 0x8AB4DD, 0x96A3CE, 0x9F8EBB, 0xA572A6, 0xB17495, 0xBD7683, 0xC8776F,
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0x7D7E7F, 0xC1001F, 0xC63F1F, 0xCC5E1E, 0xD4791D, 0xDC931A, 0xE5AB14, 0xEEC200, 0xF6D800, 0xFFEC00,
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0xD4D51D, 0xA2BD30, 0x6BA53A, 0x118F40, 0x009266, 0x00958E, 0x0099B7, 0x009CDD, 0x348ECB, 0x5A76B2,
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0x6F5496, 0x7E177A, 0x901366, 0xA20E50, 0xB20039, 0x1F1E21, 0x551415, 0x5F2517, 0x693618, 0x754819,
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0x825B1A, 0x8F701A, 0x9E8519, 0xAD9B16, 0xBAAC12, 0x98981F, 0x6F8127, 0x456C2B, 0x005A2C, 0x006145,
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0x006864, 0x007086, 0x0077A4, 0x266992, 0x3F537A, 0x4A3762, 0x500D4D, 0x560C3E, 0x58102E, 0x591320
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]
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def BGRtoRGB(val):
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return (val & 0xFF0000) >> 16 | (val & 0x00FF00) | ((val & 0x0000FF) << 16)
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class Position:
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def __init__(self, x, y):
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self.x = x
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self.y = y
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def __repr__(self):
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return f"[{self.x};{self.y}]"
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class Canvas:
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def __init__(self):
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self._pixel_data = [0] * 32 * 32
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self._current_resolution = 32
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self._erase_color = 0
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self._current_color = 0
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def set(self, x, y):
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self._pixel_data[y * 32 + x] = self._current_color
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def get(self, x, y):
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return self._pixel_data[y*32 + x]
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def erase(self, x, y):
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self._pixel_data[y * 32 + x] = self._erase_color
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def clear(self, colour):
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for x in range(32):
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for y in range(32):
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self.erase(x, y)
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def set_colour(self, colour):
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self._current_color = colour
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def set_resolution(self, resolution):
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self._current_resolution = resolution
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def replace_colour(self, old_color, new_colour):
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tmp = self._current_color
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self._current_color = new_colour
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for x in range(32):
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for y in range(32):
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if self.get(x, y) == old_color:
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self.set(x, y)
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self._current_color = tmp
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def render(self, pixel_size):
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img = Image.new("RGB", (32 * pixel_size, 32 * pixel_size))
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draw = ImageDraw.Draw(img)
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for y in range(32):
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for x in range(32):
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x0 = x * pixel_size
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y0 = y * pixel_size
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pos = [(x0, y0), (x0 + pixel_size, y0 + pixel_size)]
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pixel_color_index = self.get(x, y) if self.get(x, y) < 100 else 0
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pixel_color = BGRtoRGB(COLOUR_PALETTE[pixel_color_index])
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draw.rectangle(pos, fill=pixel_color, outline=pixel_color)
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return img
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class CommandHandler:
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def __init__(self, file, canvas: Canvas):
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self._file = file
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self._canvas = canvas
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self._stroke_number = 0
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self._was_a_stroke = False
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self._command_list = {
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b'\xF0': self.draw_pixels,
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b'\xF1': self.draw_line,
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b'\xF2': self.draw_circle,
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#
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b'\xF5': self.replace_color,
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b'\xF6': self.erase_pixel,
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b'\xF7': self.clear_canvas,
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#
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b'\xFA': self.set_color,
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b'\xFB': self.set_canvas_resolution,
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}
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self._movement_list = {
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1: Position(-1, -1),
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2: Position( 0, -1),
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3: Position( 1, -1),
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4: Position(-1, 0),
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6: Position( 1, 0),
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7: Position(-1, 1),
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8: Position( 0, 1),
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9: Position( 1, 1),
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}
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def execute(self):
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command = self._file.read(1)
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if command not in self._command_list:
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raise IndexError(f"Command {command} is not supported")
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ret = 1
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return ret + self._command_list[command]()
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def was_command_a_stroke(self):
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return self._was_a_stroke
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def _get_stroke_number(self):
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data = self._file.read(2)
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data = struct.unpack("BB", data)
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self._stroke_number = (data[1] - 0x0A) + (data[0] - 0x0A) * 0x9F
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def _get_pixel_list(self):
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data = self._file.read(3)
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data = struct.unpack("BBB", data)
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byte_read = 3
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current_pixel = Position(data[1] >> 2, data[2] >> 2)
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ret = [ current_pixel ]
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pixel_count = data[0]
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for i in range(1, pixel_count, 2):
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data = self._file.read(1)
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data = struct.unpack("B", data)
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byte_read = byte_read + 1
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pixel_couple = data[0]
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for p in range(2):
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val = pixel_couple & 0x0F
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if val in self._movement_list:
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move = self._movement_list[val]
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current_pixel = Position(current_pixel.x + move.x, current_pixel.y + move.y)
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ret.append(current_pixel)
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pixel_couple = pixel_couple >> 4
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return byte_read, ret
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def draw_pixels(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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byte_count, pixel_list = self._get_pixel_list()
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for pixel in pixel_list:
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self._canvas.set(pixel.x, pixel.y)
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return byte_count + 2
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def draw_line(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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data = self._file.read(5)
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data = struct.unpack("5B", data)
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# TODO: Need to look what method they use to draw lines to be accurate
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print("Draw Line...")
