Files
dorayme/source/include/pattern.h

39 lines
654 B
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Pattern header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_PATTERN_H
#define DORAYME_PATTERN_H
#include <colour.h>
#include <tuple.h>
#include <matrix.h>
#include <stdio.h>
class Shape;
class Pattern
{
public:
Colour a;
Colour b;
Matrix transformMatrix;
Matrix inverseTransform;
public:
Pattern(Colour a, Colour b);
virtual Colour patternAt(Tuple point) = 0;
virtual void dumpMe(FILE *fp);
void setTransform(Matrix transform);
Colour patternAtObject(Shape *object, Tuple point);
};
#endif /* DORAYME_PATTERN_H */