Godzil
b4ae737b40
Continuing working on dumping the world
2020-02-28 09:29:09 +00:00
Godzil
a6f0422bd1
Add renderstat to get some info about rendering.
2020-02-27 17:20:55 +00:00
Godzil
7c794f0496
Working on groups
2020-02-24 09:25:52 +00:00
Godzil
df52cb36db
Working on refraction & transparency.
...
Lots of work left to do!
2020-02-21 18:59:14 +00:00
Godzil
66c1582a5f
Shape is now an abstract class and can't be instanciated.
...
Change derived shape to only deal with local calculation they don't need anymore to deal with how they've been transformed.
2020-02-21 00:02:30 +00:00
Godzil
14c3044acf
Cosmetics
2020-02-20 13:27:12 +00:00
Godzil
a82b67faa4
Working on worlds.
...
It's currently crashing.
2020-02-19 18:05:48 +00:00
Godzil
af96d52c5a
Renaming Object to Shape (part 2)
2020-02-18 11:43:05 +00:00
Godzil
5a4f9f4dc4
Renaming Object to Shape (part 1)
2020-02-18 11:40:55 +00:00
Godzil
a8194169c5
Add function to calculate sphere normal vector on given point on the sphere.
2020-02-17 15:39:14 +00:00
Godzil
b799e5f819
Update a comment.
2020-02-17 13:57:07 +00:00
Godzil
01a0de09ab
Add 3 new type of object: Sphere, Object and Intersect.
...
Add Intersect object as a way to report where a ray intersect another object and which one it is.
Add an Object base class for all object that can be rendered.
Add the Sphere object.
2020-02-17 11:16:20 +00:00