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# Always read 7 bytes (2 for stroke, 5 for arguments)
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return 7
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def draw_circle(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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data = self._file.read(5)
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data = struct.unpack("5B", data)
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# TODO: Need to look what method they use to draw circles to be accurate
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print("Draw Circle...")
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# Always read 7 bytes (2 for stroke, 5 for arguments)
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return 7
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def replace_color(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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data = self._file.read(2)
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data = struct.unpack("BB", data)
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self._canvas.replace_colour(data[1] - 28, data[0] - 28)
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# Always read 4 bytes (2 for stroke, 2 for arguments)
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return 4
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def erase_pixel(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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byte_count, pixel_list = self._get_pixel_list()
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for pixel in pixel_list:
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self._canvas.erase(pixel.x, pixel.y)
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return byte_count + 2
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def clear_canvas(self):
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self._was_a_stroke = True
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self._get_stroke_number()
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data = self._file.read(1)
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data = struct.unpack("B", data)
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# Not sure what to do with data here.
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self._canvas.clear(data[0])
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# Always read 3 bytes (2 for stroke, 1 for ?)
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return 3
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def set_color(self):
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self._was_a_stroke = False
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data = self._file.read(2)
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data = struct.unpack("BB", data)
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self._canvas.set_colour(data[0] - 28)
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# Always read 2 bytes
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return 2
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def set_canvas_resolution(self):
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self._was_a_stroke = False
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data = self._file.read(2)
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data = struct.unpack("BB", data)
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self._canvas.set_resolution(data[0] - 28)
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# Always read 2 bytes
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return 2
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument("--input", "-i", required=True)
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parser.add_argument("--output", "-o", default="output.gif")
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parser.add_argument("--pixelsize", "-p", default=10, type=int)
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args = parser.parse_args()
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pixel_size = args.pixelsize
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with open(args.input, "rb") as f:
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header = f.read(32)
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header_data = struct.unpack("<4cLLL12x4c", header)
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canvas = Canvas()
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cmd = CommandHandler(f, canvas)
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frames = []
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if header_data[0] == b"P" and \
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header_data[1] == b"T" and \
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header_data[2] == b"C" and \
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header_data[3] == b"R" and \
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header_data[7] == b"\xAA" and \
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header_data[8] == b"\x55" and \
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header_data[9] == b"\xAA" and \
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header_data[10] == b"\x55":
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version = header_data[4]
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number_of_strokes = header_data[5]
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data_size = header_data[6]
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pos = 0
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while pos < data_size:
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pos = pos + cmd.execute()
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if cmd.was_command_a_stroke():
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img = canvas.render(args.pixelsize)
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img.save("frame.png")
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frames.append(img)
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print(f"NoS: {number_of_strokes}, last read: {cmd._stroke_number}")
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frames[0].save(args.output,
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save_all=True,
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append_images=frames[1:],
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optimize=False,
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duration=100,
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loop=1)
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else:
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print(f"File {args.input} is not a PTCR file")
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if __name__ == "__main__":
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main()
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