Files
dorayme/source/include/sphere.h
Godzil a82b67faa4 Working on worlds.
It's currently crashing.
2020-02-19 18:05:48 +00:00

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510 B
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Sphere header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_SPHERE_H
#define DORAYME_SPHERE_H
#include <shape.h>
#include <ray.h>
#include <intersect.h>
class Sphere : public Shape
{
public:
Sphere() : Shape(SHAPE_SPHERE) { };
/* All sphere are at (0, 0, 0) and radius 1 in the object space */
virtual Intersect intersect(Ray r);
virtual Tuple normalAt(Tuple point);
};
#endif //DORAYME_SPHERE_H