Godzil
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e61382a129
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Doh, this was suppose to be the other way around: add to the bound IF it have finit bounds!
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2020-02-27 17:22:47 +00:00 |
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Godzil
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a6f0422bd1
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Add renderstat to get some info about rendering.
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2020-02-27 17:20:55 +00:00 |
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Godzil
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f1849cdbc1
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Pow is way too slow.
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2020-02-26 16:08:34 +00:00 |
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Godzil
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7a96d42874
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Add bounding box calculation to triangle..
Could be helpful XD
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2020-02-26 02:17:57 +00:00 |
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Godzil
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5e4cfb84e6
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Fix an issue with groups, and add Chapter 14 example!
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2020-02-26 00:30:09 +00:00 |
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Godzil
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aded6bb943
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Triangles!!!
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2020-02-25 18:42:45 +00:00 |
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Godzil
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2ea4abdce7
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Boundingboxes should be ready.
Next step (later) would be to properly use them other than group to lower the number of intersection calculation per ray.
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2020-02-25 18:03:12 +00:00 |
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Godzil
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831a096281
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Continue working on bounding boxes.
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2020-02-25 09:20:38 +00:00 |
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Godzil
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3011544e8f
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Started working on boundingboxes.
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2020-02-24 18:03:25 +00:00 |
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Godzil
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7bbe5e843b
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Group should work now.
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2020-02-24 17:25:54 +00:00 |
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Godzil
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7c794f0496
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Working on groups
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2020-02-24 09:25:52 +00:00 |
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Godzil
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f226664fe3
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And cones !
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2020-02-23 02:31:30 +00:00 |
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Godzil
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d87bbb184e
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And now we have cylinders!
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2020-02-22 22:58:57 +00:00 |
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Godzil
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b251b632ac
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Add a parameter for shapes to not drop shadow.
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2020-02-22 17:38:25 +00:00 |
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Godzil
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81e323fdf4
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Added CUBES!
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2020-02-22 17:30:15 +00:00 |
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Godzil
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4d4c4a7453
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Add preliminary support for material emissivity.
Not yet sure it work as I intended.
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2020-02-22 15:14:09 +00:00 |
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Godzil
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75cf59cc1a
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Adding support for pattern.
Still a bit more work to be done there.
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2020-02-21 09:36:34 +00:00 |
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Godzil
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9d0db6a635
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Added planes!
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2020-02-21 00:26:48 +00:00 |
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Godzil
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66c1582a5f
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Shape is now an abstract class and can't be instanciated.
Change derived shape to only deal with local calculation they don't need anymore to deal with how they've been transformed.
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2020-02-21 00:02:30 +00:00 |
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Godzil
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cf5597ad6d
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Adding shadows!
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2020-02-20 17:46:03 +00:00 |
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Godzil
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a82b67faa4
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Working on worlds.
It's currently crashing.
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2020-02-19 18:05:48 +00:00 |
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Godzil
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af96d52c5a
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Renaming Object to Shape (part 2)
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2020-02-18 11:43:05 +00:00 |
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Godzil
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5a4f9f4dc4
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Renaming Object to Shape (part 1)
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2020-02-18 11:40:55 +00:00 |
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