Next step (later) would be to properly use them other than group to lower the number of intersection calculation per ray.
135 lines
2.9 KiB
C++
135 lines
2.9 KiB
C++
/*
|
|
* DoRayMe - a quick and dirty Raytracer
|
|
* Cube unit tests
|
|
*
|
|
* Created by Manoël Trapier
|
|
* Copyright (c) 2020 986-Studio.
|
|
*
|
|
*/
|
|
#include <intersect.h>
|
|
#include <intersection.h>
|
|
#include <cube.h>
|
|
#include <transformation.h>
|
|
#include <gtest/gtest.h>
|
|
|
|
TEST(CubeTest, A_ray_intersects_a_cube)
|
|
{
|
|
Cube c = Cube();
|
|
|
|
Point Origins[] = {
|
|
Point(5, 0.5, 0),
|
|
Point(-5, 0.5, 0),
|
|
Point(0.5, 5, 0),
|
|
Point(0.5, -5, 0),
|
|
Point(0.5, 0, 5),
|
|
Point(0.5, 0, -5),
|
|
Point(0, 0.5, 0),
|
|
};
|
|
|
|
Vector Directions[] = {
|
|
Vector(-1, 0, 0),
|
|
Vector(1, 0, 0),
|
|
Vector(0, -1, 0),
|
|
Vector(0, 1, 0),
|
|
Vector(0, 0, -1),
|
|
Vector(0, 0, 1),
|
|
Vector(0, 0, 1),
|
|
};
|
|
|
|
double t1[] = { 4, 4, 4, 4, 4, 4, -1 };
|
|
double t2[] = { 6, 6, 6, 6, 6, 6, 1 };
|
|
|
|
int i;
|
|
for(i = 0; i < 7; i++)
|
|
{
|
|
Ray r = Ray(Origins[i], Directions[i]);
|
|
Intersect xs = c.intersect(r);
|
|
|
|
ASSERT_EQ(xs.count(), 2);
|
|
EXPECT_EQ(xs[0].t, t1[i]);
|
|
EXPECT_EQ(xs[1].t, t2[i]);
|
|
}
|
|
}
|
|
|
|
TEST(CubeTest, A_ray_miss_a_cube)
|
|
{
|
|
Cube c = Cube();
|
|
|
|
Point Origins[] = {
|
|
Point(-2, 0, 0),
|
|
Point(0, -2, 0),
|
|
Point(0, 0, -2),
|
|
Point(2, 0, 2),
|
|
Point(0, 2, 2),
|
|
Point(2, 2, 0),
|
|
};
|
|
|
|
Vector Directions[] = {
|
|
Vector(0.2673, 0.5345, 0.8018),
|
|
Vector(0.8018, 0.2673, 0.5345),
|
|
Vector(0.5345, 0.8018, 0.2673),
|
|
Vector(0, 0, -1),
|
|
Vector(0, -1, 0),
|
|
Vector(-1, 0, 0),
|
|
};
|
|
|
|
int i;
|
|
for(i = 0; i < 6; i++)
|
|
{
|
|
Ray r = Ray(Origins[i], Directions[i]);
|
|
Intersect xs = c.intersect(r);
|
|
|
|
ASSERT_EQ(xs.count(), 0);
|
|
}
|
|
}
|
|
|
|
TEST(CubeTest, The_normal_on_the_surface_of_a_cube)
|
|
{
|
|
Cube c = Cube();
|
|
|
|
Point HitPoints[] = {
|
|
Point(1, 0.5, -0.8),
|
|
Point(-1, -0.2, 0.9),
|
|
Point(-0.4, 1, -0.1),
|
|
Point(0.3, -1, -0.7),
|
|
Point(-0.6, 0.3, 1),
|
|
Point(0.4, 0.4, -1),
|
|
Point(1, 1, 1),
|
|
Point(-1, -1, -1),
|
|
};
|
|
|
|
Vector ExpectedNormals[] = {
|
|
Vector(1, 0, 0),
|
|
Vector(-1, 0, 0),
|
|
Vector(0, 1, 0),
|
|
Vector(0, -1, 0),
|
|
Vector(0, 0, 1),
|
|
Vector(0, 0, -1),
|
|
Vector(1, 0, 0),
|
|
Vector(-1, 0, 0),
|
|
};
|
|
|
|
int i;
|
|
for(i = 0; i < 8; i++)
|
|
{
|
|
ASSERT_EQ(c.normalAt(HitPoints[i]), ExpectedNormals[i]);
|
|
}
|
|
}
|
|
|
|
TEST(CubeTest, The_bounding_box_of_a_cube)
|
|
{
|
|
Cube t = Cube();
|
|
BoundingBox b = BoundingBox(Point(-1, -1, -1), Point(1, 1, 1));
|
|
|
|
BoundingBox res = t.getBounds();
|
|
|
|
ASSERT_EQ(res.min, b.min);
|
|
ASSERT_EQ(res.max, b.max);
|
|
}
|
|
|
|
TEST(CubeTest, A_cube_have_finite_bounds)
|
|
{
|
|
Cube t = Cube();
|
|
|
|
ASSERT_TRUE(t.haveFiniteBounds());
|
|
} |