Files
dorayme/source/canvas.cpp

71 lines
1.7 KiB
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Canvas implementation
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#include <canvas.h>
#include <lodepng.h>
#define BPP (24)
#define BytePP (BPP / 8)
#define MIN(_a, _b) ((_a)<(_b)?(_a):(_b))
#define MAX(_a, _b) ((_a)>(_b)?(_a):(_b))
Canvas::Canvas(uint32_t width, uint32_t height) : width(width), height(height)
{
this->bitmap = (uint8_t *)calloc(4, width * height);
this->stride = BytePP * width;
}
Canvas::Canvas(const Canvas &b)
{
this->width = b.width;
this->height = b.height;
this->stride = b.stride;
this->bitmap = (uint8_t *)calloc(4, b.width * b.height);
memcpy(this->bitmap, b.bitmap, 4 * b.width * b.height);
}
Canvas::Canvas(const Canvas *b)
{
this->width = b->width;
this->height = b->height;
this->stride = b->stride;
this->bitmap = (uint8_t *)calloc(4, b->width * b->height);
memcpy(this->bitmap, b->bitmap, 4 * b->width * b->height);
}
Canvas::~Canvas()
{
if (this->bitmap != nullptr)
{
free(this->bitmap);
}
}
void Canvas::putPixel(uint32_t x, uint32_t y, Tuple colour)
{
uint32_t offset = y * this->stride + x * BytePP;
this->bitmap[offset + 0] = MAX(MIN(colour.x * 255, 255), 0);
this->bitmap[offset + 1] = MAX(MIN(colour.y * 255, 255), 0);
this->bitmap[offset + 2] = MAX(MIN(colour.z * 255, 255), 0);
}
Colour Canvas::getPixel(uint32_t x, uint32_t y)
{
uint32_t offset = y * this->stride + x * BytePP;
return Colour(this->bitmap[offset + 0] / 255.0, this->bitmap[offset + 1] / 255.0, this->bitmap[offset + 2] / 255.0);
}
bool Canvas::SaveAsPNG(const char *filename)
{
uint32_t ret = lodepng_encode24_file(filename, this->bitmap, this->width, this->height);
return ret == 0;
}