Sample scene for CSG \o/
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@@ -45,7 +45,7 @@ Computation Intersection::prepareComputation(Ray r, Intersect *xs)
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if ((xs != nullptr) && (xs->hit().object->material.transparency > 0))
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{
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List containers;
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int j, k;
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int j;
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for (j = 0 ; j < xs->count() ; j++)
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{
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