Godzil
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b4ae737b40
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Continuing working on dumping the world
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2020-02-28 09:29:09 +00:00 |
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Godzil
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e61382a129
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Doh, this was suppose to be the other way around: add to the bound IF it have finit bounds!
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2020-02-27 17:22:47 +00:00 |
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Godzil
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a6f0422bd1
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Add renderstat to get some info about rendering.
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2020-02-27 17:20:55 +00:00 |
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Godzil
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5e4cfb84e6
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Fix an issue with groups, and add Chapter 14 example!
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2020-02-26 00:30:09 +00:00 |
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Godzil
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2ea4abdce7
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Boundingboxes should be ready.
Next step (later) would be to properly use them other than group to lower the number of intersection calculation per ray.
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2020-02-25 18:03:12 +00:00 |
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Godzil
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3011544e8f
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Started working on boundingboxes.
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2020-02-24 18:03:25 +00:00 |
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Godzil
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7c794f0496
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Working on groups
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2020-02-24 09:25:52 +00:00 |
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