Change default precision to float instead of double (need to investigate there)
Also add a way to dynamically change the precision (needed for some test that don't use non full precision result matrix)
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@@ -10,6 +10,7 @@
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#ifndef DORAYME_MATH_HELPER_H
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#define DORAYME_MATH_HELPER_H
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void set_equal_precision(double v);
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bool double_equal(double a, double b);
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#endif //DORAYME_MATH_HELPER_H
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@@ -11,7 +11,14 @@
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#include <float.h>
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#include <math_helper.h>
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static double current_precision = FLT_EPSILON;
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void set_equal_precision(double v)
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{
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current_precision = v;
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}
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bool double_equal(double a, double b)
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{
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return fabs(a - b) < DBL_EPSILON;
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return fabs(a - b) < current_precision;
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}
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