Files
dorayme/source/include/objfile.h

61 lines
1.1 KiB
C++

/*
* DoRayMe - a quick and dirty Raytracer
* OBJ File header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_OBJFILE_H
#define DORAYME_OBJFILE_H
#include <shape.h>
#include <renderstat.h>
class OBJFile : public Shape
{
private:
uint32_t allocatedFaceGroupCount;
Shape* *faceGroupList;
uint32_t faceGroupCount;
uint32_t allocatedVertexCount;
Tuple* *vertexList;
uint32_t vertexCount;
private:
Intersect localIntersect(Ray r);
Tuple localNormalAt(Tuple point);
public:
/* Some stats */
uint32_t ignoredLines;
protected:
void addGroup(Shape *group);
void addVertex(Tuple *vertex);
void parseLine(char *line);
int execLine(int argc, char *argv[]);
BoundingBox bounds;
public:
OBJFile();
OBJFile(const char *filepath);
int parseOBJFile(const char *content);
Intersect intersect(Ray r);
BoundingBox getLocalBounds();
BoundingBox getBounds();
void updateBoundingBox();
void updateTransform();
void dumpMe(FILE * fp);
};
#endif /* DORAYME_OBJFILE_H */