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DoRayMe

A Quick and dirty raytracer.

This raytracer is made following the book "The Ray Tracer Challenge" by Jamis Buck.

It is writen in C++ with no STL and use LodePNG to output PNG file.

Examples outputs

From chapter 05:

Chapter 5 rendering test

From Chapter 06:

Chapter 6 rendering test

From Chapter 07:

Chapter 7 rendering test

From Chapter 08:

Chapter 8 rendering test

From Chapter 09:

Chapter 9 rendering test

From Chapter 10:

Chapter 10 rendering test

From Chapter 11:

Chapter 11 reflections rendering test

Chapter 11 refraction rendering test

Chapter 11 rendering test

From Chapter 12:

Chapter 12 rendering test

Description
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Readme 5.8 MiB
Languages
C++ 96.5%
CMake 3.2%
C 0.3%